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Make TypeConversion failure an error
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1 changed files with 1 additions and 3 deletions
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@ -78,9 +78,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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return $"uint({expr})";
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}
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Logger.Warning?.Print(LogClass.Gpu, $"Invalid reinterpret cast from \"{srcType}\" to \"{dstType}\".");
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// TODO: Make this an error again
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return $"INVALID CAST ({expr})";
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throw new ArgumentException($"Invalid reinterpret cast from \"{srcType}\" to \"{dstType}\".");
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}
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private static string ReinterpretBoolToInt(string expr, IAstNode node, AggregateType dstType)
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