mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-21 17:40:52 +01:00
misc: Code cleanups
This commit is contained in:
parent
2facad4be3
commit
b20613661c
9 changed files with 52 additions and 84 deletions
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@ -3,7 +3,7 @@ using System.Numerics;
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namespace Ryujinx.Graphics.Texture.Astc
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{
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internal struct IntegerEncoded
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internal struct IntegerEncoded(IntegerEncoded.EIntegerEncoding encoding, int numBits)
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{
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internal const int StructSize = 8;
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private static readonly IntegerEncoded[] _encodings;
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@ -15,11 +15,11 @@ namespace Ryujinx.Graphics.Texture.Astc
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Trit,
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}
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readonly EIntegerEncoding _encoding;
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public byte NumberBits { get; private set; }
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public byte TritValue { get; private set; }
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public byte QuintValue { get; private set; }
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public int BitValue { get; private set; }
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readonly EIntegerEncoding _encoding = encoding;
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public byte NumberBits { get; } = (byte)numBits;
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public byte TritValue { get; private set; } = 0;
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public byte QuintValue { get; private set; } = 0;
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public int BitValue { get; private set; } = 0;
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static IntegerEncoded()
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{
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@ -31,15 +31,6 @@ namespace Ryujinx.Graphics.Texture.Astc
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}
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}
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public IntegerEncoded(EIntegerEncoding encoding, int numBits)
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{
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_encoding = encoding;
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NumberBits = (byte)numBits;
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BitValue = 0;
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TritValue = 0;
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QuintValue = 0;
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}
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public readonly bool MatchesEncoding(IntegerEncoded other)
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{
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return _encoding == other._encoding && NumberBits == other.NumberBits;
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@ -15,14 +15,8 @@ namespace Ryujinx.HLE.HOS.Applets
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ResultCode GetResult();
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bool DrawTo(RenderingSurfaceInfo surfaceInfo, IVirtualMemoryManager destination, ulong position)
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{
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return false;
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}
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bool DrawTo(RenderingSurfaceInfo surfaceInfo, IVirtualMemoryManager destination, ulong position) => false;
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static T ReadStruct<T>(ReadOnlySpan<byte> data) where T : unmanaged
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{
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return MemoryMarshal.Cast<byte, T>(data)[0];
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}
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static T ReadStruct<T>(ReadOnlySpan<byte> data) where T : unmanaged => MemoryMarshal.Cast<byte, T>(data)[0];
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}
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}
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@ -111,7 +111,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Lib
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{
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// NOTE: This call reset two internal fields to 0 and one internal field to "true".
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// It seems to be used only with software keyboard inline.
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// Since we doesn't support applets for now, it's fine to stub it.
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// Since we don't support applets for now, it's fine to stub it.
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Logger.Stub?.PrintStub(LogClass.ServiceAm);
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@ -2,18 +2,13 @@ using System;
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namespace Ryujinx.Input.HLE
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{
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public class InputManager : IDisposable
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public class InputManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver)
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: IDisposable
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{
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public IGamepadDriver KeyboardDriver { get; private set; }
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public IGamepadDriver GamepadDriver { get; private set; }
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public IGamepadDriver KeyboardDriver { get; } = keyboardDriver;
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public IGamepadDriver GamepadDriver { get; } = gamepadDriver;
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public IGamepadDriver MouseDriver { get; private set; }
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public InputManager(IGamepadDriver keyboardDriver, IGamepadDriver gamepadDriver)
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{
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KeyboardDriver = keyboardDriver;
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GamepadDriver = gamepadDriver;
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}
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public void SetMouseDriver(IGamepadDriver mouseDriver)
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{
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MouseDriver?.Dispose();
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@ -4,6 +4,8 @@ using Avalonia.Markup.Xaml;
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using Avalonia.Platform;
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using Avalonia.Styling;
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using Avalonia.Threading;
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using FluentAvalonia.UI.Windowing;
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using Gommon;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Helpers;
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@ -24,6 +26,15 @@ namespace Ryujinx.Ava
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? $"Ryujinx {Program.Version}"
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: $"Ryujinx {Program.Version} - {LocaleManager.Instance[windowTitleKey.Value]}";
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public static MainWindow MainWindow => Current!
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.ApplicationLifetime.Cast<IClassicDesktopStyleApplicationLifetime>()
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.MainWindow.Cast<MainWindow>();
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public static void SetTaskbarProgress(TaskBarProgressBarState state) => MainWindow.PlatformFeatures.SetTaskBarProgressBarState(state);
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public static void SetTaskbarProgressValue(ulong current, ulong total) => MainWindow.PlatformFeatures.SetTaskBarProgressBarValue(current, total);
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public static void SetTaskbarProgressValue(long current, long total) => SetTaskbarProgressValue(Convert.ToUInt64(current), Convert.ToUInt64(total));
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public override void Initialize()
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{
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Name = FormatTitle();
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@ -62,8 +73,7 @@ namespace Ryujinx.Ava
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private void ShowRestartDialog()
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{
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#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
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Dispatcher.UIThread.InvokeAsync(async () =>
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_ = Dispatcher.UIThread.InvokeAsync(async () =>
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{
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if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
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{
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@ -82,7 +92,6 @@ namespace Ryujinx.Ava
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}
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}
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});
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#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
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}
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private void ThemeChanged_Event(object sender, ReactiveEventArgs<string> e)
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@ -134,16 +143,9 @@ namespace Ryujinx.Ava
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_ => ThemeVariant.Default,
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};
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public static ThemeVariant DetectSystemTheme()
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{
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if (Application.Current is App app)
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{
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var colorValues = app.PlatformSettings.GetColorValues();
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return ConvertThemeVariant(colorValues.ThemeVariant);
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}
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return ThemeVariant.Default;
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}
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public static ThemeVariant DetectSystemTheme() =>
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Current is App { PlatformSettings: not null } app
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? ConvertThemeVariant(app.PlatformSettings.GetColorValues().ThemeVariant)
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: ThemeVariant.Default;
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}
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}
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@ -466,7 +466,7 @@ namespace Ryujinx.Modules
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using Stream updateFileStream = File.Open(updateFile, FileMode.Create);
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long totalBytes = response.Content.Headers.ContentLength.Value;
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long byteWritten = 0;
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long bytesWritten = 0;
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byte[] buffer = new byte[32 * 1024];
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@ -479,9 +479,10 @@ namespace Ryujinx.Modules
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break;
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}
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byteWritten += readSize;
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bytesWritten += readSize;
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taskDialog.SetProgressBarState(GetPercentage(byteWritten, totalBytes), TaskDialogProgressState.Normal);
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taskDialog.SetProgressBarState(GetPercentage(bytesWritten, totalBytes), TaskDialogProgressState.Normal);
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App.SetTaskbarProgressValue(bytesWritten, totalBytes);
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updateFileStream.Write(buffer, 0, readSize);
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}
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@ -198,9 +198,6 @@ namespace Ryujinx.Ava.UI.Applet
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return showDetails;
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}
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public IDynamicTextInputHandler CreateDynamicTextInputHandler()
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{
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return new AvaloniaDynamicTextInputHandler(_parent);
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}
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public IDynamicTextInputHandler CreateDynamicTextInputHandler() => new AvaloniaDynamicTextInputHandler(_parent);
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}
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}
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@ -102,14 +102,8 @@ namespace Ryujinx.Ava.UI.Applet
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public bool TextProcessingEnabled
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{
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get
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{
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return Volatile.Read(ref _canProcessInput);
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}
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set
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{
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Volatile.Write(ref _canProcessInput, value);
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}
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get => Volatile.Read(ref _canProcessInput);
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set => Volatile.Write(ref _canProcessInput, value);
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}
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public event DynamicTextChangedHandler TextChangedEvent;
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@ -135,23 +129,19 @@ namespace Ryujinx.Ava.UI.Applet
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});
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}
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public void SetText(string text, int cursorBegin)
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{
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public void SetText(string text, int cursorBegin) =>
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Dispatcher.UIThread.Post(() =>
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{
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_hiddenTextBox.Text = text;
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_hiddenTextBox.CaretIndex = cursorBegin;
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});
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}
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public void SetText(string text, int cursorBegin, int cursorEnd)
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{
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public void SetText(string text, int cursorBegin, int cursorEnd) =>
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Dispatcher.UIThread.Post(() =>
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{
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_hiddenTextBox.Text = text;
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_hiddenTextBox.SelectionStart = cursorBegin;
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_hiddenTextBox.SelectionEnd = cursorEnd;
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});
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}
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}
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}
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@ -84,7 +84,7 @@ namespace Ryujinx.Ava.UI.Helpers
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return await ShowContentDialog(title, content, primaryButton, secondaryButton, closeButton, primaryButtonResult, deferResetEvent, deferCloseAction);
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}
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public static Task<UserResult> ShowDeferredContentDialog(
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public static async Task<UserResult> ShowDeferredContentDialog(
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Window window,
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string title,
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string primaryText,
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@ -98,7 +98,7 @@ namespace Ryujinx.Ava.UI.Helpers
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{
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bool startedDeferring = false;
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return ShowTextDialog(
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return await ShowTextDialog(
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title,
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primaryText,
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secondaryText,
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@ -209,14 +209,14 @@ namespace Ryujinx.Ava.UI.Helpers
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closeButton,
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(int)Symbol.Important);
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internal static Task<UserResult> CreateConfirmationDialog(
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internal static async Task<UserResult> CreateConfirmationDialog(
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string primaryText,
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string secondaryText,
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string acceptButtonText,
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string cancelButtonText,
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string title,
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UserResult primaryButtonResult = UserResult.Yes)
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=> ShowTextDialog(
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=> await ShowTextDialog(
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string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle] : title,
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primaryText,
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secondaryText,
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(int)Symbol.Help,
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primaryButtonResult);
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internal static Task<UserResult> CreateLocalizedConfirmationDialog(string primaryText, string secondaryText)
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=> CreateConfirmationDialog(
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internal static async Task<UserResult> CreateLocalizedConfirmationDialog(string primaryText, string secondaryText)
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=> await CreateConfirmationDialog(
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primaryText,
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secondaryText,
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LocaleManager.Instance[LocaleKeys.InputDialogYes],
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LocaleManager.Instance[LocaleKeys.InputDialogNo],
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LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
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internal static Task CreateUpdaterInfoDialog(string primary, string secondaryText)
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=> ShowTextDialog(
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internal static async Task CreateUpdaterInfoDialog(string primary, string secondaryText)
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=> await ShowTextDialog(
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LocaleManager.Instance[LocaleKeys.DialogUpdaterTitle],
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primary,
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secondaryText,
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@ -244,8 +244,8 @@ namespace Ryujinx.Ava.UI.Helpers
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
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(int)Symbol.Important);
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internal static Task CreateWarningDialog(string primary, string secondaryText)
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=> ShowTextDialog(
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internal static async Task CreateWarningDialog(string primary, string secondaryText)
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=> await ShowTextDialog(
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LocaleManager.Instance[LocaleKeys.DialogWarningTitle],
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primary,
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secondaryText,
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LocaleManager.Instance[LocaleKeys.InputDialogOk],
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(int)Symbol.Important);
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internal static Task CreateErrorDialog(string errorMessage, string secondaryErrorMessage = "")
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internal static async Task CreateErrorDialog(string errorMessage, string secondaryErrorMessage = "")
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{
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Logger.Error?.Print(LogClass.Application, errorMessage);
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return ShowTextDialog(
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await ShowTextDialog(
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LocaleManager.Instance[LocaleKeys.DialogErrorTitle],
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LocaleManager.Instance[LocaleKeys.DialogErrorMessage],
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errorMessage,
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return result;
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}
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public static Task ShowWindowAsync(Window dialogWindow, Window mainWindow = null)
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public static async Task ShowWindowAsync(Window dialogWindow, Window mainWindow = null)
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{
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mainWindow ??= GetMainWindow();
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return dialogWindow.ShowDialog(_contentDialogOverlayWindow ?? mainWindow);
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await dialogWindow.ShowDialog(_contentDialogOverlayWindow ?? mainWindow ?? GetMainWindow());
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}
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private static Window GetMainWindow()
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