..
CodeGen
Stop identifying shader textures with handle and cbuf, use binding instead ( #5266 )
2023-07-03 14:29:27 -03:00
Decoders
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
Instructions
Stop identifying shader textures with handle and cbuf, use binding instead ( #5266 )
2023-07-03 14:29:27 -03:00
IntermediateRepresentation
Stop identifying shader textures with handle and cbuf, use binding instead ( #5266 )
2023-07-03 14:29:27 -03:00
StructuredIr
Stop identifying shader textures with handle and cbuf, use binding instead ( #5266 )
2023-07-03 14:29:27 -03:00
Translation
Stop identifying shader textures with handle and cbuf, use binding instead ( #5266 )
2023-07-03 14:29:27 -03:00
AlphaTestOp.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
AttributeType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
BufferDescriptor.cs
Stop identifying shader textures with handle and cbuf, use binding instead ( #5266 )
2023-07-03 14:29:27 -03:00
BufferUsageFlags.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
Constants.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
IGpuAccessor.cs
Implement transform feedback emulation for hardware without native support ( #5080 )
2023-06-10 18:31:38 -03:00
InputTopology.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
OutputTopology.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
Ryujinx.Graphics.Shader.csproj
Implement Load/Store Local/Shared and Atomic shared using new instructions ( #5241 )
2023-06-15 17:31:53 -03:00
SamplerType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
ShaderIdentification.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
ShaderProgram.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
ShaderProgramInfo.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
ShaderStage.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
SupportBuffer.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TessPatchType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TessSpacing.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TextureDescriptor.cs
Stop identifying shader textures with handle and cbuf, use binding instead ( #5266 )
2023-07-03 14:29:27 -03:00
TextureFormat.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TextureHandle.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00
TextureUsageFlags.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues ( #5373 )
2023-06-28 08:59:13 +02:00