Migrate to .NET 9

This commit is contained in:
Marco Carvalho 2024-12-03 10:49:32 -03:00
parent 08b7257be5
commit b41f89c3f5
85 changed files with 87 additions and 101 deletions

5
Directory.Build.props Normal file
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@ -0,0 +1,5 @@
<Project>
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
</PropertyGroup>
</Project>

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@ -1,6 +1,6 @@
{
"sdk": {
"version": "8.0.100",
"version": "9.0.100",
"rollForward": "latestFeature"
}
}

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -8,6 +8,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading;
namespace ARMeilleure.Translation.Cache
{
@ -26,7 +27,7 @@ namespace ARMeilleure.Translation.Cache
private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly object _lock = new();
private static readonly Lock _lock = new();
private static bool _initialized;
[SupportedOSPlatform("windows")]

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@ -59,7 +59,7 @@ namespace ARMeilleure.Translation.PTC
private readonly ManualResetEvent _waitEvent;
private readonly object _lock;
private readonly Lock _lock = new();
private bool _disposed;
@ -89,8 +89,6 @@ namespace ARMeilleure.Translation.PTC
_waitEvent = new ManualResetEvent(true);
_lock = new object();
_disposed = false;
TitleIdText = TitleIdTextDefault;

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@ -41,7 +41,7 @@ namespace ARMeilleure.Translation.PTC
private readonly ManualResetEvent _waitEvent;
private readonly object _lock;
private readonly Lock _lock = new();
private bool _disposed;
@ -65,8 +65,6 @@ namespace ARMeilleure.Translation.PTC
_waitEvent = new ManualResetEvent(true);
_lock = new object();
_disposed = false;
ProfiledFuncs = new Dictionary<ulong, FuncProfile>();

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@ -5,6 +5,7 @@ using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Audio.Backends.OpenAL
{
@ -18,7 +19,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
private ulong _playedSampleCount;
private float _volume;
private readonly object _lock = new();
private readonly Lock _lock = new();
public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>

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@ -11,7 +11,7 @@ namespace Ryujinx.Audio
/// <summary>
/// Lock used to control the waiters registration.
/// </summary>
private readonly object _lock = new();
private readonly Lock _lock = new();
/// <summary>
/// Events signaled when the driver played audio buffers.

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@ -2,6 +2,7 @@ using Ryujinx.Common;
using Ryujinx.Common.Memory;
using System;
using System.Buffers;
using System.Threading;
namespace Ryujinx.Audio.Backends.Common
{
@ -12,7 +13,7 @@ namespace Ryujinx.Audio.Backends.Common
{
private const int RingBufferAlignment = 2048;
private readonly object _lock = new();
private readonly Lock _lock = new();
private MemoryOwner<byte> _bufferOwner;
private Memory<byte> _buffer;

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@ -14,7 +14,7 @@ namespace Ryujinx.Audio.Input
/// </summary>
public class AudioInputManager : IDisposable
{
private readonly object _lock = new();
private readonly Lock _lock = new();
/// <summary>
/// Lock used for session allocation.

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@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Input
/// <summary>
/// The lock of the parent.
/// </summary>
private readonly object _parentLock;
private readonly Lock _parentLock;
/// <summary>
/// The dispose state.
@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Input
/// <param name="parentLock">The lock of the manager</param>
/// <param name="deviceSession">The hardware device session</param>
/// <param name="bufferEvent">The buffer release event of the audio input</param>
public AudioInputSystem(AudioInputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
public AudioInputSystem(AudioInputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
{
_manager = manager;
_parentLock = parentLock;

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@ -14,7 +14,7 @@ namespace Ryujinx.Audio.Output
/// </summary>
public class AudioOutputManager : IDisposable
{
private readonly object _lock = new();
private readonly Lock _lock = new();
/// <summary>
/// Lock used for session allocation.

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@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Output
/// <summary>
/// THe lock of the parent.
/// </summary>
private readonly object _parentLock;
private readonly Lock _parentLock;
/// <summary>
/// The dispose state.
@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Output
/// <param name="parentLock">The lock of the manager</param>
/// <param name="deviceSession">The hardware device session</param>
/// <param name="bufferEvent">The buffer release event of the audio output</param>
public AudioOutputSystem(AudioOutputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
public AudioOutputSystem(AudioOutputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
{
_manager = manager;
_parentLock = parentLock;

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@ -26,7 +26,7 @@ namespace Ryujinx.Audio.Renderer.Server
{
public class AudioRenderSystem : IDisposable
{
private readonly object _lock = new();
private readonly Lock _lock = new();
private AudioRendererRenderingDevice _renderingDevice;
private AudioRendererExecutionMode _executionMode;

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@ -1,5 +1,6 @@
using System;
using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Audio.Renderer.Server.Upsampler
{
@ -16,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Server.Upsampler
/// <summary>
/// Global lock of the object.
/// </summary>
private readonly object _lock = new();
private readonly Lock _lock = new();
/// <summary>
/// The upsamplers instances.

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -124,7 +124,7 @@ namespace Ryujinx.Common.PreciseSleep
}
}
private readonly object _lock = new();
private readonly Lock _lock = new();
private readonly List<NanosleepThread> _threads = new();
private readonly List<NanosleepThread> _active = new();
private readonly Stack<NanosleepThread> _free = new();

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@ -50,7 +50,7 @@ namespace Ryujinx.Common.SystemInterop
private long _lastTicks = PerformanceCounter.ElapsedTicks;
private long _lastId;
private readonly object _lock = new();
private readonly Lock _lock = new();
private readonly List<WaitingObject> _waitingObjects = new();
private WindowsGranularTimer()

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>

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@ -1,6 +1,7 @@
using Ryujinx.Memory;
using System;
using System.Runtime.Versioning;
using System.Threading;
namespace Ryujinx.Cpu.AppleHv
{
@ -12,7 +13,7 @@ namespace Ryujinx.Cpu.AppleHv
private static int _addressSpaces;
private static HvIpaAllocator _ipaAllocator;
private static readonly object _lock = new();
private static readonly Lock _lock = new();
public static (ulong, HvIpaAllocator) CreateAddressSpace(MemoryBlock block)
{

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@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading;
namespace Ryujinx.Cpu.LightningJit.Cache
{
@ -23,7 +24,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly object _lock = new();
private static readonly Lock _lock = new();
private static bool _initialized;
[SupportedOSPlatform("windows")]

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@ -4,6 +4,7 @@ using Ryujinx.Memory;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Cpu.LightningJit.Cache
{
@ -104,7 +105,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private readonly MemoryCache _sharedCache;
private readonly MemoryCache _localCache;
private readonly PageAlignedRangeList _pendingMap;
private readonly object _lock;
private readonly Lock _lock = new();
class ThreadLocalCacheEntry
{
@ -137,7 +138,6 @@ namespace Ryujinx.Cpu.LightningJit.Cache
_sharedCache = new(allocator, SharedCacheSize);
_localCache = new(allocator, LocalCacheSize);
_pendingMap = new(_sharedCache.ReprotectAsRx, RegisterFunction);
_lock = new();
}
public unsafe nint Map(nint framePointer, ReadOnlySpan<byte> code, ulong guestAddress, ulong guestSize)

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -5,6 +5,7 @@ using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.Cpu.Signal
{
@ -59,7 +60,7 @@ namespace Ryujinx.Cpu.Signal
private static MemoryBlock _codeBlock;
private static readonly object _lock = new();
private static readonly Lock _lock = new();
private static bool _initialized;
static NativeSignalHandler()

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -2,6 +2,7 @@ using Ryujinx.Common.Pools;
using Ryujinx.Memory.Range;
using System;
using System.Linq;
using System.Threading;
namespace Ryujinx.Graphics.Gpu.Memory
{
@ -76,7 +77,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
private BufferMigration _source;
private BufferModifiedRangeList _migrationTarget;
private readonly object _lock = new();
private readonly Lock _lock = new();
/// <summary>
/// Whether the modified range list has any entries or not.

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private ulong _accumulatedCounter;
private int _waiterCount;
private readonly object _lock = new();
private readonly Lock _lock = new();
private readonly Queue<BufferedQuery> _queryPool;
private readonly AutoResetEvent _queuedEvent = new(false);

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@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private bool _hostAccessReserved = false;
private int _refCount = 1; // Starts with a reference from the counter queue.
private readonly object _lock = new();
private readonly Lock _lock = new();
private ulong _result = ulong.MaxValue;
private double _divisor = 1f;

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@ -2,6 +2,7 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Graphics.OpenGL
{
@ -19,7 +20,7 @@ namespace Ryujinx.Graphics.OpenGL
{
private const int DisposedLiveFrames = 2;
private readonly object _lock = new();
private readonly Lock _lock = new();
private readonly Dictionary<TextureCreateInfo, List<DisposedTexture>> _textures = new();
/// <summary>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,6 +1,5 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -5,6 +5,7 @@ using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Graphics.Vulkan
{
@ -31,7 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Vk _api;
private readonly ExtExternalMemoryHost _hostMemoryApi;
private readonly Device _device;
private readonly object _lock = new();
private readonly Lock _lock = new();
private readonly List<HostMemoryAllocation> _allocations;
private readonly IntervalTree<ulong, HostMemoryAllocation> _allocationTree;

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@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
private ulong _accumulatedCounter;
private int _waiterCount;
private readonly object _lock = new();
private readonly Lock _lock = new();
private readonly Queue<BufferedQuery> _queryPool;
private readonly AutoResetEvent _queuedEvent = new(false);

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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
private bool _hostAccessReserved;
private int _refCount = 1; // Starts with a reference from the counter queue.
private readonly object _lock = new();
private readonly Lock _lock = new();
private ulong _result = ulong.MaxValue;
private double _divisor = 1f;

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -22,6 +22,7 @@ using System.IO.Compression;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Path = System.IO.Path;
namespace Ryujinx.HLE.FileSystem
@ -55,7 +56,7 @@ namespace Ryujinx.HLE.FileSystem
private readonly VirtualFileSystem _virtualFileSystem;
private readonly object _lock = new();
private readonly Lock _lock = new();
public ContentManager(VirtualFileSystem virtualFileSystem)
{

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@ -14,6 +14,7 @@ using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
namespace Ryujinx.HLE.HOS.Applets
{
@ -62,7 +63,7 @@ namespace Ryujinx.HLE.HOS.Applets
private bool _canAcceptController = false;
private KeyboardInputMode _inputMode = KeyboardInputMode.ControllerAndKeyboard;
private readonly object _lock = new();
private readonly Lock _lock = new();
public event EventHandler AppletStateChanged;

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@ -27,7 +27,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private TRef<bool> _cancelled = null;
private Thread _thread = null;
private readonly object _lock = new();
private readonly Lock _lock = new();
public bool IsRunning
{

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@ -2,6 +2,7 @@ using Ryujinx.Common;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Common
{
@ -14,7 +15,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
private readonly long[] _current2;
private readonly long[] _peak;
private readonly object _lock;
private readonly object _lock = new();
private readonly LinkedList<KThread> _waitingThreads;
@ -27,8 +28,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
_current2 = new long[(int)LimitableResource.Count];
_peak = new long[(int)LimitableResource.Count];
_lock = new object();
_waitingThreads = new LinkedList<KThread>();
}

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@ -4,6 +4,7 @@ using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.Horizon.Common;
using System;
using System.Diagnostics;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Memory
{
@ -11,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
{
public KProcess Owner { get; private set; }
private readonly KPageList _pageList;
private readonly object _lock;
private readonly Lock _lock = new();
private ulong _address;
private bool _isOwnerMapped;
private bool _isMapped;
@ -19,7 +20,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
public KCodeMemory(KernelContext context) : base(context)
{
_pageList = new KPageList();
_lock = new object();
}
public Result Initialize(ulong address, ulong size)

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@ -5,7 +5,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
class KCriticalSection
{
private readonly KernelContext _context;
private readonly object _lock;
private readonly object _lock = new();
private int _recursionCount;
public object Lock => _lock;
@ -13,7 +13,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public KCriticalSection(KernelContext context)
{
_context = context;
_lock = new object();
}
public void Enter()

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@ -1,5 +1,6 @@
using Ryujinx.Common.Memory;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Ldn.Types
{
@ -12,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.Types
static class NodeLatestUpdateHelper
{
private static readonly object _lock = new();
private static readonly Lock _lock = new();
public static void CalculateLatestUpdate(this Array8<NodeLatestUpdate> array, Array8<NodeInfo> beforeNodes, Array8<NodeInfo> afterNodes)
{

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@ -29,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
private ILdnTcpSocket _tcp;
private LdnProxyUdpServer _udp, _udp2;
private readonly List<LdnProxyTcpSession> _stations = new();
private readonly object _lock = new();
private readonly Lock _lock = new();
private readonly AutoResetEvent _apConnected = new(false);

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@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
private readonly Action _timeoutCallback;
private CancellationTokenSource _cancel;
private readonly object _lock = new object();
private readonly Lock _lock = new();
public NetworkTimeout(int idleTimeout, Action timeoutCallback)
{

View file

@ -1,4 +1,5 @@
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
{
@ -8,7 +9,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
private readonly List<ushort> _ephemeralPorts = new List<ushort>();
private readonly object _lock = new object();
private readonly Lock _lock = new();
public ushort Get()
{

View file

@ -3,6 +3,7 @@ using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Numerics;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
@ -10,7 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
private static readonly ConcurrentDictionary<ulong, BsdContext> _registry = new();
private readonly object _lock = new();
private readonly Lock _lock = new();
private readonly List<IFileDescriptor> _fds;

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@ -16,6 +16,7 @@ using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Ssl
{
@ -43,7 +44,7 @@ namespace Ryujinx.HLE.HOS.Services.Ssl
private bool _initialized;
private Dictionary<CaCertificateId, CertStoreEntry> _certificates;
private readonly object _lock = new();
private readonly Lock _lock = new();
private struct CertStoreFileHeader
{

View file

@ -2,6 +2,7 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
@ -11,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
private static int _lastBinderId = 0;
private static readonly object _lock = new();
private static readonly Lock _lock = new();
public static int RegisterBinderObject(IBinder binder)
{

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@ -37,7 +37,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
private int _swapInterval;
private int _swapIntervalDelay;
private readonly object _lock = new();
private readonly Lock _lock = new();
public long RenderLayerId { get; private set; }

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@ -2,6 +2,7 @@ using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using System;
using System.IO;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
{
@ -13,7 +14,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
private UInt128 _timeZoneRuleVersion;
private uint _totalLocationNameCount;
private SteadyClockTimePoint _timeZoneUpdateTimePoint;
private readonly object _lock = new();
private readonly Lock _lock = new();
public TimeZoneManager()
{

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View file

@ -4,6 +4,7 @@ using Ryujinx.Horizon.Sdk.OsTypes;
using Ryujinx.Horizon.Sdk.Sf;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
{
@ -13,7 +14,7 @@ namespace Ryujinx.Horizon.Sdk.Friends.Detail.Ipc
private readonly Uid _userId;
private readonly FriendsServicePermissionLevel _permissionLevel;
private readonly object _lock = new();
private readonly Lock _lock = new();
private SystemEventType _notificationEvent;

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@ -3,6 +3,7 @@ using Ryujinx.Horizon.Sdk.Fs;
using System;
using System.IO;
using System.IO.Compression;
using System.Threading;
namespace Ryujinx.Horizon.Sdk.Ngc.Detail
{
@ -22,13 +23,12 @@ namespace Ryujinx.Horizon.Sdk.Ngc.Detail
}
private readonly IFsClient _fsClient;
private readonly object _lock;
private readonly Lock _lock = new();
private bool _intialized;
private ulong _cacheSize;
public ContentsReader(IFsClient fsClient)
{
_lock = new();
_fsClient = fsClient;
}

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@ -2,6 +2,7 @@ using Ryujinx.Common;
using Ryujinx.Horizon.Common;
using System;
using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Horizon.Sdk.OsTypes.Impl
{
@ -13,7 +14,7 @@ namespace Ryujinx.Horizon.Sdk.OsTypes.Impl
private readonly List<MultiWaitHolderBase> _multiWaits;
private readonly object _lock = new();
private readonly Lock _lock = new();
private int _waitingThreadHandle;

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

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@ -1,6 +1,7 @@
using Ryujinx.SDL2.Common;
using System;
using System.Collections.Generic;
using System.Threading;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
@ -9,7 +10,7 @@ namespace Ryujinx.Input.SDL2
{
private readonly Dictionary<int, string> _gamepadsInstanceIdsMapping;
private readonly List<string> _gamepadsIds;
private readonly object _lock = new();
private readonly Lock _lock = new();
public ReadOnlySpan<string> GamepadsIds
{

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@ -7,6 +7,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Threading;
using CemuHookClient = Ryujinx.Input.Motion.CemuHook.Client;
using ControllerType = Ryujinx.Common.Configuration.Hid.ControllerType;
using PlayerIndex = Ryujinx.HLE.HOS.Services.Hid.PlayerIndex;
@ -18,7 +19,7 @@ namespace Ryujinx.Input.HLE
{
private readonly CemuHookClient _cemuHookClient;
private readonly object _lock = new();
private readonly Lock _lock = new();
private bool _blockInputUpdates;

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View file

@ -36,7 +36,7 @@ namespace Ryujinx.SDL2.Common
private ConcurrentDictionary<uint, Action<SDL_Event>> _registeredWindowHandlers;
private readonly object _lock = new();
private readonly Lock _lock = new();
private SDL2Driver() { }

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<OutputType>Exe</OutputType>
<Configurations>Debug;Release</Configurations>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<IsPackable>false</IsPackable>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>Debug;Release</Configurations>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<OutputType>Exe</OutputType>
<IsPackable>false</IsPackable>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>

View file

@ -122,7 +122,7 @@ namespace Ryujinx.Ava
private bool _dialogShown;
private readonly bool _isFirmwareTitle;
private readonly object _lockObject = new();
private readonly Lock _lockObject = new();
public event EventHandler AppExit;
public event EventHandler<StatusUpdatedEventArgs> StatusUpdatedEvent;

View file

@ -1,6 +1,5 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup>