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Update NpadController.cs
add ?
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@ -560,7 +560,7 @@ namespace Ryujinx.Input.HLE
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_gamepad.Rumble(low, high, uint.MaxValue);
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_gamepad.Rumble(low, high, uint.MaxValue);
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Logger.Debug.Print(LogClass.Hid, $"Effect for {controllerConfig.PlayerIndex} " +
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Logger.Debug?.Print(LogClass.Hid, $"Effect for {controllerConfig.PlayerIndex} " +
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$"L.low.amp={leftVibrationValue.AmplitudeLow}, " +
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$"L.low.amp={leftVibrationValue.AmplitudeLow}, " +
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$"L.high.amp={leftVibrationValue.AmplitudeHigh}, " +
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$"L.high.amp={leftVibrationValue.AmplitudeHigh}, " +
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$"R.low.amp={rightVibrationValue.AmplitudeLow}, " +
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$"R.low.amp={rightVibrationValue.AmplitudeLow}, " +
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