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* Add EntryTable<TEntry> * Add on translation call counting * Add Counter * Add PPTC support * Make Counter a generic & use a 32-bit counter instead * Return false on overflow * Set PPTC version * Print more information about the rejit queue * Make Counter<T> disposable * Remove Block.TailCall since it is not used anymore * Apply suggestions from code review Address gdkchan's feedback Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Fix more stale docs * Remove rejit requests queue logging * Make Counter<T> finalizable Most certainly quite an odd use case. * Make EntryTable<T>.TryAllocate set entry to default * Re-trigger CI * Dispose Counters before they hit the finalizer queue * Re-trigger CI Just for good measure... * Make EntryTable<T> expandable * EntryTable is now expandable instead of being a fixed slab. * Remove EntryTable<T>.TryAllocate * Remove Counter<T>.TryCreate Address LDj3SNuD's feedback * Apply suggestions from code review Address LDj3SNuD's feedback Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com> * Remove useless return * POH approach, but the sequel * Revert "POH approach, but the sequel" This reverts commit 5f5abaa24735726ff2db367dc74f98055d4f4cba. The sequel got shelved * Add extra documentation Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: LDj3SNuD <35856442+LDj3SNuD@users.noreply.github.com> |
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BitMap.cs | ||
BitMapPool.cs | ||
BitUtils.cs | ||
Counter.cs | ||
EntryTable.cs | ||
EnumUtils.cs | ||
SortedIntegerList.cs | ||
ThreadStaticPool.cs | ||
ThreadStaticPoolEnums.cs |