mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 01:43:23 +01:00
bsd: Check if socket is bound before calling RecvFrom() (#3761)
This commit is contained in:
parent
5af1327068
commit
e43390c723
1 changed files with 8 additions and 1 deletions
|
@ -235,6 +235,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
|||
shouldBlockAfterOperation = true;
|
||||
}
|
||||
|
||||
if (!Socket.IsBound)
|
||||
{
|
||||
receiveSize = -1;
|
||||
|
||||
return LinuxError.EOPNOTSUPP;
|
||||
}
|
||||
|
||||
receiveSize = Socket.ReceiveFrom(buffer[..size], ConvertBsdSocketFlags(flags), ref temp);
|
||||
|
||||
remoteEndPoint = (IPEndPoint)temp;
|
||||
|
@ -519,4 +526,4 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue