mirror of
https://github.com/GreemDev/Ryujinx
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fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
50 lines
No EOL
1,003 B
C#
50 lines
No EOL
1,003 B
C#
using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Kernel
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{
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class KSlabHeap
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{
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private LinkedList<ulong> _items;
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public KSlabHeap(ulong pa, ulong itemSize, ulong size)
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{
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_items = new LinkedList<ulong>();
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int itemsCount = (int)(size / itemSize);
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for (int index = 0; index < itemsCount; index++)
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{
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_items.AddLast(pa);
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pa += itemSize;
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}
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}
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public bool TryGetItem(out ulong pa)
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{
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lock (_items)
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{
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if (_items.First != null)
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{
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pa = _items.First.Value;
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_items.RemoveFirst();
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return true;
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}
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}
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pa = 0;
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return false;
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}
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public void Free(ulong pa)
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{
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lock (_items)
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{
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_items.AddFirst(pa);
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}
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}
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}
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} |