mirror of
https://github.com/GreemDev/Ryujinx
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6f0395538b
* wip * use embedded window * fix race condition on opengl Windows * fix glx issues on prime nvidia * fix mouse support win32 * clean up * addressed review * addressed review * fix warnings * fix sotware keyboard dialog * Update Ryujinx.Ava/Ui/Applet/SwkbdAppletDialog.axaml.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * remove double semi Co-authored-by: gdkchan <gab.dark.100@gmail.com>
27 lines
1,004 B
C#
27 lines
1,004 B
C#
using Ryujinx.Graphics.GAL.Multithreading.Model;
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using Ryujinx.Graphics.GAL.Multithreading.Resources;
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using System;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Window
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{
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struct WindowPresentCommand : IGALCommand
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{
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public CommandType CommandType => CommandType.WindowPresent;
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private TableRef<ThreadedTexture> _texture;
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private ImageCrop _crop;
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private TableRef<Action> _swapBuffersCallback;
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public void Set(TableRef<ThreadedTexture> texture, ImageCrop crop, TableRef<Action> swapBuffersCallback)
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{
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_texture = texture;
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_crop = crop;
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_swapBuffersCallback = swapBuffersCallback;
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}
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public static void Run(ref WindowPresentCommand command, ThreadedRenderer threaded, IRenderer renderer)
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{
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threaded.SignalFrame();
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renderer.Window.Present(command._texture.Get(threaded)?.Base, command._crop, command._swapBuffersCallback.Get(threaded));
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}
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}
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}
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