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7 commits

Author SHA1 Message Date
IvonWei
ab2302ec39
Merge a4b2feef79 into 16a60fdf12 2024-12-25 03:39:56 +08:00
Evan Husted
16a60fdf12 UI: Rename App to RyujinxApp
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Add more NotificationHelper methods
Simplify ID copy logic
2024-12-24 13:39:48 -06:00
Evan Husted
4d7350fc6e UI: Copy Title ID by clicking on it. 2024-12-24 13:23:43 -06:00
IvonWei
a4b2feef79
Merge branch 'GreemDev:master' into master 2024-12-23 22:13:47 +08:00
IvonWei
ad7d9d1ce0
Update NpadController.cs
add ?
2024-12-23 18:55:49 +08:00
IvonWei
86f9544910
Update NpadController.cs
back to Debug
2024-12-23 18:54:11 +08:00
madwind
e9ecbd44fc Add a virtual controller to merge Joy-Cons. 2024-12-23 17:57:55 +08:00
18 changed files with 389 additions and 38 deletions

View file

@ -1,6 +1,7 @@
using Ryujinx.SDL2.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using static SDL2.SDL;
@ -11,7 +12,7 @@ namespace Ryujinx.Input.SDL2
private readonly Dictionary<int, string> _gamepadsInstanceIdsMapping;
private readonly List<string> _gamepadsIds;
private readonly Lock _lock = new();
private readonly SDL2JoyConPair joyConPair;
public ReadOnlySpan<string> GamepadsIds
{
get
@ -36,7 +37,7 @@ namespace Ryujinx.Input.SDL2
SDL2Driver.Instance.Initialize();
SDL2Driver.Instance.OnJoyStickConnected += HandleJoyStickConnected;
SDL2Driver.Instance.OnJoystickDisconnected += HandleJoyStickDisconnected;
joyConPair = new SDL2JoyConPair();
// Add already connected gamepads
int numJoysticks = SDL_NumJoysticks();
@ -89,6 +90,10 @@ namespace Ryujinx.Input.SDL2
lock (_lock)
{
_gamepadsIds.Remove(id);
if (joyConPair.GetJoyConPair(_gamepadsIds) == null)
{
_gamepadsIds.Remove(joyConPair.Id);
}
}
OnGamepadDisconnected?.Invoke(id);
@ -120,8 +125,12 @@ namespace Ryujinx.Input.SDL2
_gamepadsIds.Insert(joystickDeviceId, id);
else
_gamepadsIds.Add(id);
if (joyConPair.GetJoyConPair(_gamepadsIds) != null)
{
_gamepadsIds.Remove(joyConPair.Id);
_gamepadsIds.Add(joyConPair.Id);
}
}
OnGamepadConnected?.Invoke(id);
}
}
@ -157,6 +166,11 @@ namespace Ryujinx.Input.SDL2
public IGamepad GetGamepad(string id)
{
if (id == joyConPair.Id)
{
return joyConPair.GetJoyConPair(_gamepadsIds);
}
int joystickIndex = GetJoystickIndexByGamepadId(id);
if (joystickIndex == -1)

View file

@ -0,0 +1,229 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using static SDL2.SDL;
namespace Ryujinx.Input.SDL2
{
internal class SDL2JoyConPair : IGamepad
{
private IGamepad _left;
private IGamepad _right;
private StandardControllerInputConfig _configuration;
private readonly StickInputId[] _stickUserMapping = new StickInputId[(int)StickInputId.Count]
{
StickInputId.Unbound,
StickInputId.Left,
StickInputId.Right,
};
private readonly record struct ButtonMappingEntry(GamepadButtonInputId To, GamepadButtonInputId From)
{
public bool IsValid => To is not GamepadButtonInputId.Unbound && From is not GamepadButtonInputId.Unbound;
}
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
public SDL2JoyConPair()
{
_buttonsUserMapping = new List<ButtonMappingEntry>(20);
}
private readonly object _userMappingLock = new();
public GamepadFeaturesFlag Features => (_left?.Features ?? GamepadFeaturesFlag.None) | (_right?.Features ?? GamepadFeaturesFlag.None);
public string Id => "JoyConPair";
public string Name => "Nintendo Switch Joy-Con (L/R)";
private static readonly string leftName = "Nintendo Switch Joy-Con (L)";
private static readonly string rightName = "Nintendo Switch Joy-Con (R)";
public bool IsConnected => (_left != null && _left.IsConnected) && (_right != null && _right.IsConnected);
public void Dispose()
{
_left?.Dispose();
_right?.Dispose();
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
GamepadStateSnapshot rawState = GetStateSnapshot();
GamepadStateSnapshot result = default;
lock (_userMappingLock)
{
if (_buttonsUserMapping.Count == 0)
return rawState;
// ReSharper disable once ForeachCanBePartlyConvertedToQueryUsingAnotherGetEnumerator
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
{
if (!entry.IsValid)
continue;
// Do not touch state of button already pressed
if (!result.IsPressed(entry.To))
{
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
}
}
(float leftStickX, float leftStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Left]);
(float rightStickX, float rightStickY) = rawState.GetStick(_stickUserMapping[(int)StickInputId.Right]);
result.SetStick(StickInputId.Left, leftStickX, leftStickY);
result.SetStick(StickInputId.Right, rightStickX, rightStickY);
}
return result;
}
public Vector3 GetMotionData(MotionInputId inputId)
{
return inputId switch
{
MotionInputId.SecondAccelerometer => _right.GetMotionData(MotionInputId.Accelerometer),
MotionInputId.SecondGyroscope => _right.GetMotionData(MotionInputId.Gyroscope),
_ => _left.GetMotionData(inputId)
};
}
public GamepadStateSnapshot GetStateSnapshot()
{
return IGamepad.GetStateSnapshot(this);
}
public (float, float) GetStick(StickInputId inputId)
{
if (inputId == StickInputId.Left)
{
(float x, float y) = _left.GetStick(StickInputId.Left);
return (y, -x);
}
else if (inputId == StickInputId.Right)
{
(float x, float y) = _right.GetStick(StickInputId.Left);
return (-y, x);
}
return (0, 0);
}
public bool IsPressed(GamepadButtonInputId inputId)
{
return inputId switch
{
GamepadButtonInputId.LeftStick => _left.IsPressed(GamepadButtonInputId.LeftStick),
GamepadButtonInputId.DpadUp => _left.IsPressed(GamepadButtonInputId.Y),
GamepadButtonInputId.DpadDown => _left.IsPressed(GamepadButtonInputId.A),
GamepadButtonInputId.DpadLeft => _left.IsPressed(GamepadButtonInputId.B),
GamepadButtonInputId.DpadRight => _left.IsPressed(GamepadButtonInputId.X),
GamepadButtonInputId.Minus => _left.IsPressed(GamepadButtonInputId.Start),
GamepadButtonInputId.LeftShoulder => _left.IsPressed(GamepadButtonInputId.Paddle2),
GamepadButtonInputId.LeftTrigger => _left.IsPressed(GamepadButtonInputId.Paddle4),
GamepadButtonInputId.SingleRightTrigger0 => _left.IsPressed(GamepadButtonInputId.LeftShoulder),
GamepadButtonInputId.SingleLeftTrigger0 => _left.IsPressed(GamepadButtonInputId.RightShoulder),
GamepadButtonInputId.RightStick => _right.IsPressed(GamepadButtonInputId.LeftStick),
GamepadButtonInputId.A => _right.IsPressed(GamepadButtonInputId.B),
GamepadButtonInputId.B => _right.IsPressed(GamepadButtonInputId.Y),
GamepadButtonInputId.X => _right.IsPressed(GamepadButtonInputId.A),
GamepadButtonInputId.Y => _right.IsPressed(GamepadButtonInputId.X),
GamepadButtonInputId.Plus => _right.IsPressed(GamepadButtonInputId.Start),
GamepadButtonInputId.RightShoulder => _right.IsPressed(GamepadButtonInputId.Paddle1),
GamepadButtonInputId.RightTrigger => _right.IsPressed(GamepadButtonInputId.Paddle3),
GamepadButtonInputId.SingleRightTrigger1 => _right.IsPressed(GamepadButtonInputId.LeftShoulder),
GamepadButtonInputId.SingleLeftTrigger1 => _right.IsPressed(GamepadButtonInputId.RightShoulder),
_ => false
};
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
if (lowFrequency != 0)
{
_right.Rumble(lowFrequency, lowFrequency, durationMs);
}
if (highFrequency != 0)
{
_left.Rumble(highFrequency, highFrequency, durationMs);
}
if (lowFrequency == 0 && highFrequency == 0)
{
_left.Rumble(lowFrequency, highFrequency, durationMs);
_right.Rumble(lowFrequency, highFrequency, durationMs);
}
}
public void SetConfiguration(InputConfig configuration)
{
lock (_userMappingLock)
{
_configuration = (StandardControllerInputConfig)configuration;
_left.SetConfiguration(configuration);
_right.SetConfiguration(configuration);
_buttonsUserMapping.Clear();
// First update sticks
_stickUserMapping[(int)StickInputId.Left] = (StickInputId)_configuration.LeftJoyconStick.Joystick;
_stickUserMapping[(int)StickInputId.Right] = (StickInputId)_configuration.RightJoyconStick.Joystick;
// Then left joycon
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (GamepadButtonInputId)_configuration.LeftJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (GamepadButtonInputId)_configuration.LeftJoycon.DpadUp));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (GamepadButtonInputId)_configuration.LeftJoycon.DpadDown));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (GamepadButtonInputId)_configuration.LeftJoycon.DpadLeft));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (GamepadButtonInputId)_configuration.LeftJoycon.DpadRight));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonMinus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonL));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonZl));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (GamepadButtonInputId)_configuration.LeftJoycon.ButtonSl));
// Finally right joycon
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (GamepadButtonInputId)_configuration.RightJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (GamepadButtonInputId)_configuration.RightJoycon.ButtonA));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (GamepadButtonInputId)_configuration.RightJoycon.ButtonB));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (GamepadButtonInputId)_configuration.RightJoycon.ButtonX));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (GamepadButtonInputId)_configuration.RightJoycon.ButtonY));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (GamepadButtonInputId)_configuration.RightJoycon.ButtonPlus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (GamepadButtonInputId)_configuration.RightJoycon.ButtonR));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (GamepadButtonInputId)_configuration.RightJoycon.ButtonZr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (GamepadButtonInputId)_configuration.RightJoycon.ButtonSl));
SetTriggerThreshold(_configuration.TriggerThreshold);
}
}
public void SetTriggerThreshold(float triggerThreshold)
{
_left.SetTriggerThreshold(triggerThreshold);
_right.SetTriggerThreshold(triggerThreshold);
}
public SDL2JoyConPair GetJoyConPair(List<string> _gamepadsIds)
{
this.Dispose();
var gamepadNames = _gamepadsIds.Where(gamepadId => gamepadId != Id).Select((gamepadId, index) => SDL_GameControllerNameForIndex(index)).ToList();
int leftIndex = gamepadNames.IndexOf(leftName);
int rightIndex = gamepadNames.IndexOf(rightName);
if (leftIndex != -1 && rightIndex != -1)
{
nint leftGamepadHandle = SDL_GameControllerOpen(leftIndex);
nint rightGamepadHandle = SDL_GameControllerOpen(rightIndex);
_left = new SDL2Gamepad(leftGamepadHandle, _gamepadsIds[leftIndex]);
_right = new SDL2Gamepad(rightGamepadHandle, _gamepadsIds[leftIndex]);
return this;
}
return null;
}
}
}

View file

@ -266,6 +266,7 @@ namespace Ryujinx.Input.HLE
if (motionConfig.MotionBackend != MotionInputBackendType.CemuHook)
{
_leftMotionInput = new MotionInput();
_rightMotionInput = new MotionInput();
}
else
{
@ -298,7 +299,20 @@ namespace Ryujinx.Input.HLE
if (controllerConfig.ControllerType == ConfigControllerType.JoyconPair)
{
_rightMotionInput = _leftMotionInput;
if (gamepad.Id== "JoyConPair")
{
Vector3 rightAccelerometer = gamepad.GetMotionData(MotionInputId.SecondAccelerometer);
Vector3 rightGyroscope = gamepad.GetMotionData(MotionInputId.SecondGyroscope);
rightAccelerometer = new Vector3(rightAccelerometer.X, -rightAccelerometer.Z, rightAccelerometer.Y);
rightGyroscope = new Vector3(rightGyroscope.X, -rightGyroscope.Z, rightGyroscope.Y);
_rightMotionInput.Update(rightAccelerometer, rightGyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
}
else
{
_rightMotionInput = _leftMotionInput;
}
}
}
}
@ -333,6 +347,7 @@ namespace Ryujinx.Input.HLE
// Reset states
State = default;
_leftMotionInput = null;
_rightMotionInput = null;
}
}

View file

@ -21,5 +21,17 @@ namespace Ryujinx.Input
/// </summary>
/// <remarks>Values are in degrees</remarks>
Gyroscope,
/// <summary>
/// Second accelerometer.
/// </summary>
/// <remarks>Values are in m/s^2</remarks>
SecondAccelerometer,
/// <summary>
/// Second gyroscope.
/// </summary>
/// <remarks>Values are in degrees</remarks>
SecondGyroscope
}
}

View file

@ -146,7 +146,7 @@ namespace Ryujinx.Ava.Common
var cancellationToken = new CancellationTokenSource();
UpdateWaitWindow waitingDialog = new(
App.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, ncaSectionType, Path.GetFileName(titleFilePath)),
cancellationToken);
@ -268,10 +268,9 @@ namespace Ryujinx.Ava.Common
{
Dispatcher.UIThread.Post(waitingDialog.Close);
NotificationHelper.Show(
App.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
$"{titleName}\n\n{LocaleManager.Instance[LocaleKeys.DialogNcaExtractionSuccessMessage]}",
NotificationType.Information);
NotificationHelper.ShowInformation(
RyujinxApp.FormatTitle(LocaleKeys.DialogNcaExtractionTitle),
$"{titleName}\n\n{LocaleManager.Instance[LocaleKeys.DialogNcaExtractionSuccessMessage]}");
}
}

View file

@ -65,7 +65,7 @@ namespace Ryujinx.Ava
}
public static AppBuilder BuildAvaloniaApp() =>
AppBuilder.Configure<App>()
AppBuilder.Configure<RyujinxApp>()
.UsePlatformDetect()
.With(new X11PlatformOptions
{
@ -100,7 +100,7 @@ namespace Ryujinx.Ava
// Delete backup files after updating.
Task.Run(Updater.CleanupUpdate);
Console.Title = $"{App.FullAppName} Console {Version}";
Console.Title = $"{RyujinxApp.FullAppName} Console {Version}";
// Hook unhandled exception and process exit events.
AppDomain.CurrentDomain.UnhandledException += (sender, e)
@ -225,7 +225,7 @@ namespace Ryujinx.Ava
private static void PrintSystemInfo()
{
Logger.Notice.Print(LogClass.Application, $"{App.FullAppName} Version: {Version}");
Logger.Notice.Print(LogClass.Application, $"{RyujinxApp.FullAppName} Version: {Version}");
SystemInfo.Gather().Print();
var enabledLogLevels = Logger.GetEnabledLevels().ToArray();

View file

@ -1,5 +1,5 @@
<Application
x:Class="Ryujinx.Ava.App"
x:Class="Ryujinx.Ava.RyujinxApp"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:sty="using:FluentAvalonia.Styling">

View file

@ -1,5 +1,6 @@
using Avalonia;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Input.Platform;
using Avalonia.Markup.Xaml;
using Avalonia.Platform;
using Avalonia.Styling;
@ -19,7 +20,7 @@ using System.Diagnostics;
namespace Ryujinx.Ava
{
public class App : Application
public class RyujinxApp : Application
{
internal static string FormatTitle(LocaleKeys? windowTitleKey = null)
=> windowTitleKey is null
@ -32,6 +33,12 @@ namespace Ryujinx.Ava
.ApplicationLifetime.Cast<IClassicDesktopStyleApplicationLifetime>()
.MainWindow.Cast<MainWindow>();
public static bool IsClipboardAvailable(out IClipboard clipboard)
{
clipboard = MainWindow.Clipboard;
return clipboard != null;
}
public static void SetTaskbarProgress(TaskBarProgressBarState state) => MainWindow.PlatformFeatures.SetTaskBarProgressBarState(state);
public static void SetTaskbarProgressValue(ulong current, ulong total) => MainWindow.PlatformFeatures.SetTaskBarProgressBarValue(current, total);
public static void SetTaskbarProgressValue(long current, long total) => SetTaskbarProgressValue(Convert.ToUInt64(current), Convert.ToUInt64(total));
@ -132,7 +139,7 @@ namespace Ryujinx.Ava
};
public static ThemeVariant DetectSystemTheme() =>
Current is App { PlatformSettings: not null } app
Current is RyujinxApp { PlatformSettings: not null } app
? ConvertThemeVariant(app.PlatformSettings.GetColorValues().ThemeVariant)
: ThemeVariant.Default;
}

View file

@ -101,11 +101,21 @@
VerticalAlignment="Top"
Orientation="Vertical"
Spacing="5">
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding IdString}"
TextAlignment="Start"
TextWrapping="Wrap" />
<Button
Click="IdString_OnClick"
HorizontalContentAlignment="Left"
VerticalAlignment="Center"
Background="{DynamicResource AppListBackgroundColor}"
Margin="-1, 0, 0, 0"
Padding="0" >
<TextBlock
Margin="1.5"
HorizontalAlignment="Stretch"
Text="{Binding IdString}"
Tag="{Binding Id}"
TextAlignment="Start"
TextWrapping="Wrap" />
</Button>
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding FileExtension}"

View file

@ -1,10 +1,13 @@
using Avalonia.Controls;
using Avalonia.Controls.Notifications;
using Avalonia.Input;
using Avalonia.Interactivity;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.UI.App.Common;
using System;
using System.Linq;
namespace Ryujinx.Ava.UI.Controls
{
@ -32,5 +35,27 @@ namespace Ryujinx.Ava.UI.Controls
if (DataContext is MainWindowViewModel viewModel && sender is ListBox { SelectedItem: ApplicationData selected })
viewModel.ListSelectedApplication = selected;
}
private async void IdString_OnClick(object sender, RoutedEventArgs e)
{
if (DataContext is not MainWindowViewModel mwvm)
return;
if (sender is not Button { Content: TextBlock idText })
return;
if (!RyujinxApp.IsClipboardAvailable(out var clipboard))
return;
var appData = mwvm.Applications.FirstOrDefault(it => it.IdString == idText.Text);
if (appData is null)
return;
await clipboard.SetTextAsync(appData.IdString);
NotificationHelper.ShowInformation(
"Copied Title ID",
$"{appData.Name} ({appData.IdString})");
}
}
}

View file

@ -62,9 +62,46 @@ namespace Ryujinx.Ava.UI.Helpers
_notifications.Add(new Notification(title, text, type, delay, onClick, onClose));
}
public static void ShowError(string message)
{
Show(LocaleManager.Instance[LocaleKeys.DialogErrorTitle], $"{LocaleManager.Instance[LocaleKeys.DialogErrorMessage]}\n\n{message}", NotificationType.Error);
}
public static void ShowError(string message) =>
ShowError(
LocaleManager.Instance[LocaleKeys.DialogErrorTitle],
$"{LocaleManager.Instance[LocaleKeys.DialogErrorMessage]}\n\n{message}"
);
public static void ShowInformation(string title, string text, bool waitingExit = false, Action onClick = null, Action onClose = null) =>
Show(
title,
text,
NotificationType.Information,
waitingExit,
onClick,
onClose);
public static void ShowSuccess(string title, string text, bool waitingExit = false, Action onClick = null, Action onClose = null) =>
Show(
title,
text,
NotificationType.Success,
waitingExit,
onClick,
onClose);
public static void ShowWarning(string title, string text, bool waitingExit = false, Action onClick = null, Action onClose = null) =>
Show(
title,
text,
NotificationType.Warning,
waitingExit,
onClick,
onClose);
public static void ShowError(string title, string text, bool waitingExit = false, Action onClick = null, Action onClose = null) =>
Show(
title,
text,
NotificationType.Error,
waitingExit,
onClick,
onClose);
}
}

View file

@ -51,7 +51,7 @@ namespace Ryujinx.Ava.UI.ViewModels
public AboutWindowViewModel()
{
Version = App.FullAppName + "\n" + Program.Version;
Version = RyujinxApp.FullAppName + "\n" + Program.Version;
UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
@ -64,7 +64,7 @@ namespace Ryujinx.Ava.UI.ViewModels
private void UpdateLogoTheme(string theme)
{
bool isDarkTheme = theme == "Dark" || (theme == "Auto" && App.DetectSystemTheme() == ThemeVariant.Dark);
bool isDarkTheme = theme == "Dark" || (theme == "Auto" && RyujinxApp.DetectSystemTheme() == ThemeVariant.Dark);
string basePath = "resm:Ryujinx.UI.Common.Resources.";
string themeSuffix = isDarkTheme ? "Dark.png" : "Light.png";

View file

@ -2051,7 +2051,7 @@ namespace Ryujinx.Ava.UI.ViewModels
Dispatcher.UIThread.InvokeAsync(() =>
{
Title = App.FormatTitle();
Title = RyujinxApp.FormatTitle();
});
}

View file

@ -16,7 +16,7 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
Title = App.FormatTitle(LocaleKeys.Amiibo);
Title = RyujinxApp.FormatTitle(LocaleKeys.Amiibo);
}
public AmiiboWindow()
@ -27,7 +27,7 @@ namespace Ryujinx.Ava.UI.Windows
if (Program.PreviewerDetached)
{
Title = App.FormatTitle(LocaleKeys.Amiibo);
Title = RyujinxApp.FormatTitle(LocaleKeys.Amiibo);
}
}

View file

@ -28,7 +28,7 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
Title = App.FormatTitle(LocaleKeys.CheatWindowTitle);
Title = RyujinxApp.FormatTitle(LocaleKeys.CheatWindowTitle);
}
public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName, string titlePath)
@ -93,7 +93,7 @@ namespace Ryujinx.Ava.UI.Windows
DataContext = this;
Title = App.FormatTitle(LocaleKeys.CheatWindowTitle);
Title = RyujinxApp.FormatTitle(LocaleKeys.CheatWindowTitle);
}
public void Save()

View file

@ -86,7 +86,7 @@ namespace Ryujinx.Ava.UI.Windows
UiHandler = new AvaHostUIHandler(this);
ViewModel.Title = App.FormatTitle();
ViewModel.Title = RyujinxApp.FormatTitle();
TitleBar.ExtendsContentIntoTitleBar = !ConfigurationState.Instance.ShowTitleBar;
TitleBar.TitleBarHitTestType = (ConfigurationState.Instance.ShowTitleBar) ? TitleBarHitTestType.Simple : TitleBarHitTestType.Complex;
@ -98,6 +98,9 @@ namespace Ryujinx.Ava.UI.Windows
StatusBarHeight = StatusBarView.StatusBar.MinHeight;
MenuBarHeight = MenuBar.MinHeight;
ApplicationList.DataContext = DataContext;
ApplicationGrid.DataContext = DataContext;
SetWindowSizePosition();
if (Program.PreviewerDetached)
@ -114,7 +117,7 @@ namespace Ryujinx.Ava.UI.Windows
/// </summary>
private static void OnPlatformColorValuesChanged(object sender, PlatformColorValues e)
{
if (Application.Current is App app)
if (Application.Current is RyujinxApp app)
app.ApplyConfiguredTheme(ConfigurationState.Instance.UI.BaseStyle);
}

View file

@ -14,7 +14,7 @@ namespace Ryujinx.Ava.UI.Windows
public SettingsWindow(VirtualFileSystem virtualFileSystem, ContentManager contentManager)
{
Title = App.FormatTitle(LocaleKeys.Settings);
Title = RyujinxApp.FormatTitle(LocaleKeys.Settings);
DataContext = ViewModel = new SettingsViewModel(virtualFileSystem, contentManager);

View file

@ -76,7 +76,7 @@ namespace Ryujinx.Ava
if (!Version.TryParse(Program.Version, out Version currentVersion))
{
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {App.FullAppName} version!");
Logger.Error?.Print(LogClass.Application, $"Failed to convert the current {RyujinxApp.FullAppName} version!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedMessage],
@ -159,7 +159,7 @@ namespace Ryujinx.Ava
if (!Version.TryParse(_buildVer, out Version newVersion))
{
Logger.Error?.Print(LogClass.Application, $"Failed to convert the received {App.FullAppName} version from GitHub!");
Logger.Error?.Print(LogClass.Application, $"Failed to convert the received {RyujinxApp.FullAppName} version from GitHub!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedGithubMessage],
@ -266,7 +266,7 @@ namespace Ryujinx.Ava
SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterDownloading],
IconSource = new SymbolIconSource { Symbol = Symbol.Download },
ShowProgressBar = true,
XamlRoot = App.MainWindow,
XamlRoot = RyujinxApp.MainWindow,
};
taskDialog.Opened += (s, e) =>
@ -490,7 +490,7 @@ namespace Ryujinx.Ava
bytesWritten += readSize;
taskDialog.SetProgressBarState(GetPercentage(bytesWritten, totalBytes), TaskDialogProgressState.Normal);
App.SetTaskbarProgressValue(bytesWritten, totalBytes);
RyujinxApp.SetTaskbarProgressValue(bytesWritten, totalBytes);
updateFileStream.Write(buffer, 0, readSize);
}