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https://github.com/GreemDev/Ryujinx
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Implement 12.0.0 hwopus functions (#2410)
Based off of my RE of 12.0.2 audio services, the newly added parameter can be safely ignored due to ryu not using fixed-size I/O buffers.
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3 changed files with 56 additions and 1 deletions
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@ -1,4 +1,6 @@
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using Ryujinx.Common;
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using Ryujinx.HLE.HOS.Services.Audio.HardwareOpusDecoderManager;
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using Ryujinx.HLE.HOS.Services.Audio.Types;
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namespace Ryujinx.HLE.HOS.Services.Audio
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{
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@ -26,7 +28,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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// GetWorkBufferSize(bytes<8, 4>) -> u32
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public ResultCode GetWorkBufferSize(ServiceCtx context)
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{
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// Note: The sample rate is ignored because it is fixed to 48KHz.
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// NOTE: The sample rate is ignored because it is fixed to 48KHz.
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int sampleRate = context.RequestData.ReadInt32();
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int channelsCount = context.RequestData.ReadInt32();
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@ -35,6 +37,33 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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return ResultCode.Success;
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}
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[CommandHipc(4)] // 12.0.0+
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// InitializeEx(OpusParametersEx, u32, handle<copy>) -> object<nn::codec::detail::IHardwareOpusDecoder>
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public ResultCode InitializeEx(ServiceCtx context)
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{
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OpusParametersEx parameters = context.RequestData.ReadStruct<OpusParametersEx>();
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// UseLargeFrameSize can be ignored due to not relying on fixed size buffers for storing the decoded result.
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MakeObject(context, new IHardwareOpusDecoder(parameters.SampleRate, parameters.ChannelCount));
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// Close transfer memory immediately as we don't use it.
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context.Device.System.KernelContext.Syscall.CloseHandle(context.Request.HandleDesc.ToCopy[0]);
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return ResultCode.Success;
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}
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[CommandHipc(5)] // 12.0.0+
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// GetWorkBufferSizeEx(OpusParametersEx) -> u32
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public ResultCode GetWorkBufferSizeEx(ServiceCtx context)
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{
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OpusParametersEx parameters = context.RequestData.ReadStruct<OpusParametersEx>();
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// NOTE: The sample rate is ignored because it is fixed to 48KHz.
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context.ResponseData.Write(GetOpusDecoderSize(parameters.ChannelCount));
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return ResultCode.Success;
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}
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private static int GetOpusDecoderSize(int channelsCount)
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{
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const int silkDecoderSize = 0x2198;
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11
Ryujinx.HLE/HOS/Services/Audio/Types/OpusDecoderFlags.cs
Normal file
11
Ryujinx.HLE/HOS/Services/Audio/Types/OpusDecoderFlags.cs
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@ -0,0 +1,11 @@
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using System;
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namespace Ryujinx.HLE.HOS.Services.Audio.Types
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{
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[Flags]
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enum OpusDecoderFlags : uint
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{
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None,
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LargeFrameSize = 1 << 0,
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}
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}
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15
Ryujinx.HLE/HOS/Services/Audio/Types/OpusParametersEx.cs
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15
Ryujinx.HLE/HOS/Services/Audio/Types/OpusParametersEx.cs
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using Ryujinx.Common.Memory;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Audio.Types
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{
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[StructLayout(LayoutKind.Sequential, Size = 0x10)]
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struct OpusParametersEx
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{
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public int SampleRate;
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public int ChannelCount;
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public OpusDecoderFlags UseLargeFrameSize;
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Array4<byte> Padding1;
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}
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}
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