mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-26 03:31:56 +01:00
c86aacde76
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
18 lines
No EOL
464 B
C#
18 lines
No EOL
464 B
C#
namespace Ryujinx.Graphics
|
|
{
|
|
struct ChCommand
|
|
{
|
|
public ChClassId ClassId { get; private set; }
|
|
|
|
public int MethodOffset { get; private set; }
|
|
|
|
public int[] Arguments { get; private set; }
|
|
|
|
public ChCommand(ChClassId ClassId, int MethodOffset, params int[] Arguments)
|
|
{
|
|
this.ClassId = ClassId;
|
|
this.MethodOffset = MethodOffset;
|
|
this.Arguments = Arguments;
|
|
}
|
|
}
|
|
} |