mirror of
https://github.com/GreemDev/Ryujinx
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fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
34 lines
1,011 B
C#
34 lines
1,011 B
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public class BracedRangeExpression : BaseNode
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{
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private BaseNode _firstNode;
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private BaseNode _lastNode;
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private BaseNode _expression;
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public BracedRangeExpression(BaseNode firstNode, BaseNode lastNode, BaseNode expression) : base(NodeType.BracedRangeExpression)
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{
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_firstNode = firstNode;
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_lastNode = lastNode;
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_expression = expression;
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}
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public override void PrintLeft(TextWriter writer)
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{
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writer.Write("[");
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_firstNode.Print(writer);
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writer.Write(" ... ");
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_lastNode.Print(writer);
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writer.Write("]");
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if (!_expression.GetType().Equals(NodeType.BracedExpression) || !_expression.GetType().Equals(NodeType.BracedRangeExpression))
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{
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writer.Write(" = ");
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}
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_expression.Print(writer);
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}
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}
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}
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