mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
d306115750
* Logging: Refactor log targets into Ryujinx.Common * Logger: Implement JSON Log Target * Logger: Optimize Console/File logging targets Implement a simple ObjectPool to pool up StringBuilders to avoid causing excessive GCing of gen1/2 items when large amounts of log entries are being generated. We can also pre-determine the async overflow action at initialization time, allowing for an easy optimization in the message enqueue function, avoiding a number of comparisons. * Logger: Implement LogFormatters * Config: Refactor configuration file and loading * Config: Rename to .jsonc to avoid highlighting issues in VSC and GitHub * Resolve style nits * Config: Resolve incorrect default key binding * Config: Also update key binding default in schema * Tidy up namespace imports * Config: Update CONFIG.md to reflect new Config file
48 lines
1.3 KiB
C#
48 lines
1.3 KiB
C#
using System;
|
|
using System.Collections.Concurrent;
|
|
|
|
namespace Ryujinx.Common.Logging
|
|
{
|
|
public class ConsoleLogTarget : ILogTarget
|
|
{
|
|
private static readonly ConcurrentDictionary<LogLevel, ConsoleColor> _logColors;
|
|
|
|
private readonly ILogFormatter _formatter;
|
|
|
|
static ConsoleLogTarget()
|
|
{
|
|
_logColors = new ConcurrentDictionary<LogLevel, ConsoleColor> {
|
|
[ LogLevel.Stub ] = ConsoleColor.DarkGray,
|
|
[ LogLevel.Info ] = ConsoleColor.White,
|
|
[ LogLevel.Warning ] = ConsoleColor.Yellow,
|
|
[ LogLevel.Error ] = ConsoleColor.Red
|
|
};
|
|
}
|
|
|
|
public ConsoleLogTarget()
|
|
{
|
|
_formatter = new DefaultLogFormatter();
|
|
}
|
|
|
|
public void Log(object sender, LogEventArgs args)
|
|
{
|
|
if (_logColors.TryGetValue(args.Level, out ConsoleColor color))
|
|
{
|
|
Console.ForegroundColor = color;
|
|
|
|
Console.WriteLine(_formatter.Format(args));
|
|
|
|
Console.ResetColor();
|
|
}
|
|
else
|
|
{
|
|
Console.WriteLine(_formatter.Format(args));
|
|
}
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Console.ResetColor();
|
|
}
|
|
}
|
|
}
|