.. |
CodeGen
|
Strings should not be concatenated using '+' in a loop (#5664)
|
2023-10-05 12:41:00 +02:00 |
Decoders
|
Geometry shader emulation for macOS (#5551)
|
2023-08-29 21:10:34 -03:00 |
Instructions
|
Fix NRE on gather operations with depth compare on macOS (#5832)
|
2023-10-22 20:31:36 +02:00 |
IntermediateRepresentation
|
Migrate to .NET 8 (#5887)
|
2023-11-15 17:41:31 +01:00 |
StructuredIr
|
Fix SPIR-V call out arguments regression (#5767)
|
2023-10-06 00:18:30 -03:00 |
Translation
|
Extend bindless elimination to see through Phis with the same results (#5957)
|
2023-11-19 15:10:44 -03:00 |
AlphaTestOp.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
AttributeType.cs
|
Geometry shader emulation for macOS (#5551)
|
2023-08-29 21:10:34 -03:00 |
BufferDescriptor.cs
|
Add workflow to automatically check code style issues for PRs (#4670)
|
2023-07-24 18:35:04 +02:00 |
BufferUsageFlags.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
Constants.cs
|
Geometry shader emulation for macOS (#5551)
|
2023-08-29 21:10:34 -03:00 |
GpuGraphicsState.cs
|
Delete ShaderConfig and organize shader resources/definitions better (#5509)
|
2023-08-13 22:26:42 -03:00 |
IGpuAccessor.cs
|
GPU: Add fallback when textureGatherOffsets is not supported (#5792)
|
2023-10-20 15:05:09 +02:00 |
ILogger.cs
|
Delete ShaderConfig and organize shader resources/definitions better (#5509)
|
2023-08-13 22:26:42 -03:00 |
InputTopology.cs
|
Geometry shader emulation for macOS (#5551)
|
2023-08-29 21:10:34 -03:00 |
OutputTopology.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
ResourceReservationCounts.cs
|
Geometry shader emulation for macOS (#5551)
|
2023-08-29 21:10:34 -03:00 |
Ryujinx.Graphics.Shader.csproj
|
Migrate to .NET 8 (#5887)
|
2023-11-15 17:41:31 +01:00 |
SamplerType.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
ShaderProgram.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
ShaderProgramInfo.cs
|
Geometry shader emulation for macOS (#5551)
|
2023-08-29 21:10:34 -03:00 |
ShaderStage.cs
|
Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
|
2023-08-16 23:16:25 +02:00 |
SupportBuffer.cs
|
Geometry shader emulation for macOS (#5551)
|
2023-08-29 21:10:34 -03:00 |
TessPatchType.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
TessSpacing.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
TextureDescriptor.cs
|
Add workflow to automatically check code style issues for PRs (#4670)
|
2023-07-24 18:35:04 +02:00 |
TextureFormat.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
TextureHandle.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
TextureUsageFlags.cs
|
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
|
2023-06-28 08:59:13 +02:00 |
VertexInfoBuffer.cs
|
Geometry shader emulation for macOS (#5551)
|
2023-08-29 21:10:34 -03:00 |