mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-27 20:19:10 +01:00
d254548548
* change hid sharedmem writing to use structures
42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
namespace Ryujinx.HLE.Input
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{
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public class ProController : BaseController
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{
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private bool _wired = false;
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private NpadColor _bodyColor;
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private NpadColor _buttonColor;
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public ProController(Switch device,
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NpadColor bodyColor,
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NpadColor buttonColor) : base(device, ControllerStatus.ProController)
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{
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_wired = true;
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_bodyColor = bodyColor;
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_buttonColor = buttonColor;
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}
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public override void Connect(ControllerId controllerId)
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{
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ControllerColorDescription singleColorDesc =
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ControllerColorDescription.ColorDescriptionColorsNonexistent;
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ControllerColorDescription splitColorDesc = 0;
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ConnectionState = ControllerConnectionState.ControllerStateConnected | ControllerConnectionState.ControllerStateWired;
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Initialize(false,
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(0, 0),
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(0, 0),
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singleColorDesc,
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splitColorDesc,
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_bodyColor,
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_buttonColor);
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base.Connect(controllerId);
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SetLayout(ControllerLayouts.ProController);
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}
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}
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}
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