mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 09:53:35 +01:00
5c1bc52409
* Refactoring of acc:u0 - Move all account things to the account service - More accurate IAccountServiceForApplication - Add helper to UInt128 * FIx my engrish * FIx my engrish #2
53 lines
No EOL
1.3 KiB
C#
53 lines
No EOL
1.3 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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namespace Ryujinx.HLE.Utilities
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{
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public struct UInt128
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{
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public long High { get; private set; }
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public long Low { get; private set; }
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public bool IsNull => (Low | High) == 0;
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public UInt128(long low, long high)
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{
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Low = low;
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High = high;
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}
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public UInt128(byte[] bytes)
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{
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Low = BitConverter.ToInt64(bytes, 0);
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High = BitConverter.ToInt64(bytes, 8);
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}
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public UInt128(string hex)
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{
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if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
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{
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throw new ArgumentException("Invalid Hex value!", nameof(hex));
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}
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Low = Convert.ToInt64(hex.Substring(16), 16);
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High = Convert.ToInt64(hex.Substring(0, 16), 16);
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}
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public void Write(BinaryWriter binaryWriter)
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{
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binaryWriter.Write(Low);
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binaryWriter.Write(High);
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}
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public override string ToString()
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{
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return High.ToString("x16") + Low.ToString("x16");
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}
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public bool IsZero()
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{
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return (Low | High) == 0;
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}
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}
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} |