mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-26 22:06:45 +01:00
4d02a2d2c0
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
63 lines
2.1 KiB
C#
63 lines
2.1 KiB
C#
using System;
|
|
using System.Reflection;
|
|
|
|
namespace Ryujinx.Graphics.Device
|
|
{
|
|
static class SizeCalculator
|
|
{
|
|
public static int SizeOf(Type type)
|
|
{
|
|
// Is type a enum type?
|
|
if (type.IsEnum)
|
|
{
|
|
type = type.GetEnumUnderlyingType();
|
|
}
|
|
|
|
// Is type a pointer type?
|
|
if (type.IsPointer || type == typeof(IntPtr) || type == typeof(UIntPtr))
|
|
{
|
|
return IntPtr.Size;
|
|
}
|
|
|
|
// Is type a struct type?
|
|
if (type.IsValueType && !type.IsPrimitive)
|
|
{
|
|
// Check if the struct has a explicit size, if so, return that.
|
|
if (type.StructLayoutAttribute.Size != 0)
|
|
{
|
|
return type.StructLayoutAttribute.Size;
|
|
}
|
|
|
|
// Otherwise we calculate the sum of the sizes of all fields.
|
|
int size = 0;
|
|
var fields = type.GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
|
|
|
|
for (int fieldIndex = 0; fieldIndex < fields.Length; fieldIndex++)
|
|
{
|
|
size += SizeOf(fields[fieldIndex].FieldType);
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
// Primitive types.
|
|
return (Type.GetTypeCode(type)) switch
|
|
{
|
|
TypeCode.SByte => sizeof(sbyte),
|
|
TypeCode.Byte => sizeof(byte),
|
|
TypeCode.Int16 => sizeof(short),
|
|
TypeCode.UInt16 => sizeof(ushort),
|
|
TypeCode.Int32 => sizeof(int),
|
|
TypeCode.UInt32 => sizeof(uint),
|
|
TypeCode.Int64 => sizeof(long),
|
|
TypeCode.UInt64 => sizeof(ulong),
|
|
TypeCode.Char => sizeof(char),
|
|
TypeCode.Single => sizeof(float),
|
|
TypeCode.Double => sizeof(double),
|
|
TypeCode.Decimal => sizeof(decimal),
|
|
TypeCode.Boolean => sizeof(bool),
|
|
_ => throw new ArgumentException($"Length for type \"{type.Name}\" is unknown.")
|
|
};
|
|
}
|
|
}
|
|
}
|