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Enable parallel ASTC decoding by default (#1930)
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@ -646,7 +646,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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// - BC4/BC5 is not supported on 3D textures.
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if (!_context.Capabilities.SupportsAstcCompression && Info.FormatInfo.Format.IsAstc())
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{
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if (!AstcDecoder.TryDecodeToRgba8(
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if (!AstcDecoder.TryDecodeToRgba8P(
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data.ToArray(),
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Info.FormatInfo.BlockWidth,
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Info.FormatInfo.BlockHeight,
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