mirror of
https://github.com/GreemDev/Ryujinx
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e7559f128f
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref |
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NvGpuASAllocSpace.cs | ||
NvGpuASIoctl.cs | ||
NvGpuASMapBufferEx.cs | ||
NvGpuASRemap.cs | ||
NvGpuASUnmapBuffer.cs |