mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-12-15 00:20:39 +01:00
9dfe81770a
* Change AggregateType to include vector type counts * Replace VariableType uses with AggregateType and delete VariableType * Support new local vector types on SPIR-V and GLSL * Start using vector outputs for texture operations * Use vectors on more texture operations * Use vector output for ImageLoad operations * Replace all uses of single destination texture constructors with multi destination ones * Update textureGatherOffsets replacement to split vector operations * Shader cache version bump Co-authored-by: Ac_K <Acoustik666@gmail.com>
104 lines
No EOL
2.9 KiB
C#
104 lines
No EOL
2.9 KiB
C#
using Ryujinx.Graphics.Shader.Translation;
|
|
using System;
|
|
using System.Globalization;
|
|
|
|
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|
{
|
|
static class NumberFormatter
|
|
{
|
|
private const int MaxDecimal = 256;
|
|
|
|
public static bool TryFormat(int value, AggregateType dstType, out string formatted)
|
|
{
|
|
if (dstType == AggregateType.FP32)
|
|
{
|
|
return TryFormatFloat(BitConverter.Int32BitsToSingle(value), out formatted);
|
|
}
|
|
else if (dstType == AggregateType.S32)
|
|
{
|
|
formatted = FormatInt(value);
|
|
}
|
|
else if (dstType == AggregateType.U32)
|
|
{
|
|
formatted = FormatUint((uint)value);
|
|
}
|
|
else if (dstType == AggregateType.Bool)
|
|
{
|
|
formatted = value != 0 ? "true" : "false";
|
|
}
|
|
else
|
|
{
|
|
throw new ArgumentException($"Invalid variable type \"{dstType}\".");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public static string FormatFloat(float value)
|
|
{
|
|
if (!TryFormatFloat(value, out string formatted))
|
|
{
|
|
throw new ArgumentException("Failed to convert float value to string.");
|
|
}
|
|
|
|
return formatted;
|
|
}
|
|
|
|
public static bool TryFormatFloat(float value, out string formatted)
|
|
{
|
|
if (float.IsNaN(value) || float.IsInfinity(value))
|
|
{
|
|
formatted = null;
|
|
|
|
return false;
|
|
}
|
|
|
|
formatted = value.ToString("G9", CultureInfo.InvariantCulture);
|
|
|
|
if (!(formatted.Contains('.') ||
|
|
formatted.Contains('e') ||
|
|
formatted.Contains('E')))
|
|
{
|
|
formatted += ".0";
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public static string FormatInt(int value, AggregateType dstType)
|
|
{
|
|
if (dstType == AggregateType.S32)
|
|
{
|
|
return FormatInt(value);
|
|
}
|
|
else if (dstType == AggregateType.U32)
|
|
{
|
|
return FormatUint((uint)value);
|
|
}
|
|
else
|
|
{
|
|
throw new ArgumentException($"Invalid variable type \"{dstType}\".");
|
|
}
|
|
}
|
|
|
|
public static string FormatInt(int value)
|
|
{
|
|
if (value <= MaxDecimal && value >= -MaxDecimal)
|
|
{
|
|
return value.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
|
|
return "0x" + value.ToString("X", CultureInfo.InvariantCulture);
|
|
}
|
|
|
|
public static string FormatUint(uint value)
|
|
{
|
|
if (value <= MaxDecimal && value >= 0)
|
|
{
|
|
return value.ToString(CultureInfo.InvariantCulture) + "u";
|
|
}
|
|
|
|
return "0x" + value.ToString("X", CultureInfo.InvariantCulture) + "u";
|
|
}
|
|
}
|
|
} |