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https://github.com/GreemDev/Ryujinx
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059420286e
Author | SHA1 | Date | |
---|---|---|---|
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059420286e | ||
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1d0152b961 |
26 changed files with 52 additions and 58 deletions
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@ -38,7 +38,7 @@
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<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
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<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
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<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
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<PackageVersion Include="Gommon" Version="2.6.6" />
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<PackageVersion Include="Gommon" Version="2.6.8" />
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<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
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<PackageVersion Include="shaderc.net" Version="0.1.0" />
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<PackageVersion Include="SharpZipLib" Version="1.4.2" />
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@ -1,3 +1,5 @@
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using Gommon;
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using Humanizer;
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using NetCoreServer;
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using Open.Nat;
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using Ryujinx.Common.Logging;
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@ -153,7 +155,10 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
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if (_publicPort != 0)
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{
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_ = Task.Delay(PortLeaseRenew * 1000, _disposedCancellation.Token).ContinueWith((task) => Task.Run(RefreshLease));
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_ = Executor.ExecuteAfterDelayAsync(
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PortLeaseRenew.Seconds(),
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_disposedCancellation.Token,
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RefreshLease);
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}
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_natDevice = device;
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@ -257,7 +262,10 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
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}
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_ = Task.Delay(PortLeaseRenew, _disposedCancellation.Token).ContinueWith((task) => Task.Run(RefreshLease));
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_ = Executor.ExecuteAfterDelayAsync(
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PortLeaseRenew.Milliseconds(),
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_disposedCancellation.Token,
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RefreshLease);
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}
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public bool TryRegisterUser(P2pProxySession session, ExternalProxyConfig config)
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@ -1137,7 +1137,7 @@ namespace Ryujinx.Ava
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LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
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dockedMode,
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ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
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LocaleManager.Instance[LocaleKeys.Game] + $": {Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
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$"{Device.Statistics.GetGameFrameRate():00.00} FPS ({Device.Statistics.GetGameFrameTime():00.00} ms)",
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$"FIFO: {Device.Statistics.GetFifoPercent():00.00} %",
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_displayCount));
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}
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "إضافة ملفات جديدة...",
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"UpdaterExtracting": "استخراج التحديث...",
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"UpdaterDownloading": "تحميل التحديث...",
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"Game": "لعبة",
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"Docked": "تركيب بالمنصة",
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"Handheld": "محمول",
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"ConnectionError": "خطأ في الاتصال",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "Neue Dateien hinzufügen...",
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"UpdaterExtracting": "Update extrahieren...",
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"UpdaterDownloading": "Update herunterladen...",
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"Game": "Spiel",
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"Docked": "Docked",
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"Handheld": "Handheld",
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"ConnectionError": "Verbindungsfehler.",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "Προσθήκη Νέων Αρχείων...",
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"UpdaterExtracting": "Εξαγωγή Ενημέρωσης...",
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"UpdaterDownloading": "Λήψη Ενημέρωσης...",
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"Game": "Παιχνίδι",
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"Docked": "Προσκολλημένο",
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"Handheld": "Χειροκίνητο",
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"ConnectionError": "Σφάλμα Σύνδεσης.",
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@ -730,7 +730,6 @@
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"UpdaterAddingFiles": "Adding New Files...",
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"UpdaterExtracting": "Extracting Update...",
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"UpdaterDownloading": "Downloading Update...",
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"Game": "Game",
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"Docked": "Docked",
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"Handheld": "Handheld",
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"ConnectionError": "Connection Error.",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "Añadiendo nuevos archivos...",
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"UpdaterExtracting": "Extrayendo actualización...",
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"UpdaterDownloading": "Descargando actualización...",
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"Game": "Juego",
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"Docked": "Dock/TV",
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"Handheld": "Portátil",
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"ConnectionError": "Error de conexión.",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "Ajout des nouveaux fichiers...",
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"UpdaterExtracting": "Extraction de la mise à jour…",
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"UpdaterDownloading": "Téléchargement de la mise à jour...",
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"Game": "Jeu",
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"Docked": "Mode station d'accueil",
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"Handheld": "Mode Portable",
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"ConnectionError": "Erreur de connexion.",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "מוסיף קבצים חדשים...",
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"UpdaterExtracting": "מחלץ עדכון...",
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"UpdaterDownloading": "מוריד עדכון...",
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"Game": "משחק",
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"Docked": "בתחנת עגינה",
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"Handheld": "נייד",
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"ConnectionError": "שגיאת חיבור",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "Aggiunta dei nuovi file...",
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"UpdaterExtracting": "Estrazione dell'aggiornamento...",
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"UpdaterDownloading": "Download dell'aggiornamento...",
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"Game": "Gioco",
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"Docked": "TV",
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"Handheld": "Portatile",
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"ConnectionError": "Errore di connessione.",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "新規ファイルを追加中...",
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"UpdaterExtracting": "アップデートを展開中...",
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"UpdaterDownloading": "アップデートをダウンロード中...",
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"Game": "ゲーム",
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"Docked": "ドッキング",
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"Handheld": "携帯",
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"ConnectionError": "接続エラー.",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "새 파일 추가...",
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"UpdaterExtracting": "업데이트 추출...",
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"UpdaterDownloading": "업데이트 내려받기 중...",
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"Game": "게임",
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"Docked": "도킹",
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"Handheld": "휴대",
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"ConnectionError": "연결 오류가 발생했습니다.",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "Dodawanie Nowych Plików...",
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"UpdaterExtracting": "Wypakowywanie Aktualizacji...",
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"UpdaterDownloading": "Pobieranie Aktualizacji...",
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"Game": "Gra",
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"Docked": "Zadokowany",
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"Handheld": "Przenośny",
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"ConnectionError": "Błąd Połączenia.",
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@ -717,7 +717,6 @@
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"UpdaterAddingFiles": "Adicionando novos arquivos...",
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"UpdaterExtracting": "Extraíndo atualização...",
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"UpdaterDownloading": "Baixando atualização...",
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"Game": "Jogo",
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"Docked": "TV",
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"Handheld": "Portátil",
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"ConnectionError": "Erro de conexão.",
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|
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "Добавление новых файлов...",
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"UpdaterExtracting": "Извлечение обновления...",
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"UpdaterDownloading": "Загрузка обновления...",
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"Game": "Игра",
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"Docked": "Стационарный режим",
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"Handheld": "Портативный режим",
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"ConnectionError": "Ошибка соединения",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "กำลังเพิ่มไฟล์ใหม่...",
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"UpdaterExtracting": "กำลังแยกการอัปเดต...",
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"UpdaterDownloading": "กำลังดาวน์โหลดอัปเดต...",
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"Game": "เกมส์",
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"Docked": "ด็อก",
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"Handheld": "แฮนด์เฮลด์",
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"ConnectionError": "การเชื่อมต่อล้มเหลว",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "Yeni Dosyalar Ekleniyor...",
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"UpdaterExtracting": "Güncelleme Ayrıştırılıyor...",
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"UpdaterDownloading": "Güncelleme İndiriliyor...",
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"Game": "Oyun",
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"Docked": "Docked",
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"Handheld": "El tipi",
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"ConnectionError": "Bağlantı Hatası.",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "Додавання нових файлів...",
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"UpdaterExtracting": "Видобування оновлення...",
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"UpdaterDownloading": "Завантаження оновлення...",
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"Game": "Гра",
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"Docked": "Док-станція",
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"Handheld": "Портативний",
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"ConnectionError": "Помилка з'єднання.",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "安装更新中...",
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"UpdaterExtracting": "正在提取更新...",
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"UpdaterDownloading": "下载更新中...",
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"Game": "游戏",
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"Docked": "主机模式",
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"Handheld": "掌机模式",
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"ConnectionError": "连接错误。",
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@ -718,7 +718,6 @@
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"UpdaterAddingFiles": "正在加入新檔案...",
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"UpdaterExtracting": "正在提取更新...",
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"UpdaterDownloading": "正在下載更新...",
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"Game": "遊戲",
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"Docked": "底座模式",
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"Handheld": "手提模式",
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"ConnectionError": "連線錯誤。",
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@ -70,7 +70,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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private string _gpuStatusText;
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private string _shaderCountText;
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private bool _isAmiiboRequested;
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private bool _showRightmostSeparator;
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private bool _showShaderCompilationHint;
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private bool _isGameRunning;
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private bool _isFullScreen;
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private int _progressMaximum;
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@ -275,12 +275,12 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool ShowFirmwareStatus => !ShowLoadProgress;
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public bool ShowRightmostSeparator
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public bool ShowShaderCompilationHint
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{
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get => _showRightmostSeparator;
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get => _showShaderCompilationHint;
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set
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{
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_showRightmostSeparator = value;
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_showShaderCompilationHint = value;
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OnPropertyChanged();
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}
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@ -1497,7 +1497,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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VolumeStatusText = args.VolumeStatus;
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FifoStatusText = args.FifoStatus;
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ShaderCountText = (ShowRightmostSeparator = args.ShaderCount > 0)
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ShaderCountText = (ShowShaderCompilationHint = args.ShaderCount > 0)
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? $"{LocaleManager.Instance[LocaleKeys.CompilingShaders]}: {args.ShaderCount}"
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: string.Empty;
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@ -200,7 +200,6 @@ namespace Ryujinx.Ava.UI.Views.Main
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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ViewModel.WindowState = WindowState.Normal;
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Window.Arrange(new Rect(Window.Position.X, Window.Position.Y, windowWidthScaled, windowHeightScaled));
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@ -210,7 +209,7 @@ namespace Ryujinx.Ava.UI.Views.Main
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public async void CheckForUpdates(object sender, RoutedEventArgs e)
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{
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if (Updater.CanUpdate(true))
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await Window.BeginUpdateAsync(true);
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await Updater.BeginUpdateAsync(true);
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}
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public async void OpenXCITrimmerWindow(object sender, RoutedEventArgs e) => await XCITrimmerWindow.Show(ViewModel);
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|
|
|
@ -23,7 +23,7 @@
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Background="{DynamicResource ThemeContentBackgroundColor}"
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DockPanel.Dock="Bottom"
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IsVisible="{Binding ShowMenuAndStatusBar}"
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ColumnDefinitions="Auto,Auto,*,Auto">
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ColumnDefinitions="Auto,Auto,*,Auto,Auto">
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<StackPanel
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Grid.Column="0"
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Margin="5"
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|
@ -284,14 +284,27 @@
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IsVisible="{Binding !ShowLoadProgress}"
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Text="{Binding FifoStatusText}"
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TextAlignment="Start" />
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</StackPanel>
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<StackPanel
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Grid.Column="3"
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Margin="0, 0, 5, 0"
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IsVisible="{Binding IsGameRunning}"
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VerticalAlignment="Center"
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Orientation="Horizontal">
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<TextBlock
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Name="ShaderCount"
|
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Margin="5,0,5,0"
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HorizontalAlignment="Left"
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VerticalAlignment="Center"
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IsVisible="{Binding ShowShaderCompilationHint}"
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Text="{Binding ShaderCountText}" />
|
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<Border
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Width="2"
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Height="12"
|
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Margin="0"
|
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BorderBrush="Gray"
|
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Background="Gray"
|
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BorderThickness="1"
|
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IsVisible="{Binding !ShowLoadProgress}" />
|
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IsVisible="{Binding ShowShaderCompilationHint}" />
|
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<TextBlock
|
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Margin="5,0,5,0"
|
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HorizontalAlignment="Left"
|
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|
@ -308,35 +321,29 @@
|
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BorderThickness="1"
|
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IsVisible="{Binding !ShowLoadProgress}" />
|
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<TextBlock
|
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Margin="5,0,5,0"
|
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Margin="5,0,0,0"
|
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HorizontalAlignment="Left"
|
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VerticalAlignment="Center"
|
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IsVisible="{Binding !ShowLoadProgress}"
|
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Text="{Binding GpuNameText}"
|
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TextAlignment="Start" />
|
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</StackPanel>
|
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<StackPanel
|
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Grid.Column="4"
|
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Margin="0,0,5,0"
|
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VerticalAlignment="Center"
|
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IsVisible="{Binding ShowFirmwareStatus}"
|
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Orientation="Horizontal">
|
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<Border
|
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Width="2"
|
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Height="12"
|
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Margin="0"
|
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BorderBrush="Gray"
|
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BorderThickness="1"
|
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IsVisible="{Binding ShowRightmostSeparator}" />
|
||||
<TextBlock
|
||||
Name="ShaderCount"
|
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Margin="5,0,5,0"
|
||||
HorizontalAlignment="Left"
|
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VerticalAlignment="Center"
|
||||
Text="{Binding ShaderCountText}" />
|
||||
</StackPanel>
|
||||
<StackPanel
|
||||
Grid.Column="3"
|
||||
Margin="0,0,5,0"
|
||||
VerticalAlignment="Center"
|
||||
IsVisible="{Binding ShowFirmwareStatus}"
|
||||
Orientation="Horizontal">
|
||||
IsVisible="{Binding IsGameRunning}" />
|
||||
<TextBlock
|
||||
Name="FirmwareStatus"
|
||||
Margin="0"
|
||||
Margin="5, 0, 0, 0"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Center"
|
||||
Text="{ext:Locale StatusBarSystemVersion}" />
|
||||
|
|
|
@ -7,6 +7,7 @@ using Avalonia.Threading;
|
|||
using DynamicData;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using FluentAvalonia.UI.Windowing;
|
||||
using Gommon;
|
||||
using LibHac.Tools.FsSystem;
|
||||
using Ryujinx.Ava.Common;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
|
@ -387,10 +388,8 @@ namespace Ryujinx.Ava.UI.Windows
|
|||
|
||||
if (ConfigurationState.Instance.CheckUpdatesOnStart && !CommandLineState.HideAvailableUpdates && Updater.CanUpdate())
|
||||
{
|
||||
await this.BeginUpdateAsync()
|
||||
.ContinueWith(
|
||||
task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"),
|
||||
TaskContinuationOptions.OnlyOnFaulted);
|
||||
await Updater.BeginUpdateAsync()
|
||||
.Catch(task => Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}"));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
using Avalonia.Controls;
|
||||
using Avalonia.Threading;
|
||||
using FluentAvalonia.UI.Controls;
|
||||
using Gommon;
|
||||
|
@ -51,7 +50,7 @@ namespace Ryujinx.Ava
|
|||
|
||||
private static readonly string[] _windowsDependencyDirs = [];
|
||||
|
||||
public static async Task BeginUpdateAsync(this Window mainWindow, bool showVersionUpToDate = false)
|
||||
public static async Task BeginUpdateAsync(bool showVersionUpToDate = false)
|
||||
{
|
||||
if (_running)
|
||||
{
|
||||
|
@ -225,7 +224,7 @@ namespace Ryujinx.Ava
|
|||
? $"Canary {currentVersion} -> Canary {newVersion}"
|
||||
: $"{currentVersion} -> {newVersion}";
|
||||
|
||||
RequestUserToUpdate:
|
||||
RequestUserToUpdate:
|
||||
// Show a message asking the user if they want to update
|
||||
UserResult shouldUpdate = await ContentDialogHelper.CreateUpdaterChoiceDialog(
|
||||
LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
|
||||
|
@ -235,7 +234,7 @@ namespace Ryujinx.Ava
|
|||
switch (shouldUpdate)
|
||||
{
|
||||
case UserResult.Yes:
|
||||
await UpdateRyujinx(mainWindow, _buildUrl);
|
||||
await UpdateRyujinx(_buildUrl);
|
||||
break;
|
||||
// Secondary button maps to no, which in this case is the show changelog button.
|
||||
case UserResult.No:
|
||||
|
@ -258,7 +257,7 @@ namespace Ryujinx.Ava
|
|||
return result;
|
||||
}
|
||||
|
||||
private static async Task UpdateRyujinx(Window parent, string downloadUrl)
|
||||
private static async Task UpdateRyujinx(string downloadUrl)
|
||||
{
|
||||
_updateSuccessful = false;
|
||||
|
||||
|
@ -278,7 +277,7 @@ namespace Ryujinx.Ava
|
|||
SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterDownloading],
|
||||
IconSource = new SymbolIconSource { Symbol = Symbol.Download },
|
||||
ShowProgressBar = true,
|
||||
XamlRoot = parent,
|
||||
XamlRoot = App.MainWindow,
|
||||
};
|
||||
|
||||
taskDialog.Opened += (s, e) =>
|
||||
|
|
Loading…
Reference in a new issue