mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-28 22:59:46 +01:00
c2c765b30f
This commit implements the argv config key in Ryujinx (by creating a temporary copy of the homebrew executable in the sdmc VFS) to make it possible to load libnx's "romfs" files. This commit also call Os.Dispose in Ns.OnFinish to dispose all resources when exiting
77 lines
2.3 KiB
C#
77 lines
2.3 KiB
C#
using ChocolArm64.Memory;
|
|
using System.Text;
|
|
|
|
namespace Ryujinx.HLE.OsHle
|
|
{
|
|
static class Homebrew
|
|
{
|
|
public const string TemporaryNroSuffix = ".ryu_tmp.nro";
|
|
|
|
//http://switchbrew.org/index.php?title=Homebrew_ABI
|
|
public static void WriteHbAbiData(AMemory Memory, long Position, int MainThreadHandle, string SwitchPath)
|
|
{
|
|
Memory.Manager.Map(Position, AMemoryMgr.PageSize, (int)MemoryType.Normal, AMemoryPerm.RW);
|
|
|
|
//MainThreadHandle
|
|
WriteConfigEntry(Memory, ref Position, 1, 0, MainThreadHandle);
|
|
|
|
//NextLoadPath
|
|
WriteConfigEntry(Memory, ref Position, 2, 0, Position + 0x200, Position + 0x400);
|
|
|
|
// Argv
|
|
long ArgvPosition = Position + 0xC00;
|
|
WriteConfigEntry(Memory, ref Position, 5, 0, 0, ArgvPosition);
|
|
Memory.WriteBytes(ArgvPosition, Encoding.ASCII.GetBytes(SwitchPath + "\0"));
|
|
|
|
//AppletType
|
|
WriteConfigEntry(Memory, ref Position, 7);
|
|
|
|
//EndOfList
|
|
WriteConfigEntry(Memory, ref Position, 0);
|
|
}
|
|
|
|
private static void WriteConfigEntry(
|
|
AMemory Memory,
|
|
ref long Position,
|
|
int Key,
|
|
int Flags = 0,
|
|
long Value0 = 0,
|
|
long Value1 = 0)
|
|
{
|
|
Memory.WriteInt32(Position + 0x00, Key);
|
|
Memory.WriteInt32(Position + 0x04, Flags);
|
|
Memory.WriteInt64(Position + 0x08, Value0);
|
|
Memory.WriteInt64(Position + 0x10, Value1);
|
|
|
|
Position += 0x18;
|
|
}
|
|
|
|
public static string ReadHbAbiNextLoadPath(AMemory Memory, long Position)
|
|
{
|
|
string FileName = null;
|
|
|
|
while (true)
|
|
{
|
|
long Key = Memory.ReadInt64(Position);
|
|
|
|
if (Key == 2)
|
|
{
|
|
long Value0 = Memory.ReadInt64(Position + 0x08);
|
|
long Value1 = Memory.ReadInt64(Position + 0x10);
|
|
|
|
FileName = AMemoryHelper.ReadAsciiString(Memory, Value0, Value1 - Value0);
|
|
|
|
break;
|
|
}
|
|
else if (Key == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
Position += 0x18;
|
|
}
|
|
|
|
return FileName;
|
|
}
|
|
}
|
|
}
|