mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 01:43:23 +01:00
Support other switch controller types (#487)
* Make controllers modular, support changing controller type * return readable events * signal hid events * fix style
This commit is contained in:
parent
0c36835f6d
commit
dc02ac08ca
24 changed files with 574 additions and 409 deletions
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@ -23,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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private bool UsbFullKeyControllerEnabled;
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private HidNpadJoyHoldType NpadJoyHoldType;
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private HidNpadStyle NpadStyleTag;
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private HidNpadStyle NpadStyleSet;
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private HidNpadJoyAssignmentMode NpadJoyAssignmentMode;
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private HidNpadHandheldActivationMode NpadHandheldActivationMode;
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private HidGyroscopeZeroDriftMode GyroscopeZeroDriftMode;
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@ -153,7 +153,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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PalmaOperationCompleteEvent = new KEvent(System);
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NpadJoyHoldType = HidNpadJoyHoldType.Vertical;
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NpadStyleTag = HidNpadStyle.FullKey | HidNpadStyle.Dual | HidNpadStyle.Left | HidNpadStyle.Right;
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NpadStyleSet = HidNpadStyle.FullKey | HidNpadStyle.Dual | HidNpadStyle.Left | HidNpadStyle.Right | HidNpadStyle.Handheld;
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NpadJoyAssignmentMode = HidNpadJoyAssignmentMode.Dual;
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NpadHandheldActivationMode = HidNpadHandheldActivationMode.Dual;
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GyroscopeZeroDriftMode = HidGyroscopeZeroDriftMode.Standard;
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@ -161,6 +161,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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SensorFusionParams = new HidSensorFusionParameters();
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AccelerometerParams = new HidAccelerometerParameters();
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VibrationValue = new HidVibrationValue();
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// TODO: signal event at right place
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XpadIdEvent.ReadableEvent.Signal();
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}
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// CreateAppletResource(nn::applet::AppletResourceUserId) -> object<nn::hid::IAppletResource>
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@ -218,7 +221,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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{
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long XpadId = Context.RequestData.ReadInt64();
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if (Context.Process.HandleTable.GenerateHandle(XpadIdEvent, out XpadIdEventHandle) != KernelResult.Success)
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if (Context.Process.HandleTable.GenerateHandle(XpadIdEvent.ReadableEvent, out XpadIdEventHandle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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@ -652,12 +655,14 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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// SetSupportedNpadStyleSet(nn::applet::AppletResourceUserId, nn::hid::NpadStyleTag)
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public long SetSupportedNpadStyleSet(ServiceCtx Context)
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{
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NpadStyleTag = (HidNpadStyle)Context.RequestData.ReadInt32();
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NpadStyleSet = (HidNpadStyle)Context.RequestData.ReadInt32();
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long AppletResourceUserId = Context.RequestData.ReadInt64();
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Logger.PrintStub(LogClass.ServiceHid, $"Stubbed. AppletResourceUserId: {AppletResourceUserId} - " +
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$"NpadStyleTag: {NpadStyleTag}");
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$"NpadStyleSet: {NpadStyleSet}");
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NpadStyleSetUpdateEvent.ReadableEvent.Signal();
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return 0;
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}
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@ -667,10 +672,10 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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{
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long AppletResourceUserId = Context.RequestData.ReadInt64();
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Context.ResponseData.Write((int)NpadStyleTag);
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Context.ResponseData.Write((int)NpadStyleSet);
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Logger.PrintStub(LogClass.ServiceHid, $"Stubbed. AppletResourceUserId: {AppletResourceUserId} - " +
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$"NpadStyleTag: {NpadStyleTag}");
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$"NpadStyleSet: {NpadStyleSet}");
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return 0;
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}
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@ -714,7 +719,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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int NpadId = Context.RequestData.ReadInt32();
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long NpadStyleSet = Context.RequestData.ReadInt64();
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if (Context.Process.HandleTable.GenerateHandle(NpadStyleSetUpdateEvent, out int Handle) != KernelResult.Success)
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if (Context.Process.HandleTable.GenerateHandle(NpadStyleSetUpdateEvent.ReadableEvent, out int Handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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@ -1348,6 +1353,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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Logger.PrintStub(LogClass.ServiceHid, $"Stubbed. PalmaConnectionHandle: {PalmaConnectionHandle}");
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PalmaOperationCompleteEvent.ReadableEvent.Signal();
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return 0;
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}
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@ -1356,7 +1363,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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{
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int PalmaConnectionHandle = Context.RequestData.ReadInt32();
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if (Context.Process.HandleTable.GenerateHandle(PalmaOperationCompleteEvent, out int Handle) != KernelResult.Success)
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if (Context.Process.HandleTable.GenerateHandle(PalmaOperationCompleteEvent.ReadableEvent, out int Handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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@ -1392,6 +1399,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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Logger.PrintStub(LogClass.ServiceHid, $"Stubbed. PalmaConnectionHandle: {PalmaConnectionHandle} - " +
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$"Unknown0: {Unknown0}");
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PalmaOperationCompleteEvent.ReadableEvent.Signal();
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return 0;
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}
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@ -1404,6 +1413,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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Logger.PrintStub(LogClass.ServiceHid, $"Stubbed. PalmaConnectionHandle: {PalmaConnectionHandle} - " +
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$"FrModeType: {FrModeType}");
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PalmaOperationCompleteEvent.ReadableEvent.Signal();
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return 0;
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}
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@ -1426,6 +1437,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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Logger.PrintStub(LogClass.ServiceHid, $"Stubbed. PalmaConnectionHandle: {PalmaConnectionHandle} - " +
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$"EnabledPalmaStep: {EnabledPalmaStep}");
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PalmaOperationCompleteEvent.ReadableEvent.Signal();
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return 0;
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}
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@ -1436,6 +1449,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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Logger.PrintStub(LogClass.ServiceHid, $"Stubbed. PalmaConnectionHandle: {PalmaConnectionHandle}");
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PalmaOperationCompleteEvent.ReadableEvent.Signal();
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return 0;
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}
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@ -1446,6 +1461,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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Logger.PrintStub(LogClass.ServiceHid, $"Stubbed. PalmaConnectionHandle: {PalmaConnectionHandle}");
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PalmaOperationCompleteEvent.ReadableEvent.Signal();
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return 0;
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}
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@ -1475,6 +1492,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
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$"Unknown0: {Unknown0} - " +
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$"Unknown1: {Unknown1}");
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PalmaOperationCompleteEvent.ReadableEvent.Signal();
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return 0;
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}
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@ -1,273 +0,0 @@
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using Ryujinx.Common;
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using Ryujinx.HLE.HOS;
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using System;
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namespace Ryujinx.HLE.Input
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{
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public class Hid
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{
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/*
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* Reference:
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* https://github.com/reswitched/libtransistor/blob/development/lib/hid.c
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* https://github.com/reswitched/libtransistor/blob/development/include/libtransistor/hid.h
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* https://github.com/switchbrew/libnx/blob/master/nx/source/services/hid.c
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* https://github.com/switchbrew/libnx/blob/master/nx/include/switch/services/hid.h
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*/
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private const int HidHeaderSize = 0x400;
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private const int HidTouchScreenSize = 0x3000;
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private const int HidMouseSize = 0x400;
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private const int HidKeyboardSize = 0x400;
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private const int HidUnkSection1Size = 0x400;
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private const int HidUnkSection2Size = 0x400;
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private const int HidUnkSection3Size = 0x400;
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private const int HidUnkSection4Size = 0x400;
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private const int HidUnkSection5Size = 0x200;
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private const int HidUnkSection6Size = 0x200;
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private const int HidUnkSection7Size = 0x200;
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private const int HidUnkSection8Size = 0x800;
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private const int HidControllerSerialsSize = 0x4000;
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private const int HidControllersSize = 0x32000;
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private const int HidUnkSection9Size = 0x800;
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private const int HidTouchHeaderSize = 0x28;
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private const int HidTouchEntrySize = 0x298;
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private const int HidTouchEntryHeaderSize = 0x10;
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private const int HidTouchEntryTouchSize = 0x28;
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private const int HidControllerSize = 0x5000;
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private const int HidControllerHeaderSize = 0x28;
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private const int HidControllerLayoutsSize = 0x350;
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private const int HidControllersLayoutHeaderSize = 0x20;
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private const int HidControllersInputEntrySize = 0x30;
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private const int HidHeaderOffset = 0;
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private const int HidTouchScreenOffset = HidHeaderOffset + HidHeaderSize;
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private const int HidMouseOffset = HidTouchScreenOffset + HidTouchScreenSize;
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private const int HidKeyboardOffset = HidMouseOffset + HidMouseSize;
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private const int HidUnkSection1Offset = HidKeyboardOffset + HidKeyboardSize;
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private const int HidUnkSection2Offset = HidUnkSection1Offset + HidUnkSection1Size;
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private const int HidUnkSection3Offset = HidUnkSection2Offset + HidUnkSection2Size;
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private const int HidUnkSection4Offset = HidUnkSection3Offset + HidUnkSection3Size;
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private const int HidUnkSection5Offset = HidUnkSection4Offset + HidUnkSection4Size;
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private const int HidUnkSection6Offset = HidUnkSection5Offset + HidUnkSection5Size;
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private const int HidUnkSection7Offset = HidUnkSection6Offset + HidUnkSection6Size;
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private const int HidUnkSection8Offset = HidUnkSection7Offset + HidUnkSection7Size;
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private const int HidControllerSerialsOffset = HidUnkSection8Offset + HidUnkSection8Size;
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private const int HidControllersOffset = HidControllerSerialsOffset + HidControllerSerialsSize;
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private const int HidUnkSection9Offset = HidControllersOffset + HidControllersSize;
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private const int HidEntryCount = 17;
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private Switch Device;
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private long HidPosition;
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public Hid(Switch Device, long HidPosition)
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{
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this.Device = Device;
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this.HidPosition = HidPosition;
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Device.Memory.FillWithZeros(HidPosition, Horizon.HidSize);
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InitializeJoyconPair(
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JoyConColor.Body_Neon_Red,
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JoyConColor.Buttons_Neon_Red,
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JoyConColor.Body_Neon_Blue,
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JoyConColor.Buttons_Neon_Blue);
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}
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private void InitializeJoyconPair(
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JoyConColor LeftColorBody,
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JoyConColor LeftColorButtons,
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JoyConColor RightColorBody,
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JoyConColor RightColorButtons)
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{
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long BaseControllerOffset = HidPosition + HidControllersOffset + 8 * HidControllerSize;
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HidControllerType Type = HidControllerType.ControllerType_Handheld;
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bool IsHalf = false;
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HidControllerColorDesc SingleColorDesc =
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HidControllerColorDesc.ColorDesc_ColorsNonexistent;
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JoyConColor SingleColorBody = JoyConColor.Black;
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JoyConColor SingleColorButtons = JoyConColor.Black;
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HidControllerColorDesc SplitColorDesc = 0;
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Device.Memory.WriteInt32(BaseControllerOffset + 0x00, (int)Type);
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Device.Memory.WriteInt32(BaseControllerOffset + 0x04, IsHalf ? 1 : 0);
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Device.Memory.WriteInt32(BaseControllerOffset + 0x08, (int)SingleColorDesc);
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Device.Memory.WriteInt32(BaseControllerOffset + 0x0c, (int)SingleColorBody);
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Device.Memory.WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons);
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Device.Memory.WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc);
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Device.Memory.WriteInt32(BaseControllerOffset + 0x18, (int)LeftColorBody);
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Device.Memory.WriteInt32(BaseControllerOffset + 0x1c, (int)LeftColorButtons);
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Device.Memory.WriteInt32(BaseControllerOffset + 0x20, (int)RightColorBody);
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Device.Memory.WriteInt32(BaseControllerOffset + 0x24, (int)RightColorButtons);
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}
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private HidControllerButtons UpdateStickButtons(
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HidJoystickPosition LeftStick,
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HidJoystickPosition RightStick)
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{
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HidControllerButtons Result = 0;
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if (RightStick.DX < 0)
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{
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Result |= HidControllerButtons.KEY_RSTICK_LEFT;
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}
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if (RightStick.DX > 0)
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{
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Result |= HidControllerButtons.KEY_RSTICK_RIGHT;
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}
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if (RightStick.DY < 0)
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{
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Result |= HidControllerButtons.KEY_RSTICK_DOWN;
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}
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if (RightStick.DY > 0)
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{
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Result |= HidControllerButtons.KEY_RSTICK_UP;
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}
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if (LeftStick.DX < 0)
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{
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Result |= HidControllerButtons.KEY_LSTICK_LEFT;
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}
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if (LeftStick.DX > 0)
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{
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Result |= HidControllerButtons.KEY_LSTICK_RIGHT;
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}
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if (LeftStick.DY < 0)
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{
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Result |= HidControllerButtons.KEY_LSTICK_DOWN;
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}
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if (LeftStick.DY > 0)
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{
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Result |= HidControllerButtons.KEY_LSTICK_UP;
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}
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return Result;
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}
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public void SetJoyconButton(
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HidControllerId ControllerId,
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HidControllerLayouts ControllerLayout,
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HidControllerButtons Buttons,
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HidJoystickPosition LeftStick,
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HidJoystickPosition RightStick)
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{
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Buttons |= UpdateStickButtons(LeftStick, RightStick);
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long ControllerOffset = HidPosition + HidControllersOffset;
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ControllerOffset += (int)ControllerId * HidControllerSize;
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ControllerOffset += HidControllerHeaderSize;
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ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
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long LastEntry = Device.Memory.ReadInt64(ControllerOffset + 0x10);
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long CurrEntry = (LastEntry + 1) % HidEntryCount;
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long Timestamp = GetTimestamp();
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Device.Memory.WriteInt64(ControllerOffset + 0x00, Timestamp);
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Device.Memory.WriteInt64(ControllerOffset + 0x08, HidEntryCount);
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Device.Memory.WriteInt64(ControllerOffset + 0x10, CurrEntry);
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Device.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
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ControllerOffset += HidControllersLayoutHeaderSize;
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long LastEntryOffset = ControllerOffset + LastEntry * HidControllersInputEntrySize;
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ControllerOffset += CurrEntry * HidControllersInputEntrySize;
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long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1;
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Device.Memory.WriteInt64(ControllerOffset + 0x00, SampleCounter);
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Device.Memory.WriteInt64(ControllerOffset + 0x08, SampleCounter);
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Device.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
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Device.Memory.WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
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Device.Memory.WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
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Device.Memory.WriteInt32(ControllerOffset + 0x20, RightStick.DX);
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Device.Memory.WriteInt32(ControllerOffset + 0x24, RightStick.DY);
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Device.Memory.WriteInt64(ControllerOffset + 0x28,
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(uint)HidControllerConnState.Controller_State_Connected |
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(uint)HidControllerConnState.Controller_State_Wired);
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}
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public void SetTouchPoints(params HidTouchPoint[] Points)
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{
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long TouchScreenOffset = HidPosition + HidTouchScreenOffset;
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long LastEntry = Device.Memory.ReadInt64(TouchScreenOffset + 0x10);
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long CurrEntry = (LastEntry + 1) % HidEntryCount;
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long Timestamp = GetTimestamp();
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Device.Memory.WriteInt64(TouchScreenOffset + 0x00, Timestamp);
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Device.Memory.WriteInt64(TouchScreenOffset + 0x08, HidEntryCount);
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Device.Memory.WriteInt64(TouchScreenOffset + 0x10, CurrEntry);
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Device.Memory.WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1);
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Device.Memory.WriteInt64(TouchScreenOffset + 0x20, Timestamp);
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long TouchEntryOffset = TouchScreenOffset + HidTouchHeaderSize;
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long LastEntryOffset = TouchEntryOffset + LastEntry * HidTouchEntrySize;
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long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1;
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TouchEntryOffset += CurrEntry * HidTouchEntrySize;
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Device.Memory.WriteInt64(TouchEntryOffset + 0x00, SampleCounter);
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Device.Memory.WriteInt64(TouchEntryOffset + 0x08, Points.Length);
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TouchEntryOffset += HidTouchEntryHeaderSize;
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const int Padding = 0;
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int Index = 0;
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foreach (HidTouchPoint Point in Points)
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{
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Device.Memory.WriteInt64(TouchEntryOffset + 0x00, Timestamp);
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Device.Memory.WriteInt32(TouchEntryOffset + 0x08, Padding);
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Device.Memory.WriteInt32(TouchEntryOffset + 0x0c, Index++);
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Device.Memory.WriteInt32(TouchEntryOffset + 0x10, Point.X);
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Device.Memory.WriteInt32(TouchEntryOffset + 0x14, Point.Y);
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Device.Memory.WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
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Device.Memory.WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
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Device.Memory.WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
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Device.Memory.WriteInt32(TouchEntryOffset + 0x24, Padding);
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TouchEntryOffset += HidTouchEntryTouchSize;
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}
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}
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private static long GetTimestamp()
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{
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return PerformanceCounter.ElapsedMilliseconds * 19200;
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}
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}
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}
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@ -1,35 +0,0 @@
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using System;
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namespace Ryujinx.HLE.Input
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{
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[Flags]
|
||||
public enum HidControllerButtons
|
||||
{
|
||||
KEY_A = (1 << 0),
|
||||
KEY_B = (1 << 1),
|
||||
KEY_X = (1 << 2),
|
||||
KEY_Y = (1 << 3),
|
||||
KEY_LSTICK = (1 << 4),
|
||||
KEY_RSTICK = (1 << 5),
|
||||
KEY_L = (1 << 6),
|
||||
KEY_R = (1 << 7),
|
||||
KEY_ZL = (1 << 8),
|
||||
KEY_ZR = (1 << 9),
|
||||
KEY_PLUS = (1 << 10),
|
||||
KEY_MINUS = (1 << 11),
|
||||
KEY_DLEFT = (1 << 12),
|
||||
KEY_DUP = (1 << 13),
|
||||
KEY_DRIGHT = (1 << 14),
|
||||
KEY_DDOWN = (1 << 15),
|
||||
KEY_LSTICK_LEFT = (1 << 16),
|
||||
KEY_LSTICK_UP = (1 << 17),
|
||||
KEY_LSTICK_RIGHT = (1 << 18),
|
||||
KEY_LSTICK_DOWN = (1 << 19),
|
||||
KEY_RSTICK_LEFT = (1 << 20),
|
||||
KEY_RSTICK_UP = (1 << 21),
|
||||
KEY_RSTICK_RIGHT = (1 << 22),
|
||||
KEY_RSTICK_DOWN = (1 << 23),
|
||||
KEY_SL = (1 << 24),
|
||||
KEY_SR = (1 << 25)
|
||||
}
|
||||
}
|
|
@ -1,14 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
[Flags]
|
||||
public enum HidControllerType
|
||||
{
|
||||
ControllerType_ProController = (1 << 0),
|
||||
ControllerType_Handheld = (1 << 1),
|
||||
ControllerType_JoyconPair = (1 << 2),
|
||||
ControllerType_JoyconLeft = (1 << 3),
|
||||
ControllerType_JoyconRight = (1 << 4)
|
||||
}
|
||||
}
|
140
Ryujinx.HLE/Input/Hid.cs
Normal file
140
Ryujinx.HLE/Input/Hid.cs
Normal file
|
@ -0,0 +1,140 @@
|
|||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE.HOS;
|
||||
|
||||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
public partial class Hid
|
||||
{
|
||||
private Switch Device;
|
||||
|
||||
public HidControllerBase PrimaryController { get; private set; }
|
||||
|
||||
internal long HidPosition;
|
||||
|
||||
public Hid(Switch Device, long HidPosition)
|
||||
{
|
||||
this.Device = Device;
|
||||
this.HidPosition = HidPosition;
|
||||
|
||||
Device.Memory.FillWithZeros(HidPosition, Horizon.HidSize);
|
||||
}
|
||||
|
||||
public void InitilizePrimaryController(HidControllerType ControllerType)
|
||||
{
|
||||
HidControllerId ControllerId = ControllerType == HidControllerType.Handheld ?
|
||||
HidControllerId.CONTROLLER_HANDHELD : HidControllerId.CONTROLLER_PLAYER_1;
|
||||
|
||||
if (ControllerType == HidControllerType.ProController)
|
||||
{
|
||||
PrimaryController = new HidProController(Device);
|
||||
}
|
||||
else
|
||||
{
|
||||
PrimaryController = new HidNpadController(ControllerType,
|
||||
Device,
|
||||
(NpadColor.Body_Neon_Red, NpadColor.Body_Neon_Red),
|
||||
(NpadColor.Buttons_Neon_Blue, NpadColor.Buttons_Neon_Blue));
|
||||
}
|
||||
|
||||
PrimaryController.Connect(ControllerId);
|
||||
}
|
||||
|
||||
private HidControllerButtons UpdateStickButtons(
|
||||
HidJoystickPosition LeftStick,
|
||||
HidJoystickPosition RightStick)
|
||||
{
|
||||
HidControllerButtons Result = 0;
|
||||
|
||||
if (RightStick.DX < 0)
|
||||
{
|
||||
Result |= HidControllerButtons.RStickLeft;
|
||||
}
|
||||
|
||||
if (RightStick.DX > 0)
|
||||
{
|
||||
Result |= HidControllerButtons.RStickRight;
|
||||
}
|
||||
|
||||
if (RightStick.DY < 0)
|
||||
{
|
||||
Result |= HidControllerButtons.RStickDown;
|
||||
}
|
||||
|
||||
if (RightStick.DY > 0)
|
||||
{
|
||||
Result |= HidControllerButtons.RStickUp;
|
||||
}
|
||||
|
||||
if (LeftStick.DX < 0)
|
||||
{
|
||||
Result |= HidControllerButtons.LStickLeft;
|
||||
}
|
||||
|
||||
if (LeftStick.DX > 0)
|
||||
{
|
||||
Result |= HidControllerButtons.LStickRight;
|
||||
}
|
||||
|
||||
if (LeftStick.DY < 0)
|
||||
{
|
||||
Result |= HidControllerButtons.LStickDown;
|
||||
}
|
||||
|
||||
if (LeftStick.DY > 0)
|
||||
{
|
||||
Result |= HidControllerButtons.LStickUp;
|
||||
}
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
public void SetTouchPoints(params HidTouchPoint[] Points)
|
||||
{
|
||||
long TouchScreenOffset = HidPosition + HidTouchScreenOffset;
|
||||
long LastEntry = Device.Memory.ReadInt64(TouchScreenOffset + 0x10);
|
||||
long CurrEntry = (LastEntry + 1) % HidEntryCount;
|
||||
long Timestamp = GetTimestamp();
|
||||
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x00, Timestamp);
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x08, HidEntryCount);
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x10, CurrEntry);
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1);
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x20, Timestamp);
|
||||
|
||||
long TouchEntryOffset = TouchScreenOffset + HidTouchHeaderSize;
|
||||
long LastEntryOffset = TouchEntryOffset + LastEntry * HidTouchEntrySize;
|
||||
long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1;
|
||||
|
||||
TouchEntryOffset += CurrEntry * HidTouchEntrySize;
|
||||
|
||||
Device.Memory.WriteInt64(TouchEntryOffset + 0x00, SampleCounter);
|
||||
Device.Memory.WriteInt64(TouchEntryOffset + 0x08, Points.Length);
|
||||
|
||||
TouchEntryOffset += HidTouchEntryHeaderSize;
|
||||
|
||||
const int Padding = 0;
|
||||
|
||||
int Index = 0;
|
||||
|
||||
foreach (HidTouchPoint Point in Points)
|
||||
{
|
||||
Device.Memory.WriteInt64(TouchEntryOffset + 0x00, SampleCounter);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x08, Padding);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x0c, Index++);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x10, Point.X);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x14, Point.Y);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x24, Padding);
|
||||
|
||||
TouchEntryOffset += HidTouchEntryTouchSize;
|
||||
}
|
||||
}
|
||||
|
||||
internal static long GetTimestamp()
|
||||
{
|
||||
return PerformanceCounter.ElapsedMilliseconds * 19200;
|
||||
}
|
||||
}
|
||||
}
|
76
Ryujinx.HLE/Input/HidBaseController.cs
Normal file
76
Ryujinx.HLE/Input/HidBaseController.cs
Normal file
|
@ -0,0 +1,76 @@
|
|||
using static Ryujinx.HLE.Input.Hid;
|
||||
|
||||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
public abstract class HidControllerBase : IHidDevice
|
||||
{
|
||||
protected HidControllerType HidControllerType;
|
||||
protected Switch Device;
|
||||
protected HidControllerId ControllerId;
|
||||
|
||||
public long Offset { get; private set; }
|
||||
public bool Connected { get; protected set; }
|
||||
|
||||
public HidControllerBase(HidControllerType ControllerType, Switch Device)
|
||||
{
|
||||
this.Device = Device;
|
||||
|
||||
HidControllerType = ControllerType;
|
||||
}
|
||||
|
||||
public virtual void Connect(HidControllerId ControllerId)
|
||||
{
|
||||
this.ControllerId = ControllerId;
|
||||
|
||||
Offset = Device.Hid.HidPosition + HidControllersOffset + (int)ControllerId * HidControllerSize;
|
||||
|
||||
Device.Memory.FillWithZeros(Offset, 0x5000);
|
||||
|
||||
Device.Memory.WriteInt32(Offset + 0x00, (int)HidControllerType);
|
||||
}
|
||||
|
||||
public abstract void SendInput(
|
||||
HidControllerButtons Buttons,
|
||||
HidJoystickPosition LeftStick,
|
||||
HidJoystickPosition RightStick);
|
||||
|
||||
protected long WriteInput(
|
||||
HidControllerButtons Buttons,
|
||||
HidJoystickPosition LeftStick,
|
||||
HidJoystickPosition RightStick,
|
||||
HidControllerLayouts ControllerLayout)
|
||||
{
|
||||
long ControllerOffset = Offset + HidControllerHeaderSize;
|
||||
|
||||
ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
|
||||
|
||||
long LastEntry = Device.Memory.ReadInt64(ControllerOffset + 0x10);
|
||||
long CurrEntry = (LastEntry + 1) % HidEntryCount;
|
||||
long Timestamp = GetTimestamp();
|
||||
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x00, Timestamp);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x08, HidEntryCount);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x10, CurrEntry);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
|
||||
|
||||
ControllerOffset += HidControllersLayoutHeaderSize;
|
||||
|
||||
long LastEntryOffset = ControllerOffset + LastEntry * HidControllersInputEntrySize;
|
||||
|
||||
ControllerOffset += CurrEntry * HidControllersInputEntrySize;
|
||||
|
||||
long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1;
|
||||
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x00, SampleCounter);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x08, SampleCounter);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
|
||||
|
||||
Device.Memory.WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
|
||||
Device.Memory.WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
|
||||
Device.Memory.WriteInt32(ControllerOffset + 0x20, RightStick.DX);
|
||||
Device.Memory.WriteInt32(ControllerOffset + 0x24, RightStick.DY);
|
||||
|
||||
return ControllerOffset;
|
||||
}
|
||||
}
|
||||
}
|
35
Ryujinx.HLE/Input/HidControllerButtons.cs
Normal file
35
Ryujinx.HLE/Input/HidControllerButtons.cs
Normal file
|
@ -0,0 +1,35 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
[Flags]
|
||||
public enum HidControllerButtons
|
||||
{
|
||||
A = 1 << 0,
|
||||
B = 1 << 1,
|
||||
X = 1 << 2,
|
||||
Y = 1 << 3,
|
||||
StickLeft = 1 << 4,
|
||||
StickRight = 1 << 5,
|
||||
L = 1 << 6,
|
||||
R = 1 << 7,
|
||||
Zl = 1 << 8,
|
||||
Zr = 1 << 9,
|
||||
Plus = 1 << 10,
|
||||
Minus = 1 << 11,
|
||||
DpadLeft = 1 << 12,
|
||||
DpadUp = 1 << 13,
|
||||
DPadRight = 1 << 14,
|
||||
DpadDown = 1 << 15,
|
||||
LStickLeft = 1 << 16,
|
||||
LStickUp = 1 << 17,
|
||||
LStickRight = 1 << 18,
|
||||
LStickDown = 1 << 19,
|
||||
RStickLeft = 1 << 20,
|
||||
RStickUp = 1 << 21,
|
||||
RStickRight = 1 << 22,
|
||||
RStickDown = 1 << 23,
|
||||
Sl = 1 << 24,
|
||||
Sr = 1 << 25
|
||||
}
|
||||
}
|
14
Ryujinx.HLE/Input/HidControllerType.cs
Normal file
14
Ryujinx.HLE/Input/HidControllerType.cs
Normal file
|
@ -0,0 +1,14 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
[Flags]
|
||||
public enum HidControllerType
|
||||
{
|
||||
ProController = 1 << 0,
|
||||
Handheld = 1 << 1,
|
||||
NpadPair = 1 << 2,
|
||||
NpadLeft = 1 << 3,
|
||||
NpadRight = 1 << 4
|
||||
}
|
||||
}
|
86
Ryujinx.HLE/Input/HidNpadController.cs
Normal file
86
Ryujinx.HLE/Input/HidNpadController.cs
Normal file
|
@ -0,0 +1,86 @@
|
|||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
public class HidNpadController : HidControllerBase
|
||||
{
|
||||
private (NpadColor Left, NpadColor Right) NpadBodyColors;
|
||||
private (NpadColor Left, NpadColor Right) NpadButtonColors;
|
||||
|
||||
private HidControllerLayouts CurrentLayout;
|
||||
|
||||
private bool IsHalf;
|
||||
|
||||
public HidNpadController(
|
||||
HidControllerType ControllerType,
|
||||
Switch Device,
|
||||
(NpadColor, NpadColor) NpadBodyColors,
|
||||
(NpadColor, NpadColor) NpadButtonColors) : base(ControllerType, Device)
|
||||
{
|
||||
this.NpadBodyColors = NpadBodyColors;
|
||||
this.NpadButtonColors = NpadButtonColors;
|
||||
|
||||
CurrentLayout = HidControllerLayouts.Handheld_Joined;
|
||||
|
||||
switch (ControllerType)
|
||||
{
|
||||
case HidControllerType.NpadLeft:
|
||||
CurrentLayout = HidControllerLayouts.Left;
|
||||
break;
|
||||
case HidControllerType.NpadRight:
|
||||
CurrentLayout = HidControllerLayouts.Right;
|
||||
break;
|
||||
case HidControllerType.NpadPair:
|
||||
CurrentLayout = HidControllerLayouts.Joined;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Connect(HidControllerId ControllerId)
|
||||
{
|
||||
if(HidControllerType != HidControllerType.NpadLeft && HidControllerType != HidControllerType.NpadRight)
|
||||
{
|
||||
IsHalf = false;
|
||||
}
|
||||
|
||||
base.Connect(CurrentLayout == HidControllerLayouts.Handheld_Joined ? HidControllerId.CONTROLLER_HANDHELD : ControllerId);
|
||||
|
||||
HidControllerColorDesc SingleColorDesc =
|
||||
HidControllerColorDesc.ColorDesc_ColorsNonexistent;
|
||||
|
||||
HidControllerColorDesc SplitColorDesc = 0;
|
||||
|
||||
NpadColor SingleColorBody = NpadColor.Black;
|
||||
NpadColor SingleColorButtons = NpadColor.Black;
|
||||
|
||||
Device.Memory.WriteInt32(Offset + 0x04, IsHalf ? 1 : 0);
|
||||
|
||||
if (IsHalf)
|
||||
{
|
||||
Device.Memory.WriteInt32(Offset + 0x08, (int)SingleColorDesc);
|
||||
Device.Memory.WriteInt32(Offset + 0x0c, (int)SingleColorBody);
|
||||
Device.Memory.WriteInt32(Offset + 0x10, (int)SingleColorButtons);
|
||||
Device.Memory.WriteInt32(Offset + 0x14, (int)SplitColorDesc);
|
||||
}
|
||||
else
|
||||
{
|
||||
Device.Memory.WriteInt32(Offset + 0x18, (int)NpadBodyColors.Left);
|
||||
Device.Memory.WriteInt32(Offset + 0x1c, (int)NpadButtonColors.Left);
|
||||
Device.Memory.WriteInt32(Offset + 0x20, (int)NpadBodyColors.Right);
|
||||
Device.Memory.WriteInt32(Offset + 0x24, (int)NpadButtonColors.Right);
|
||||
}
|
||||
|
||||
Connected = true;
|
||||
}
|
||||
|
||||
public override void SendInput
|
||||
(HidControllerButtons Buttons,
|
||||
HidJoystickPosition LeftStick,
|
||||
HidJoystickPosition RightStick)
|
||||
{
|
||||
long ControllerOffset = WriteInput(Buttons, LeftStick, RightStick, CurrentLayout);
|
||||
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x28,
|
||||
(Connected ? (uint)HidControllerConnState.Controller_State_Connected : 0) |
|
||||
(CurrentLayout == HidControllerLayouts.Handheld_Joined ? (uint)HidControllerConnState.Controller_State_Wired : 0));
|
||||
}
|
||||
}
|
||||
}
|
44
Ryujinx.HLE/Input/HidProController.cs
Normal file
44
Ryujinx.HLE/Input/HidProController.cs
Normal file
|
@ -0,0 +1,44 @@
|
|||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
public class HidProController : HidControllerBase
|
||||
{
|
||||
bool Wired = false;
|
||||
|
||||
public HidProController(Switch Device) : base(HidControllerType.ProController, Device)
|
||||
{
|
||||
Wired = true;
|
||||
}
|
||||
|
||||
public override void Connect(HidControllerId ControllerId)
|
||||
{
|
||||
base.Connect(ControllerId);
|
||||
|
||||
HidControllerColorDesc SingleColorDesc =
|
||||
HidControllerColorDesc.ColorDesc_ColorsNonexistent;
|
||||
|
||||
HidControllerColorDesc SplitColorDesc = 0;
|
||||
|
||||
NpadColor SingleColorBody = NpadColor.Black;
|
||||
NpadColor SingleColorButtons = NpadColor.Black;
|
||||
|
||||
Device.Memory.WriteInt32(Offset + 0x08, (int)SingleColorDesc);
|
||||
Device.Memory.WriteInt32(Offset + 0x0c, (int)SingleColorBody);
|
||||
Device.Memory.WriteInt32(Offset + 0x10, (int)SingleColorButtons);
|
||||
Device.Memory.WriteInt32(Offset + 0x14, (int)SplitColorDesc);
|
||||
|
||||
Connected = true;
|
||||
}
|
||||
|
||||
public override void SendInput(
|
||||
HidControllerButtons Buttons,
|
||||
HidJoystickPosition LeftStick,
|
||||
HidJoystickPosition RightStick)
|
||||
{
|
||||
long ControllerOffset = WriteInput(Buttons, LeftStick, RightStick, HidControllerLayouts.Pro_Controller);
|
||||
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x28,
|
||||
(Connected ? (uint)HidControllerConnState.Controller_State_Connected : 0) |
|
||||
(Wired ? (uint)HidControllerConnState.Controller_State_Wired : 0));
|
||||
}
|
||||
}
|
||||
}
|
64
Ryujinx.HLE/Input/HidValues.cs
Normal file
64
Ryujinx.HLE/Input/HidValues.cs
Normal file
|
@ -0,0 +1,64 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
public partial class Hid
|
||||
{
|
||||
/*
|
||||
* Reference:
|
||||
* https://github.com/reswitched/libtransistor/blob/development/lib/hid.c
|
||||
* https://github.com/reswitched/libtransistor/blob/development/include/libtransistor/hid.h
|
||||
* https://github.com/switchbrew/libnx/blob/master/nx/source/services/hid.c
|
||||
* https://github.com/switchbrew/libnx/blob/master/nx/include/switch/services/hid.h
|
||||
*/
|
||||
|
||||
internal const int HidHeaderSize = 0x400;
|
||||
internal const int HidTouchScreenSize = 0x3000;
|
||||
internal const int HidMouseSize = 0x400;
|
||||
internal const int HidKeyboardSize = 0x400;
|
||||
internal const int HidUnkSection1Size = 0x400;
|
||||
internal const int HidUnkSection2Size = 0x400;
|
||||
internal const int HidUnkSection3Size = 0x400;
|
||||
internal const int HidUnkSection4Size = 0x400;
|
||||
internal const int HidUnkSection5Size = 0x200;
|
||||
internal const int HidUnkSection6Size = 0x200;
|
||||
internal const int HidUnkSection7Size = 0x200;
|
||||
internal const int HidUnkSection8Size = 0x800;
|
||||
internal const int HidControllerSerialsSize = 0x4000;
|
||||
internal const int HidControllersSize = 0x32000;
|
||||
internal const int HidUnkSection9Size = 0x800;
|
||||
|
||||
internal const int HidTouchHeaderSize = 0x28;
|
||||
internal const int HidTouchEntrySize = 0x298;
|
||||
|
||||
internal const int HidTouchEntryHeaderSize = 0x10;
|
||||
internal const int HidTouchEntryTouchSize = 0x28;
|
||||
|
||||
internal const int HidControllerSize = 0x5000;
|
||||
internal const int HidControllerHeaderSize = 0x28;
|
||||
internal const int HidControllerLayoutsSize = 0x350;
|
||||
|
||||
internal const int HidControllersLayoutHeaderSize = 0x20;
|
||||
internal const int HidControllersInputEntrySize = 0x30;
|
||||
|
||||
internal const int HidHeaderOffset = 0;
|
||||
internal const int HidTouchScreenOffset = HidHeaderOffset + HidHeaderSize;
|
||||
internal const int HidMouseOffset = HidTouchScreenOffset + HidTouchScreenSize;
|
||||
internal const int HidKeyboardOffset = HidMouseOffset + HidMouseSize;
|
||||
internal const int HidUnkSection1Offset = HidKeyboardOffset + HidKeyboardSize;
|
||||
internal const int HidUnkSection2Offset = HidUnkSection1Offset + HidUnkSection1Size;
|
||||
internal const int HidUnkSection3Offset = HidUnkSection2Offset + HidUnkSection2Size;
|
||||
internal const int HidUnkSection4Offset = HidUnkSection3Offset + HidUnkSection3Size;
|
||||
internal const int HidUnkSection5Offset = HidUnkSection4Offset + HidUnkSection4Size;
|
||||
internal const int HidUnkSection6Offset = HidUnkSection5Offset + HidUnkSection5Size;
|
||||
internal const int HidUnkSection7Offset = HidUnkSection6Offset + HidUnkSection6Size;
|
||||
internal const int HidUnkSection8Offset = HidUnkSection7Offset + HidUnkSection7Size;
|
||||
internal const int HidControllerSerialsOffset = HidUnkSection8Offset + HidUnkSection8Size;
|
||||
internal const int HidControllersOffset = HidControllerSerialsOffset + HidControllerSerialsSize;
|
||||
internal const int HidUnkSection9Offset = HidControllersOffset + HidControllersSize;
|
||||
|
||||
internal const int HidEntryCount = 17;
|
||||
}
|
||||
}
|
12
Ryujinx.HLE/Input/IHidDevice.cs
Normal file
12
Ryujinx.HLE/Input/IHidDevice.cs
Normal file
|
@ -0,0 +1,12 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
interface IHidDevice
|
||||
{
|
||||
long Offset { get; }
|
||||
bool Connected { get; }
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.HLE.Input
|
||||
{
|
||||
public enum JoyConColor //Thanks to CTCaer
|
||||
public enum NpadColor //Thanks to CTCaer
|
||||
{
|
||||
Black = 0,
|
||||
|
|
@ -1,10 +1,11 @@
|
|||
using LibHac;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.Input;
|
||||
using Ryujinx.UI.Input;
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
@ -13,8 +14,8 @@ namespace Ryujinx
|
|||
{
|
||||
public static class Config
|
||||
{
|
||||
public static JoyConKeyboard JoyConKeyboard { get; private set; }
|
||||
public static JoyConController JoyConController { get; private set; }
|
||||
public static NpadKeyboard NpadKeyboard { get; private set; }
|
||||
public static NpadController NpadController { get; private set; }
|
||||
|
||||
public static void Read(Switch device)
|
||||
{
|
||||
|
@ -73,9 +74,13 @@ namespace Ryujinx
|
|||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
: IntegrityCheckLevel.None;
|
||||
|
||||
JoyConKeyboard = new JoyConKeyboard(
|
||||
HidControllerType ControllerType = Enum.Parse<HidControllerType>(parser.Value("Controller_Type"));
|
||||
|
||||
new JoyConKeyboardLeft
|
||||
device.Hid.InitilizePrimaryController(ControllerType);
|
||||
|
||||
NpadKeyboard = new NpadKeyboard(
|
||||
|
||||
new NpadKeyboardLeft
|
||||
{
|
||||
StickUp = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Up")),
|
||||
StickDown = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Down")),
|
||||
|
@ -91,7 +96,7 @@ namespace Ryujinx
|
|||
ButtonZl = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_ZL"))
|
||||
},
|
||||
|
||||
new JoyConKeyboardRight
|
||||
new NpadKeyboardRight
|
||||
{
|
||||
StickUp = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Up")),
|
||||
StickDown = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Down")),
|
||||
|
@ -107,14 +112,14 @@ namespace Ryujinx
|
|||
ButtonZr = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_ZR"))
|
||||
});
|
||||
|
||||
JoyConController = new JoyConController(
|
||||
NpadController = new NpadController(
|
||||
|
||||
Convert.ToBoolean(parser.Value("GamePad_Enable")),
|
||||
Convert.ToInt32 (parser.Value("GamePad_Index")),
|
||||
(float)Convert.ToDouble (parser.Value("GamePad_Deadzone"), CultureInfo.InvariantCulture),
|
||||
(float)Convert.ToDouble (parser.Value("GamePad_Trigger_Threshold"), CultureInfo.InvariantCulture),
|
||||
|
||||
new JoyConControllerLeft
|
||||
new NpadControllerLeft
|
||||
{
|
||||
Stick = ToId(parser.Value("Controls_Left_JoyConController_Stick")),
|
||||
StickButton = ToId(parser.Value("Controls_Left_JoyConController_Stick_Button")),
|
||||
|
@ -127,7 +132,7 @@ namespace Ryujinx
|
|||
ButtonZl = ToId(parser.Value("Controls_Left_JoyConController_Button_ZL"))
|
||||
},
|
||||
|
||||
new JoyConControllerRight
|
||||
new NpadControllerRight
|
||||
{
|
||||
Stick = ToId(parser.Value("Controls_Right_JoyConController_Stick")),
|
||||
StickButton = ToId(parser.Value("Controls_Right_JoyConController_Stick_Button")),
|
||||
|
|
|
@ -46,6 +46,9 @@ GamePad_Trigger_Threshold = 0.5
|
|||
#Whether or not to enable Controller support
|
||||
GamePad_Enable = true
|
||||
|
||||
#The primary controller's type. Supported Values: ProController, Handheld, NpadPair, NpadLeft, NpadRight
|
||||
Controller_Type = Handheld
|
||||
|
||||
#https://github.com/opentk/opentk/blob/develop/src/OpenTK/Input/Key.cs
|
||||
Controls_Left_JoyConKeyboard_Stick_Up = 105
|
||||
Controls_Left_JoyConKeyboard_Stick_Down = 101
|
||||
|
|
|
@ -142,25 +142,24 @@ namespace Ryujinx
|
|||
{
|
||||
KeyboardState keyboard = _keyboard.Value;
|
||||
|
||||
currentButton = Config.JoyConKeyboard.GetButtons(keyboard);
|
||||
currentButton = Config.NpadKeyboard.GetButtons(keyboard);
|
||||
|
||||
(leftJoystickDx, leftJoystickDy) = Config.JoyConKeyboard.GetLeftStick(keyboard);
|
||||
(leftJoystickDx, leftJoystickDy) = Config.NpadKeyboard.GetLeftStick(keyboard);
|
||||
|
||||
(rightJoystickDx, rightJoystickDy) = Config.JoyConKeyboard.GetRightStick(keyboard);
|
||||
(rightJoystickDx, rightJoystickDy) = Config.NpadKeyboard.GetRightStick(keyboard);
|
||||
}
|
||||
|
||||
//Controller Input
|
||||
currentButton |= Config.JoyConController.GetButtons();
|
||||
currentButton |= Config.NpadController.GetButtons();
|
||||
|
||||
//Keyboard has priority stick-wise
|
||||
if (leftJoystickDx == 0 && leftJoystickDy == 0)
|
||||
{
|
||||
(leftJoystickDx, leftJoystickDy) = Config.JoyConController.GetLeftStick();
|
||||
(leftJoystickDx, leftJoystickDy) = Config.NpadController.GetLeftStick();
|
||||
}
|
||||
|
||||
if (rightJoystickDx == 0 && rightJoystickDy == 0)
|
||||
{
|
||||
(rightJoystickDx, rightJoystickDy) = Config.JoyConController.GetRightStick();
|
||||
(rightJoystickDx, rightJoystickDy) = Config.NpadController.GetRightStick();
|
||||
}
|
||||
|
||||
leftJoystick = new HidJoystickPosition
|
||||
|
@ -234,19 +233,9 @@ namespace Ryujinx
|
|||
_device.Hid.SetTouchPoints();
|
||||
}
|
||||
|
||||
_device.Hid.SetJoyconButton(
|
||||
HidControllerId.CONTROLLER_HANDHELD,
|
||||
HidControllerLayouts.Handheld_Joined,
|
||||
currentButton,
|
||||
leftJoystick,
|
||||
rightJoystick);
|
||||
HidControllerBase controller = _device.Hid.PrimaryController;
|
||||
|
||||
_device.Hid.SetJoyconButton(
|
||||
HidControllerId.CONTROLLER_HANDHELD,
|
||||
HidControllerLayouts.Main,
|
||||
currentButton,
|
||||
leftJoystick,
|
||||
rightJoystick);
|
||||
controller.SendInput(currentButton, leftJoystick, rightJoystick);
|
||||
}
|
||||
|
||||
private new void RenderFrame()
|
||||
|
|
|
@ -32,7 +32,7 @@ namespace Ryujinx.UI.Input
|
|||
RJoystick
|
||||
}
|
||||
|
||||
public struct JoyConControllerLeft
|
||||
public struct NpadControllerLeft
|
||||
{
|
||||
public ControllerInputId Stick;
|
||||
public ControllerInputId StickButton;
|
||||
|
@ -45,7 +45,7 @@ namespace Ryujinx.UI.Input
|
|||
public ControllerInputId ButtonZl;
|
||||
}
|
||||
|
||||
public struct JoyConControllerRight
|
||||
public struct NpadControllerRight
|
||||
{
|
||||
public ControllerInputId Stick;
|
||||
public ControllerInputId StickButton;
|
||||
|
@ -58,23 +58,23 @@ namespace Ryujinx.UI.Input
|
|||
public ControllerInputId ButtonZr;
|
||||
}
|
||||
|
||||
public class JoyConController
|
||||
public class NpadController
|
||||
{
|
||||
public bool Enabled { private set; get; }
|
||||
public int Index { private set; get; }
|
||||
public float Deadzone { private set; get; }
|
||||
public float TriggerThreshold { private set; get; }
|
||||
|
||||
public JoyConControllerLeft Left { private set; get; }
|
||||
public JoyConControllerRight Right { private set; get; }
|
||||
public NpadControllerLeft Left { private set; get; }
|
||||
public NpadControllerRight Right { private set; get; }
|
||||
|
||||
public JoyConController(
|
||||
public NpadController(
|
||||
bool enabled,
|
||||
int index,
|
||||
float deadzone,
|
||||
float triggerThreshold,
|
||||
JoyConControllerLeft left,
|
||||
JoyConControllerRight right)
|
||||
NpadControllerLeft left,
|
||||
NpadControllerRight right)
|
||||
{
|
||||
Enabled = enabled;
|
||||
Index = index;
|
||||
|
@ -101,23 +101,23 @@ namespace Ryujinx.UI.Input
|
|||
|
||||
HidControllerButtons buttons = 0;
|
||||
|
||||
if (IsPressed(gpState, Left.DPadUp)) buttons |= HidControllerButtons.KEY_DUP;
|
||||
if (IsPressed(gpState, Left.DPadDown)) buttons |= HidControllerButtons.KEY_DDOWN;
|
||||
if (IsPressed(gpState, Left.DPadLeft)) buttons |= HidControllerButtons.KEY_DLEFT;
|
||||
if (IsPressed(gpState, Left.DPadRight)) buttons |= HidControllerButtons.KEY_DRIGHT;
|
||||
if (IsPressed(gpState, Left.StickButton)) buttons |= HidControllerButtons.KEY_LSTICK;
|
||||
if (IsPressed(gpState, Left.ButtonMinus)) buttons |= HidControllerButtons.KEY_MINUS;
|
||||
if (IsPressed(gpState, Left.ButtonL)) buttons |= HidControllerButtons.KEY_L;
|
||||
if (IsPressed(gpState, Left.ButtonZl)) buttons |= HidControllerButtons.KEY_ZL;
|
||||
if (IsPressed(gpState, Left.DPadUp)) buttons |= HidControllerButtons.DpadUp;
|
||||
if (IsPressed(gpState, Left.DPadDown)) buttons |= HidControllerButtons.DpadDown;
|
||||
if (IsPressed(gpState, Left.DPadLeft)) buttons |= HidControllerButtons.DpadLeft;
|
||||
if (IsPressed(gpState, Left.DPadRight)) buttons |= HidControllerButtons.DPadRight;
|
||||
if (IsPressed(gpState, Left.StickButton)) buttons |= HidControllerButtons.StickLeft;
|
||||
if (IsPressed(gpState, Left.ButtonMinus)) buttons |= HidControllerButtons.Minus;
|
||||
if (IsPressed(gpState, Left.ButtonL)) buttons |= HidControllerButtons.L;
|
||||
if (IsPressed(gpState, Left.ButtonZl)) buttons |= HidControllerButtons.Zl;
|
||||
|
||||
if (IsPressed(gpState, Right.ButtonA)) buttons |= HidControllerButtons.KEY_A;
|
||||
if (IsPressed(gpState, Right.ButtonB)) buttons |= HidControllerButtons.KEY_B;
|
||||
if (IsPressed(gpState, Right.ButtonX)) buttons |= HidControllerButtons.KEY_X;
|
||||
if (IsPressed(gpState, Right.ButtonY)) buttons |= HidControllerButtons.KEY_Y;
|
||||
if (IsPressed(gpState, Right.StickButton)) buttons |= HidControllerButtons.KEY_RSTICK;
|
||||
if (IsPressed(gpState, Right.ButtonPlus)) buttons |= HidControllerButtons.KEY_PLUS;
|
||||
if (IsPressed(gpState, Right.ButtonR)) buttons |= HidControllerButtons.KEY_R;
|
||||
if (IsPressed(gpState, Right.ButtonZr)) buttons |= HidControllerButtons.KEY_ZR;
|
||||
if (IsPressed(gpState, Right.ButtonA)) buttons |= HidControllerButtons.A;
|
||||
if (IsPressed(gpState, Right.ButtonB)) buttons |= HidControllerButtons.B;
|
||||
if (IsPressed(gpState, Right.ButtonX)) buttons |= HidControllerButtons.X;
|
||||
if (IsPressed(gpState, Right.ButtonY)) buttons |= HidControllerButtons.Y;
|
||||
if (IsPressed(gpState, Right.StickButton)) buttons |= HidControllerButtons.StickRight;
|
||||
if (IsPressed(gpState, Right.ButtonPlus)) buttons |= HidControllerButtons.Plus;
|
||||
if (IsPressed(gpState, Right.ButtonR)) buttons |= HidControllerButtons.R;
|
||||
if (IsPressed(gpState, Right.ButtonZr)) buttons |= HidControllerButtons.Zr;
|
||||
|
||||
return buttons;
|
||||
}
|
|
@ -3,7 +3,7 @@ using Ryujinx.HLE.Input;
|
|||
|
||||
namespace Ryujinx.UI.Input
|
||||
{
|
||||
public struct JoyConKeyboardLeft
|
||||
public struct NpadKeyboardLeft
|
||||
{
|
||||
public int StickUp;
|
||||
public int StickDown;
|
||||
|
@ -19,7 +19,7 @@ namespace Ryujinx.UI.Input
|
|||
public int ButtonZl;
|
||||
}
|
||||
|
||||
public struct JoyConKeyboardRight
|
||||
public struct NpadKeyboardRight
|
||||
{
|
||||
public int StickUp;
|
||||
public int StickDown;
|
||||
|
@ -35,14 +35,14 @@ namespace Ryujinx.UI.Input
|
|||
public int ButtonZr;
|
||||
}
|
||||
|
||||
public class JoyConKeyboard
|
||||
public class NpadKeyboard
|
||||
{
|
||||
public JoyConKeyboardLeft Left;
|
||||
public JoyConKeyboardRight Right;
|
||||
public NpadKeyboardLeft Left;
|
||||
public NpadKeyboardRight Right;
|
||||
|
||||
public JoyConKeyboard(
|
||||
JoyConKeyboardLeft left,
|
||||
JoyConKeyboardRight right)
|
||||
public NpadKeyboard(
|
||||
NpadKeyboardLeft left,
|
||||
NpadKeyboardRight right)
|
||||
{
|
||||
Left = left;
|
||||
Right = right;
|
||||
|
@ -52,23 +52,23 @@ namespace Ryujinx.UI.Input
|
|||
{
|
||||
HidControllerButtons buttons = 0;
|
||||
|
||||
if (keyboard[(Key)Left.StickButton]) buttons |= HidControllerButtons.KEY_LSTICK;
|
||||
if (keyboard[(Key)Left.DPadUp]) buttons |= HidControllerButtons.KEY_DUP;
|
||||
if (keyboard[(Key)Left.DPadDown]) buttons |= HidControllerButtons.KEY_DDOWN;
|
||||
if (keyboard[(Key)Left.DPadLeft]) buttons |= HidControllerButtons.KEY_DLEFT;
|
||||
if (keyboard[(Key)Left.DPadRight]) buttons |= HidControllerButtons.KEY_DRIGHT;
|
||||
if (keyboard[(Key)Left.ButtonMinus]) buttons |= HidControllerButtons.KEY_MINUS;
|
||||
if (keyboard[(Key)Left.ButtonL]) buttons |= HidControllerButtons.KEY_L;
|
||||
if (keyboard[(Key)Left.ButtonZl]) buttons |= HidControllerButtons.KEY_ZL;
|
||||
if (keyboard[(Key)Left.StickButton]) buttons |= HidControllerButtons.StickLeft;
|
||||
if (keyboard[(Key)Left.DPadUp]) buttons |= HidControllerButtons.DpadUp;
|
||||
if (keyboard[(Key)Left.DPadDown]) buttons |= HidControllerButtons.DpadDown;
|
||||
if (keyboard[(Key)Left.DPadLeft]) buttons |= HidControllerButtons.DpadLeft;
|
||||
if (keyboard[(Key)Left.DPadRight]) buttons |= HidControllerButtons.DPadRight;
|
||||
if (keyboard[(Key)Left.ButtonMinus]) buttons |= HidControllerButtons.Minus;
|
||||
if (keyboard[(Key)Left.ButtonL]) buttons |= HidControllerButtons.L;
|
||||
if (keyboard[(Key)Left.ButtonZl]) buttons |= HidControllerButtons.Zl;
|
||||
|
||||
if (keyboard[(Key)Right.StickButton]) buttons |= HidControllerButtons.KEY_RSTICK;
|
||||
if (keyboard[(Key)Right.ButtonA]) buttons |= HidControllerButtons.KEY_A;
|
||||
if (keyboard[(Key)Right.ButtonB]) buttons |= HidControllerButtons.KEY_B;
|
||||
if (keyboard[(Key)Right.ButtonX]) buttons |= HidControllerButtons.KEY_X;
|
||||
if (keyboard[(Key)Right.ButtonY]) buttons |= HidControllerButtons.KEY_Y;
|
||||
if (keyboard[(Key)Right.ButtonPlus]) buttons |= HidControllerButtons.KEY_PLUS;
|
||||
if (keyboard[(Key)Right.ButtonR]) buttons |= HidControllerButtons.KEY_R;
|
||||
if (keyboard[(Key)Right.ButtonZr]) buttons |= HidControllerButtons.KEY_ZR;
|
||||
if (keyboard[(Key)Right.StickButton]) buttons |= HidControllerButtons.StickRight;
|
||||
if (keyboard[(Key)Right.ButtonA]) buttons |= HidControllerButtons.A;
|
||||
if (keyboard[(Key)Right.ButtonB]) buttons |= HidControllerButtons.B;
|
||||
if (keyboard[(Key)Right.ButtonX]) buttons |= HidControllerButtons.X;
|
||||
if (keyboard[(Key)Right.ButtonY]) buttons |= HidControllerButtons.Y;
|
||||
if (keyboard[(Key)Right.ButtonPlus]) buttons |= HidControllerButtons.Plus;
|
||||
if (keyboard[(Key)Right.ButtonR]) buttons |= HidControllerButtons.R;
|
||||
if (keyboard[(Key)Right.ButtonZr]) buttons |= HidControllerButtons.Zr;
|
||||
|
||||
return buttons;
|
||||
}
|
Loading…
Reference in a new issue