mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-01 14:02:27 +01:00
80b4972139
* Add Post Processing Effects * fix events and shader issues * fix gtk upscale slider value * fix bgra games * don't swap swizzle if already swapped * restore opengl texture state after effects run * addressed review * use single pipeline for smaa and fsr * call finish on all pipelines * addressed review * attempt fix file case * attempt fixing file case * fix filter level tick frequency * adjust filter slider margins * replace fxaa shaders with original shader * addressed review
15 lines
No EOL
369 B
C#
15 lines
No EOL
369 B
C#
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Graphics.Vulkan.Effects
|
|
{
|
|
[StructLayout(LayoutKind.Sequential, Pack = 4)]
|
|
internal struct SmaaConstants
|
|
{
|
|
public int QualityLow;
|
|
public int QualityMedium;
|
|
public int QualityHigh;
|
|
public int QualityUltra;
|
|
public float Width;
|
|
public float Height;
|
|
}
|
|
} |