mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-23 02:06:55 +01:00
8b44eb1c98
* Use DeviceState for compute and i2m * Migrate 2D class, more comments * Migrate DMA copy engine * Remove now unused code * Replace GpuState by GpuAccessorState on GpuAcessor, since compute no longer has a GpuState * More comments * Add logging (disabled) * Add back i2m on 3D engine
435 lines
23 KiB
C#
435 lines
23 KiB
C#
// This file was auto-generated from NVIDIA official Maxwell definitions.
|
|
|
|
using Ryujinx.Common.Memory;
|
|
using Ryujinx.Graphics.Gpu.Engine.InlineToMemory;
|
|
|
|
namespace Ryujinx.Graphics.Gpu.Engine.Compute
|
|
{
|
|
/// <summary>
|
|
/// Notify type.
|
|
/// </summary>
|
|
enum NotifyType
|
|
{
|
|
WriteOnly = 0,
|
|
WriteThenAwaken = 1,
|
|
}
|
|
|
|
/// <summary>
|
|
/// CWD control SM selection.
|
|
/// </summary>
|
|
enum SetCwdControlSmSelection
|
|
{
|
|
LoadBalanced = 0,
|
|
RoundRobin = 1,
|
|
}
|
|
|
|
/// <summary>
|
|
/// Cache lines to invalidate.
|
|
/// </summary>
|
|
enum InvalidateCacheLines
|
|
{
|
|
All = 0,
|
|
One = 1,
|
|
}
|
|
|
|
/// <summary>
|
|
/// GWC SCG type.
|
|
/// </summary>
|
|
enum SetGwcScgTypeScgType
|
|
{
|
|
GraphicsCompute0 = 0,
|
|
Compute1 = 1,
|
|
}
|
|
|
|
/// <summary>
|
|
/// Render enable override mode.
|
|
/// </summary>
|
|
enum SetRenderEnableOverrideMode
|
|
{
|
|
UseRenderEnable = 0,
|
|
AlwaysRender = 1,
|
|
NeverRender = 2,
|
|
}
|
|
|
|
/// <summary>
|
|
/// Semaphore report operation.
|
|
/// </summary>
|
|
enum SetReportSemaphoreDOperation
|
|
{
|
|
Release = 0,
|
|
Trap = 3,
|
|
}
|
|
|
|
/// <summary>
|
|
/// Semaphore report structure size.
|
|
/// </summary>
|
|
enum SetReportSemaphoreDStructureSize
|
|
{
|
|
FourWords = 0,
|
|
OneWord = 1,
|
|
}
|
|
|
|
/// <summary>
|
|
/// Semaphore report reduction operation.
|
|
/// </summary>
|
|
enum SetReportSemaphoreDReductionOp
|
|
{
|
|
RedAdd = 0,
|
|
RedMin = 1,
|
|
RedMax = 2,
|
|
RedInc = 3,
|
|
RedDec = 4,
|
|
RedAnd = 5,
|
|
RedOr = 6,
|
|
RedXor = 7,
|
|
}
|
|
|
|
/// <summary>
|
|
/// Semaphore report reduction format.
|
|
/// </summary>
|
|
enum SetReportSemaphoreDReductionFormat
|
|
{
|
|
Unsigned32 = 0,
|
|
Signed32 = 1,
|
|
}
|
|
|
|
/// <summary>
|
|
/// Compute class state.
|
|
/// </summary>
|
|
unsafe struct ComputeClassState
|
|
{
|
|
#pragma warning disable CS0649
|
|
public uint SetObject;
|
|
public int SetObjectClassId => (int)((SetObject >> 0) & 0xFFFF);
|
|
public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
|
|
public fixed uint Reserved04[63];
|
|
public uint NoOperation;
|
|
public uint SetNotifyA;
|
|
public int SetNotifyAAddressUpper => (int)((SetNotifyA >> 0) & 0xFF);
|
|
public uint SetNotifyB;
|
|
public uint Notify;
|
|
public NotifyType NotifyType => (NotifyType)(Notify);
|
|
public uint WaitForIdle;
|
|
public fixed uint Reserved114[7];
|
|
public uint SetGlobalRenderEnableA;
|
|
public int SetGlobalRenderEnableAOffsetUpper => (int)((SetGlobalRenderEnableA >> 0) & 0xFF);
|
|
public uint SetGlobalRenderEnableB;
|
|
public uint SetGlobalRenderEnableC;
|
|
public int SetGlobalRenderEnableCMode => (int)((SetGlobalRenderEnableC >> 0) & 0x7);
|
|
public uint SendGoIdle;
|
|
public uint PmTrigger;
|
|
public uint PmTriggerWfi;
|
|
public fixed uint Reserved148[2];
|
|
public uint SetInstrumentationMethodHeader;
|
|
public uint SetInstrumentationMethodData;
|
|
public fixed uint Reserved158[10];
|
|
public uint LineLengthIn;
|
|
public uint LineCount;
|
|
public uint OffsetOutUpper;
|
|
public int OffsetOutUpperValue => (int)((OffsetOutUpper >> 0) & 0xFF);
|
|
public uint OffsetOut;
|
|
public uint PitchOut;
|
|
public uint SetDstBlockSize;
|
|
public SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)((SetDstBlockSize >> 0) & 0xF);
|
|
public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
|
|
public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
|
|
public uint SetDstWidth;
|
|
public uint SetDstHeight;
|
|
public uint SetDstDepth;
|
|
public uint SetDstLayer;
|
|
public uint SetDstOriginBytesX;
|
|
public int SetDstOriginBytesXV => (int)((SetDstOriginBytesX >> 0) & 0xFFFFF);
|
|
public uint SetDstOriginSamplesY;
|
|
public int SetDstOriginSamplesYV => (int)((SetDstOriginSamplesY >> 0) & 0xFFFF);
|
|
public uint LaunchDma;
|
|
public LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)((LaunchDma >> 0) & 0x1);
|
|
public LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3);
|
|
public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3);
|
|
public LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1);
|
|
public bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0;
|
|
public LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7);
|
|
public LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3);
|
|
public bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0;
|
|
public uint LoadInlineData;
|
|
public fixed uint Reserved1B8[9];
|
|
public uint SetI2mSemaphoreA;
|
|
public int SetI2mSemaphoreAOffsetUpper => (int)((SetI2mSemaphoreA >> 0) & 0xFF);
|
|
public uint SetI2mSemaphoreB;
|
|
public uint SetI2mSemaphoreC;
|
|
public fixed uint Reserved1E8[2];
|
|
public uint SetI2mSpareNoop00;
|
|
public uint SetI2mSpareNoop01;
|
|
public uint SetI2mSpareNoop02;
|
|
public uint SetI2mSpareNoop03;
|
|
public uint SetValidSpanOverflowAreaA;
|
|
public int SetValidSpanOverflowAreaAAddressUpper => (int)((SetValidSpanOverflowAreaA >> 0) & 0xFF);
|
|
public uint SetValidSpanOverflowAreaB;
|
|
public uint SetValidSpanOverflowAreaC;
|
|
public uint SetCoalesceWaitingPeriodUnit;
|
|
public uint PerfmonTransfer;
|
|
public uint SetShaderSharedMemoryWindow;
|
|
public uint SetSelectMaxwellTextureHeaders;
|
|
public bool SetSelectMaxwellTextureHeadersV => (SetSelectMaxwellTextureHeaders & 0x1) != 0;
|
|
public uint InvalidateShaderCaches;
|
|
public bool InvalidateShaderCachesInstruction => (InvalidateShaderCaches & 0x1) != 0;
|
|
public bool InvalidateShaderCachesData => (InvalidateShaderCaches & 0x10) != 0;
|
|
public bool InvalidateShaderCachesConstant => (InvalidateShaderCaches & 0x1000) != 0;
|
|
public bool InvalidateShaderCachesLocks => (InvalidateShaderCaches & 0x2) != 0;
|
|
public bool InvalidateShaderCachesFlushData => (InvalidateShaderCaches & 0x4) != 0;
|
|
public uint SetReservedSwMethod00;
|
|
public uint SetReservedSwMethod01;
|
|
public uint SetReservedSwMethod02;
|
|
public uint SetReservedSwMethod03;
|
|
public uint SetReservedSwMethod04;
|
|
public uint SetReservedSwMethod05;
|
|
public uint SetReservedSwMethod06;
|
|
public uint SetReservedSwMethod07;
|
|
public uint SetCwdControl;
|
|
public SetCwdControlSmSelection SetCwdControlSmSelection => (SetCwdControlSmSelection)((SetCwdControl >> 0) & 0x1);
|
|
public uint InvalidateTextureHeaderCacheNoWfi;
|
|
public InvalidateCacheLines InvalidateTextureHeaderCacheNoWfiLines => (InvalidateCacheLines)((InvalidateTextureHeaderCacheNoWfi >> 0) & 0x1);
|
|
public int InvalidateTextureHeaderCacheNoWfiTag => (int)((InvalidateTextureHeaderCacheNoWfi >> 4) & 0x3FFFFF);
|
|
public uint SetCwdRefCounter;
|
|
public int SetCwdRefCounterSelect => (int)((SetCwdRefCounter >> 0) & 0x3F);
|
|
public int SetCwdRefCounterValue => (int)((SetCwdRefCounter >> 8) & 0xFFFF);
|
|
public uint SetReservedSwMethod08;
|
|
public uint SetReservedSwMethod09;
|
|
public uint SetReservedSwMethod10;
|
|
public uint SetReservedSwMethod11;
|
|
public uint SetReservedSwMethod12;
|
|
public uint SetReservedSwMethod13;
|
|
public uint SetReservedSwMethod14;
|
|
public uint SetReservedSwMethod15;
|
|
public uint SetGwcScgType;
|
|
public SetGwcScgTypeScgType SetGwcScgTypeScgType => (SetGwcScgTypeScgType)((SetGwcScgType >> 0) & 0x1);
|
|
public uint SetScgControl;
|
|
public int SetScgControlCompute1MaxSmCount => (int)((SetScgControl >> 0) & 0x1FF);
|
|
public uint InvalidateConstantBufferCacheA;
|
|
public int InvalidateConstantBufferCacheAAddressUpper => (int)((InvalidateConstantBufferCacheA >> 0) & 0xFF);
|
|
public uint InvalidateConstantBufferCacheB;
|
|
public uint InvalidateConstantBufferCacheC;
|
|
public int InvalidateConstantBufferCacheCByteCount => (int)((InvalidateConstantBufferCacheC >> 0) & 0x1FFFF);
|
|
public bool InvalidateConstantBufferCacheCThruL2 => (InvalidateConstantBufferCacheC & 0x80000000) != 0;
|
|
public uint SetComputeClassVersion;
|
|
public int SetComputeClassVersionCurrent => (int)((SetComputeClassVersion >> 0) & 0xFFFF);
|
|
public int SetComputeClassVersionOldestSupported => (int)((SetComputeClassVersion >> 16) & 0xFFFF);
|
|
public uint CheckComputeClassVersion;
|
|
public int CheckComputeClassVersionCurrent => (int)((CheckComputeClassVersion >> 0) & 0xFFFF);
|
|
public int CheckComputeClassVersionOldestSupported => (int)((CheckComputeClassVersion >> 16) & 0xFFFF);
|
|
public uint SetQmdVersion;
|
|
public int SetQmdVersionCurrent => (int)((SetQmdVersion >> 0) & 0xFFFF);
|
|
public int SetQmdVersionOldestSupported => (int)((SetQmdVersion >> 16) & 0xFFFF);
|
|
public uint SetWfiConfig;
|
|
public bool SetWfiConfigEnableScgTypeWfi => (SetWfiConfig & 0x1) != 0;
|
|
public uint CheckQmdVersion;
|
|
public int CheckQmdVersionCurrent => (int)((CheckQmdVersion >> 0) & 0xFFFF);
|
|
public int CheckQmdVersionOldestSupported => (int)((CheckQmdVersion >> 16) & 0xFFFF);
|
|
public uint WaitForIdleScgType;
|
|
public uint InvalidateSkedCaches;
|
|
public bool InvalidateSkedCachesV => (InvalidateSkedCaches & 0x1) != 0;
|
|
public uint SetScgRenderEnableControl;
|
|
public bool SetScgRenderEnableControlCompute1UsesRenderEnable => (SetScgRenderEnableControl & 0x1) != 0;
|
|
public fixed uint Reserved2A0[4];
|
|
public uint SetCwdSlotCount;
|
|
public int SetCwdSlotCountV => (int)((SetCwdSlotCount >> 0) & 0xFF);
|
|
public uint SendPcasA;
|
|
public uint SendPcasB;
|
|
public int SendPcasBFrom => (int)((SendPcasB >> 0) & 0xFFFFFF);
|
|
public int SendPcasBDelta => (int)((SendPcasB >> 24) & 0xFF);
|
|
public uint SendSignalingPcasB;
|
|
public bool SendSignalingPcasBInvalidate => (SendSignalingPcasB & 0x1) != 0;
|
|
public bool SendSignalingPcasBSchedule => (SendSignalingPcasB & 0x2) != 0;
|
|
public fixed uint Reserved2C0[9];
|
|
public uint SetShaderLocalMemoryNonThrottledA;
|
|
public int SetShaderLocalMemoryNonThrottledASizeUpper => (int)((SetShaderLocalMemoryNonThrottledA >> 0) & 0xFF);
|
|
public uint SetShaderLocalMemoryNonThrottledB;
|
|
public uint SetShaderLocalMemoryNonThrottledC;
|
|
public int SetShaderLocalMemoryNonThrottledCMaxSmCount => (int)((SetShaderLocalMemoryNonThrottledC >> 0) & 0x1FF);
|
|
public uint SetShaderLocalMemoryThrottledA;
|
|
public int SetShaderLocalMemoryThrottledASizeUpper => (int)((SetShaderLocalMemoryThrottledA >> 0) & 0xFF);
|
|
public uint SetShaderLocalMemoryThrottledB;
|
|
public uint SetShaderLocalMemoryThrottledC;
|
|
public int SetShaderLocalMemoryThrottledCMaxSmCount => (int)((SetShaderLocalMemoryThrottledC >> 0) & 0x1FF);
|
|
public fixed uint Reserved2FC[5];
|
|
public uint SetSpaVersion;
|
|
public int SetSpaVersionMinor => (int)((SetSpaVersion >> 0) & 0xFF);
|
|
public int SetSpaVersionMajor => (int)((SetSpaVersion >> 8) & 0xFF);
|
|
public fixed uint Reserved314[123];
|
|
public uint SetFalcon00;
|
|
public uint SetFalcon01;
|
|
public uint SetFalcon02;
|
|
public uint SetFalcon03;
|
|
public uint SetFalcon04;
|
|
public uint SetFalcon05;
|
|
public uint SetFalcon06;
|
|
public uint SetFalcon07;
|
|
public uint SetFalcon08;
|
|
public uint SetFalcon09;
|
|
public uint SetFalcon10;
|
|
public uint SetFalcon11;
|
|
public uint SetFalcon12;
|
|
public uint SetFalcon13;
|
|
public uint SetFalcon14;
|
|
public uint SetFalcon15;
|
|
public uint SetFalcon16;
|
|
public uint SetFalcon17;
|
|
public uint SetFalcon18;
|
|
public uint SetFalcon19;
|
|
public uint SetFalcon20;
|
|
public uint SetFalcon21;
|
|
public uint SetFalcon22;
|
|
public uint SetFalcon23;
|
|
public uint SetFalcon24;
|
|
public uint SetFalcon25;
|
|
public uint SetFalcon26;
|
|
public uint SetFalcon27;
|
|
public uint SetFalcon28;
|
|
public uint SetFalcon29;
|
|
public uint SetFalcon30;
|
|
public uint SetFalcon31;
|
|
public fixed uint Reserved580[127];
|
|
public uint SetShaderLocalMemoryWindow;
|
|
public fixed uint Reserved780[4];
|
|
public uint SetShaderLocalMemoryA;
|
|
public int SetShaderLocalMemoryAAddressUpper => (int)((SetShaderLocalMemoryA >> 0) & 0xFF);
|
|
public uint SetShaderLocalMemoryB;
|
|
public fixed uint Reserved798[383];
|
|
public uint SetShaderCacheControl;
|
|
public bool SetShaderCacheControlIcachePrefetchEnable => (SetShaderCacheControl & 0x1) != 0;
|
|
public fixed uint ReservedD98[19];
|
|
public uint SetSmTimeoutInterval;
|
|
public int SetSmTimeoutIntervalCounterBit => (int)((SetSmTimeoutInterval >> 0) & 0x3F);
|
|
public fixed uint ReservedDE8[87];
|
|
public uint SetSpareNoop12;
|
|
public uint SetSpareNoop13;
|
|
public uint SetSpareNoop14;
|
|
public uint SetSpareNoop15;
|
|
public fixed uint ReservedF54[59];
|
|
public uint SetSpareNoop00;
|
|
public uint SetSpareNoop01;
|
|
public uint SetSpareNoop02;
|
|
public uint SetSpareNoop03;
|
|
public uint SetSpareNoop04;
|
|
public uint SetSpareNoop05;
|
|
public uint SetSpareNoop06;
|
|
public uint SetSpareNoop07;
|
|
public uint SetSpareNoop08;
|
|
public uint SetSpareNoop09;
|
|
public uint SetSpareNoop10;
|
|
public uint SetSpareNoop11;
|
|
public fixed uint Reserved1070[103];
|
|
public uint InvalidateSamplerCacheAll;
|
|
public bool InvalidateSamplerCacheAllV => (InvalidateSamplerCacheAll & 0x1) != 0;
|
|
public uint InvalidateTextureHeaderCacheAll;
|
|
public bool InvalidateTextureHeaderCacheAllV => (InvalidateTextureHeaderCacheAll & 0x1) != 0;
|
|
public fixed uint Reserved1214[29];
|
|
public uint InvalidateTextureDataCacheNoWfi;
|
|
public InvalidateCacheLines InvalidateTextureDataCacheNoWfiLines => (InvalidateCacheLines)((InvalidateTextureDataCacheNoWfi >> 0) & 0x1);
|
|
public int InvalidateTextureDataCacheNoWfiTag => (int)((InvalidateTextureDataCacheNoWfi >> 4) & 0x3FFFFF);
|
|
public fixed uint Reserved128C[7];
|
|
public uint ActivatePerfSettingsForComputeContext;
|
|
public bool ActivatePerfSettingsForComputeContextAll => (ActivatePerfSettingsForComputeContext & 0x1) != 0;
|
|
public fixed uint Reserved12AC[33];
|
|
public uint InvalidateSamplerCache;
|
|
public InvalidateCacheLines InvalidateSamplerCacheLines => (InvalidateCacheLines)((InvalidateSamplerCache >> 0) & 0x1);
|
|
public int InvalidateSamplerCacheTag => (int)((InvalidateSamplerCache >> 4) & 0x3FFFFF);
|
|
public uint InvalidateTextureHeaderCache;
|
|
public InvalidateCacheLines InvalidateTextureHeaderCacheLines => (InvalidateCacheLines)((InvalidateTextureHeaderCache >> 0) & 0x1);
|
|
public int InvalidateTextureHeaderCacheTag => (int)((InvalidateTextureHeaderCache >> 4) & 0x3FFFFF);
|
|
public uint InvalidateTextureDataCache;
|
|
public InvalidateCacheLines InvalidateTextureDataCacheLines => (InvalidateCacheLines)((InvalidateTextureDataCache >> 0) & 0x1);
|
|
public int InvalidateTextureDataCacheTag => (int)((InvalidateTextureDataCache >> 4) & 0x3FFFFF);
|
|
public fixed uint Reserved133C[58];
|
|
public uint InvalidateSamplerCacheNoWfi;
|
|
public InvalidateCacheLines InvalidateSamplerCacheNoWfiLines => (InvalidateCacheLines)((InvalidateSamplerCacheNoWfi >> 0) & 0x1);
|
|
public int InvalidateSamplerCacheNoWfiTag => (int)((InvalidateSamplerCacheNoWfi >> 4) & 0x3FFFFF);
|
|
public fixed uint Reserved1428[64];
|
|
public uint SetShaderExceptions;
|
|
public bool SetShaderExceptionsEnable => (SetShaderExceptions & 0x1) != 0;
|
|
public fixed uint Reserved152C[9];
|
|
public uint SetRenderEnableA;
|
|
public int SetRenderEnableAOffsetUpper => (int)((SetRenderEnableA >> 0) & 0xFF);
|
|
public uint SetRenderEnableB;
|
|
public uint SetRenderEnableC;
|
|
public int SetRenderEnableCMode => (int)((SetRenderEnableC >> 0) & 0x7);
|
|
public uint SetTexSamplerPoolA;
|
|
public int SetTexSamplerPoolAOffsetUpper => (int)((SetTexSamplerPoolA >> 0) & 0xFF);
|
|
public uint SetTexSamplerPoolB;
|
|
public uint SetTexSamplerPoolC;
|
|
public int SetTexSamplerPoolCMaximumIndex => (int)((SetTexSamplerPoolC >> 0) & 0xFFFFF);
|
|
public fixed uint Reserved1568[3];
|
|
public uint SetTexHeaderPoolA;
|
|
public int SetTexHeaderPoolAOffsetUpper => (int)((SetTexHeaderPoolA >> 0) & 0xFF);
|
|
public uint SetTexHeaderPoolB;
|
|
public uint SetTexHeaderPoolC;
|
|
public int SetTexHeaderPoolCMaximumIndex => (int)((SetTexHeaderPoolC >> 0) & 0x3FFFFF);
|
|
public fixed uint Reserved1580[34];
|
|
public uint SetProgramRegionA;
|
|
public int SetProgramRegionAAddressUpper => (int)((SetProgramRegionA >> 0) & 0xFF);
|
|
public uint SetProgramRegionB;
|
|
public fixed uint Reserved1610[34];
|
|
public uint InvalidateShaderCachesNoWfi;
|
|
public bool InvalidateShaderCachesNoWfiInstruction => (InvalidateShaderCachesNoWfi & 0x1) != 0;
|
|
public bool InvalidateShaderCachesNoWfiGlobalData => (InvalidateShaderCachesNoWfi & 0x10) != 0;
|
|
public bool InvalidateShaderCachesNoWfiConstant => (InvalidateShaderCachesNoWfi & 0x1000) != 0;
|
|
public fixed uint Reserved169C[170];
|
|
public uint SetRenderEnableOverride;
|
|
public SetRenderEnableOverrideMode SetRenderEnableOverrideMode => (SetRenderEnableOverrideMode)((SetRenderEnableOverride >> 0) & 0x3);
|
|
public fixed uint Reserved1948[57];
|
|
public uint PipeNop;
|
|
public uint SetSpare00;
|
|
public uint SetSpare01;
|
|
public uint SetSpare02;
|
|
public uint SetSpare03;
|
|
public fixed uint Reserved1A40[48];
|
|
public uint SetReportSemaphoreA;
|
|
public int SetReportSemaphoreAOffsetUpper => (int)((SetReportSemaphoreA >> 0) & 0xFF);
|
|
public uint SetReportSemaphoreB;
|
|
public uint SetReportSemaphoreC;
|
|
public uint SetReportSemaphoreD;
|
|
public SetReportSemaphoreDOperation SetReportSemaphoreDOperation => (SetReportSemaphoreDOperation)((SetReportSemaphoreD >> 0) & 0x3);
|
|
public bool SetReportSemaphoreDAwakenEnable => (SetReportSemaphoreD & 0x100000) != 0;
|
|
public SetReportSemaphoreDStructureSize SetReportSemaphoreDStructureSize => (SetReportSemaphoreDStructureSize)((SetReportSemaphoreD >> 28) & 0x1);
|
|
public bool SetReportSemaphoreDFlushDisable => (SetReportSemaphoreD & 0x4) != 0;
|
|
public bool SetReportSemaphoreDReductionEnable => (SetReportSemaphoreD & 0x8) != 0;
|
|
public SetReportSemaphoreDReductionOp SetReportSemaphoreDReductionOp => (SetReportSemaphoreDReductionOp)((SetReportSemaphoreD >> 9) & 0x7);
|
|
public SetReportSemaphoreDReductionFormat SetReportSemaphoreDReductionFormat => (SetReportSemaphoreDReductionFormat)((SetReportSemaphoreD >> 17) & 0x3);
|
|
public fixed uint Reserved1B10[702];
|
|
public uint SetBindlessTexture;
|
|
public int SetBindlessTextureConstantBufferSlotSelect => (int)((SetBindlessTexture >> 0) & 0x7);
|
|
public uint SetTrapHandler;
|
|
public fixed uint Reserved2610[843];
|
|
public Array8<uint> SetShaderPerformanceCounterValueUpper;
|
|
public Array8<uint> SetShaderPerformanceCounterValue;
|
|
public Array8<uint> SetShaderPerformanceCounterEvent;
|
|
public int SetShaderPerformanceCounterEventEvent(int i) => (int)((SetShaderPerformanceCounterEvent[i] >> 0) & 0xFF);
|
|
public Array8<uint> SetShaderPerformanceCounterControlA;
|
|
public int SetShaderPerformanceCounterControlAEvent0(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 0) & 0x3);
|
|
public int SetShaderPerformanceCounterControlABitSelect0(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 2) & 0x7);
|
|
public int SetShaderPerformanceCounterControlAEvent1(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 5) & 0x3);
|
|
public int SetShaderPerformanceCounterControlABitSelect1(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 7) & 0x7);
|
|
public int SetShaderPerformanceCounterControlAEvent2(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 10) & 0x3);
|
|
public int SetShaderPerformanceCounterControlABitSelect2(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 12) & 0x7);
|
|
public int SetShaderPerformanceCounterControlAEvent3(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 15) & 0x3);
|
|
public int SetShaderPerformanceCounterControlABitSelect3(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 17) & 0x7);
|
|
public int SetShaderPerformanceCounterControlAEvent4(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 20) & 0x3);
|
|
public int SetShaderPerformanceCounterControlABitSelect4(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 22) & 0x7);
|
|
public int SetShaderPerformanceCounterControlAEvent5(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 25) & 0x3);
|
|
public int SetShaderPerformanceCounterControlABitSelect5(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 27) & 0x7);
|
|
public int SetShaderPerformanceCounterControlASpare(int i) => (int)((SetShaderPerformanceCounterControlA[i] >> 30) & 0x3);
|
|
public Array8<uint> SetShaderPerformanceCounterControlB;
|
|
public bool SetShaderPerformanceCounterControlBEdge(int i) => (SetShaderPerformanceCounterControlB[i] & 0x1) != 0;
|
|
public int SetShaderPerformanceCounterControlBMode(int i) => (int)((SetShaderPerformanceCounterControlB[i] >> 1) & 0x3);
|
|
public bool SetShaderPerformanceCounterControlBWindowed(int i) => (SetShaderPerformanceCounterControlB[i] & 0x8) != 0;
|
|
public int SetShaderPerformanceCounterControlBFunc(int i) => (int)((SetShaderPerformanceCounterControlB[i] >> 4) & 0xFFFF);
|
|
public uint SetShaderPerformanceCounterTrapControl;
|
|
public int SetShaderPerformanceCounterTrapControlMask => (int)((SetShaderPerformanceCounterTrapControl >> 0) & 0xFF);
|
|
public uint StartShaderPerformanceCounter;
|
|
public int StartShaderPerformanceCounterCounterMask => (int)((StartShaderPerformanceCounter >> 0) & 0xFF);
|
|
public uint StopShaderPerformanceCounter;
|
|
public int StopShaderPerformanceCounterCounterMask => (int)((StopShaderPerformanceCounter >> 0) & 0xFF);
|
|
public fixed uint Reserved33E8[6];
|
|
public MmeShadowScratch SetMmeShadowScratch;
|
|
#pragma warning restore CS0649
|
|
}
|
|
}
|