mirror of
https://github.com/GreemDev/Ryujinx
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08831eecf7
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization * Make types match on calls to AlignUp/AlignDown * Formatting * Address some PR feedback * Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations * Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory * Implement EventType * Address more PR feedback * Log request processing errors since they are not normal * Rename waitable to multiwait and add missing lock * PR feedback * Ac_K PR feedback
23 lines
736 B
C#
23 lines
736 B
C#
using Ryujinx.Horizon.Common;
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using Ryujinx.Horizon.Sdk.Sf.Cmif;
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using System;
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namespace Ryujinx.Horizon.Sdk.Sf.Hipc
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{
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class ServerDomainSessionManager : ServerSessionManager
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{
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public ServerDomainManager Domain { get; }
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public ServerDomainSessionManager(int entryCount, int maxDomains)
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{
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Domain = new ServerDomainManager(entryCount, maxDomains);
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}
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protected override Result DispatchManagerRequest(ServerSession session, Span<byte> inMessage, Span<byte> outMessage)
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{
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HipcManager hipcManager = new HipcManager(this, session);
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return DispatchRequest(new ServiceObjectHolder(hipcManager), session, inMessage, outMessage);
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}
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}
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}
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