mirror of
https://github.com/GreemDev/Ryujinx
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08831eecf7
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
18 lines
1 KiB
C#
18 lines
1 KiB
C#
using Ryujinx.Horizon.Common;
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using Ryujinx.Horizon.Sdk.Sf.Hipc;
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using System;
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namespace Ryujinx.Horizon.Sdk.Sf.Cmif
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{
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abstract class ServerMessageProcessor
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{
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public abstract void SetImplementationProcessor(ServerMessageProcessor impl);
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public abstract ServerMessageRuntimeMetadata GetRuntimeMetadata();
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public abstract Result PrepareForProcess(scoped ref ServiceDispatchContext context, ServerMessageRuntimeMetadata runtimeMetadata);
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public abstract Result GetInObjects(Span<ServiceObjectHolder> inObjects);
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public abstract HipcMessageData PrepareForReply(scoped ref ServiceDispatchContext context, out Span<byte> outRawData, ServerMessageRuntimeMetadata runtimeMetadata);
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public abstract void PrepareForErrorReply(scoped ref ServiceDispatchContext context, out Span<byte> outRawData, ServerMessageRuntimeMetadata runtimeMetadata);
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public abstract void SetOutObjects(scoped ref ServiceDispatchContext context, HipcMessageData response, Span<ServiceObjectHolder> outObjects);
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}
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}
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