mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-29 15:19:48 +01:00
305f06eb71
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
58 lines
No EOL
1.4 KiB
C#
58 lines
No EOL
1.4 KiB
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Ipc
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{
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struct IpcPtrBuffDesc
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{
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public ulong Position { get; private set; }
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public uint Index { get; private set; }
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public ulong Size { get; private set; }
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public IpcPtrBuffDesc(ulong position, uint index, ulong size)
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{
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Position = position;
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Index = index;
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Size = size;
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}
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public IpcPtrBuffDesc(BinaryReader reader)
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{
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ulong word0 = reader.ReadUInt32();
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ulong word1 = reader.ReadUInt32();
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Position = word1;
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Position |= (word0 << 20) & 0x0f00000000;
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Position |= (word0 << 30) & 0x7000000000;
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Index = ((uint)word0 >> 0) & 0x03f;
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Index |= ((uint)word0 >> 3) & 0x1c0;
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Size = (ushort)(word0 >> 16);
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}
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public IpcPtrBuffDesc WithSize(ulong size)
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{
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return new IpcPtrBuffDesc(Position, Index, size);
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}
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public uint GetWord0()
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{
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uint word0;
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word0 = (uint)((Position & 0x0f00000000) >> 20);
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word0 |= (uint)((Position & 0x7000000000) >> 30);
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word0 |= (Index & 0x03f) << 0;
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word0 |= (Index & 0x1c0) << 3;
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word0 |= (uint)Size << 16;
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return word0;
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}
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public uint GetWord1()
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{
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return (uint)Position;
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}
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}
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} |