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https://github.com/GreemDev/Ryujinx
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2355c2af62
Currently in `MenuMainBarView.axaml` we list all available languages and hardcode the language name with the language key. It's a bit bad beause if we want to add a new language, we have to edit the `csproj` and the `axaml` with the translated language name and the language code. I've put all translations in their respective locale files, add code into `MainMenuBarView` constructor to generate the menu automatically. Now we just have to edit the `csproj` if we want to add a new language. |
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.. | ||
Collections | ||
Configuration | ||
Extensions | ||
GraphicsDriver | ||
Logging | ||
Memory | ||
Pools | ||
SystemInfo | ||
SystemInterop | ||
Utilities | ||
AsyncWorkQueue.cs | ||
Hash128.cs | ||
PerformanceCounter.cs | ||
ReactiveObject.cs | ||
ReferenceEqualityComparer.cs | ||
ReleaseInformation.cs | ||
Ryujinx.Common.csproj | ||
XXHash128.cs |