mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-04 23:42:10 +01:00
edf7e628ca
* Use method overloads that support trimming. Mark some types to be trimming friendly * Use generic version of marshalling method |
||
---|---|---|
.. | ||
Compute | ||
Dma | ||
GPFifo | ||
InlineToMemory | ||
MME | ||
Threed | ||
Twod | ||
Types | ||
ConditionalRenderEnabled.cs | ||
DeviceStateWithShadow.cs | ||
MmeShadowScratch.cs | ||
SetMmeShadowRamControlMode.cs | ||
ShaderTexture.cs |