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https://github.com/GreemDev/Ryujinx
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fix CS9216
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parent
f9ea191ad4
commit
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5 changed files with 7 additions and 7 deletions
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@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Input
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/// <summary>
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/// The lock of the parent.
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/// </summary>
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private readonly object _parentLock;
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private readonly Lock _parentLock;
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/// <summary>
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/// The dispose state.
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@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Input
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/// <param name="parentLock">The lock of the manager</param>
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/// <param name="deviceSession">The hardware device session</param>
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/// <param name="bufferEvent">The buffer release event of the audio input</param>
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public AudioInputSystem(AudioInputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
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public AudioInputSystem(AudioInputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
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{
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_manager = manager;
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_parentLock = parentLock;
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@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Output
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/// <summary>
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/// THe lock of the parent.
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/// </summary>
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private readonly object _parentLock;
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private readonly Lock _parentLock;
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/// <summary>
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/// The dispose state.
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@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Output
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/// <param name="parentLock">The lock of the manager</param>
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/// <param name="deviceSession">The hardware device session</param>
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/// <param name="bufferEvent">The buffer release event of the audio output</param>
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public AudioOutputSystem(AudioOutputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
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public AudioOutputSystem(AudioOutputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
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{
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_manager = manager;
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_parentLock = parentLock;
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@ -15,7 +15,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
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private readonly long[] _current2;
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private readonly long[] _peak;
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private readonly Lock _lock = new();
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private readonly object _lock = new();
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private readonly LinkedList<KThread> _waitingThreads;
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@ -5,7 +5,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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class KCriticalSection
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{
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private readonly KernelContext _context;
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private readonly Lock _lock = new();
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private readonly object _lock = new();
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private int _recursionCount;
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public object Lock => _lock;
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@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
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private ulong _value;
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private readonly EventFdFlags _flags;
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private readonly Lock _lock = new();
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private readonly object _lock = new();
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public bool Blocking { get => !_flags.HasFlag(EventFdFlags.NonBlocking); set => throw new NotSupportedException(); }
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