mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-01 22:12:08 +01:00
7fea26e97e
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
23 lines
818 B
C#
23 lines
818 B
C#
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|
{
|
|
struct SetStorageBuffersCommand : IGALCommand, IGALCommand<SetStorageBuffersCommand>
|
|
{
|
|
public CommandType CommandType => CommandType.SetStorageBuffers;
|
|
private SpanRef<BufferAssignment> _buffers;
|
|
|
|
public void Set(SpanRef<BufferAssignment> buffers)
|
|
{
|
|
_buffers = buffers;
|
|
}
|
|
|
|
public static void Run(ref SetStorageBuffersCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
Span<BufferAssignment> buffers = command._buffers.Get(threaded);
|
|
renderer.Pipeline.SetStorageBuffers(threaded.Buffers.MapBufferRanges(buffers));
|
|
command._buffers.Dispose(threaded);
|
|
}
|
|
}
|
|
}
|