mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
1825bd87b4
This is the first commit of a series of reformat around the codebase as discussed internally some weeks ago. This project being one that isn't touched that much, it shouldn't cause conflict with any opened PRs.
166 lines
No EOL
4.5 KiB
C#
166 lines
No EOL
4.5 KiB
C#
using Ryujinx.Common;
|
|
using System;
|
|
|
|
namespace Ryujinx.Audio.Backends.Common
|
|
{
|
|
/// <summary>
|
|
/// A ring buffer that grow if data written to it is too big to fit.
|
|
/// </summary>
|
|
public class DynamicRingBuffer
|
|
{
|
|
private const int RingBufferAlignment = 2048;
|
|
|
|
private object _lock = new object();
|
|
|
|
private byte[] _buffer;
|
|
private int _size;
|
|
private int _headOffset;
|
|
private int _tailOffset;
|
|
|
|
public int Length => _size;
|
|
|
|
public DynamicRingBuffer(int initialCapacity = RingBufferAlignment)
|
|
{
|
|
_buffer = new byte[initialCapacity];
|
|
}
|
|
|
|
public void Clear()
|
|
{
|
|
_size = 0;
|
|
_headOffset = 0;
|
|
_tailOffset = 0;
|
|
}
|
|
|
|
public void Clear(int size)
|
|
{
|
|
lock (_lock)
|
|
{
|
|
if (size > _size)
|
|
{
|
|
size = _size;
|
|
}
|
|
|
|
if (size == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_headOffset = (_headOffset + size) % _buffer.Length;
|
|
_size -= size;
|
|
|
|
if (_size == 0)
|
|
{
|
|
_headOffset = 0;
|
|
_tailOffset = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void SetCapacityLocked(int capacity)
|
|
{
|
|
byte[] buffer = new byte[capacity];
|
|
|
|
if (_size > 0)
|
|
{
|
|
if (_headOffset < _tailOffset)
|
|
{
|
|
Buffer.BlockCopy(_buffer, _headOffset, buffer, 0, _size);
|
|
}
|
|
else
|
|
{
|
|
Buffer.BlockCopy(_buffer, _headOffset, buffer, 0, _buffer.Length - _headOffset);
|
|
Buffer.BlockCopy(_buffer, 0, buffer, _buffer.Length - _headOffset, _tailOffset);
|
|
}
|
|
}
|
|
|
|
_buffer = buffer;
|
|
_headOffset = 0;
|
|
_tailOffset = _size;
|
|
}
|
|
|
|
|
|
public void Write<T>(T[] buffer, int index, int count)
|
|
{
|
|
if (count == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
lock (_lock)
|
|
{
|
|
if ((_size + count) > _buffer.Length)
|
|
{
|
|
SetCapacityLocked(BitUtils.AlignUp(_size + count, RingBufferAlignment));
|
|
}
|
|
|
|
if (_headOffset < _tailOffset)
|
|
{
|
|
int tailLength = _buffer.Length - _tailOffset;
|
|
|
|
if (tailLength >= count)
|
|
{
|
|
Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, count);
|
|
}
|
|
else
|
|
{
|
|
Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, tailLength);
|
|
Buffer.BlockCopy(buffer, index + tailLength, _buffer, 0, count - tailLength);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Buffer.BlockCopy(buffer, index, _buffer, _tailOffset, count);
|
|
}
|
|
|
|
_size += count;
|
|
_tailOffset = (_tailOffset + count) % _buffer.Length;
|
|
}
|
|
}
|
|
|
|
public int Read<T>(T[] buffer, int index, int count)
|
|
{
|
|
lock (_lock)
|
|
{
|
|
if (count > _size)
|
|
{
|
|
count = _size;
|
|
}
|
|
|
|
if (count == 0)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (_headOffset < _tailOffset)
|
|
{
|
|
Buffer.BlockCopy(_buffer, _headOffset, buffer, index, count);
|
|
}
|
|
else
|
|
{
|
|
int tailLength = _buffer.Length - _headOffset;
|
|
|
|
if (tailLength >= count)
|
|
{
|
|
Buffer.BlockCopy(_buffer, _headOffset, buffer, index, count);
|
|
}
|
|
else
|
|
{
|
|
Buffer.BlockCopy(_buffer, _headOffset, buffer, index, tailLength);
|
|
Buffer.BlockCopy(_buffer, 0, buffer, index + tailLength, count - tailLength);
|
|
}
|
|
}
|
|
|
|
_size -= count;
|
|
_headOffset = (_headOffset + count) % _buffer.Length;
|
|
|
|
if (_size == 0)
|
|
{
|
|
_headOffset = 0;
|
|
_tailOffset = 0;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
}
|
|
}
|
|
} |