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* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too |
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AccountService | ||
AsyncContext | ||
Types | ||
AccountManager.cs | ||
AccountSaveDataManager.cs | ||
ApplicationServiceServer.cs | ||
DefaultUserImage.jpg | ||
IAccountServiceForAdministrator.cs | ||
IAccountServiceForApplication.cs | ||
IAccountServiceForSystemService.cs | ||
IAsyncContext.cs | ||
IAsyncNetworkServiceLicenseKindContext.cs | ||
IBaasAccessTokenAccessor.cs |