mirror of
https://github.com/GreemDev/Ryujinx
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52 lines
No EOL
1.6 KiB
C#
52 lines
No EOL
1.6 KiB
C#
namespace Ryujinx.Graphics
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{
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/// <summary>
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/// Method call parameters.
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/// </summary>
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struct MethodParams
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{
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/// <summary>
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/// Method offset.
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/// </summary>
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public int Method { get; }
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/// <summary>
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/// Method call argument.
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/// </summary>
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public int Argument { get; }
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/// <summary>
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/// Sub-channel where the call should be sent.
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/// </summary>
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public int SubChannel { get; }
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/// <summary>
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/// For multiple calls to the same method, this is the remaining calls count.
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/// </summary>
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public int MethodCount { get; }
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/// <summary>
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/// Indicates if the current call is the last one from a batch of calls to the same method.
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/// </summary>
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public bool IsLastCall => MethodCount <= 1;
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/// <summary>
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/// Constructs the method call parameters structure.
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/// </summary>
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/// <param name="method">Method offset</param>
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/// <param name="argument">Method call argument</param>
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/// <param name="subChannel">Optional sub-channel where the method should be sent (not required for macro calls)</param>
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/// <param name="methodCount">Optional remaining calls count (not required for macro calls)</param>
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public MethodParams(
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int method,
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int argument,
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int subChannel = 0,
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int methodCount = 0)
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{
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Method = method;
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Argument = argument;
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SubChannel = subChannel;
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MethodCount = methodCount;
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}
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}
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} |