mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-27 03:59:13 +01:00
1aba033ba7
* Fix 9.0.0 related services bindings This was wrong because of a mistake on switchbrew. * Fix wronog cmdid for ISteadyClock::GetTestOffset/SetTestOffset * Update ClockCore logics to 9.0.0 Also apply 9.0.0 permissions and comment time:u, and time:a (as those are going to be moved) * Move every clocks instances + timezone to a global manager * Start implementing time:m Also prepare the skeleton of the shared memory * Implement SystemClockContextUpdateCallback and co * Update StaticService to 9.0.0 * Update ISystemClock to 9.0.0 * Rename IStaticService and add glue's IStaticService * Implement psc's ITimeZoneService * Integrate psc layer into glue for TimeZoneService * Rename TimeZoneManagerForPsc => TimeZoneManager * Use correct TimeZoneService interface for both StaticService implementations * Accurately implement time shared memory operations * Fix two critical flaws in TimeZone logic The first one was the month range being different fron Nintendo one (0-11 instead of 1-12) The other flaw was a bad incrementation order during days & months computation. * Follow Nintendo's abort logic for TimeManager * Avoid crashing when timezone sysarchive isn't present * Update Readme * Address comments * Correctly align fields in ISystemClock * Fix code style and some typos * Improve timezone system archive warning/error messages * Rearrange using definitions in Horizon.cs * Address comments
98 lines
2.4 KiB
C#
98 lines
2.4 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.Utilities;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Time.Clock
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{
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abstract class SteadyClockCore
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{
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private UInt128 _clockSourceId;
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private bool _isRtcResetDetected;
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private bool _isInitialized;
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public SteadyClockCore()
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{
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_clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
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_isRtcResetDetected = false;
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_isInitialized = false;
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}
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public UInt128 GetClockSourceId()
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{
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return _clockSourceId;
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}
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public void SetClockSourceId(UInt128 clockSourceId)
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{
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_clockSourceId = clockSourceId;
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}
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public void SetRtcReset()
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{
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_isRtcResetDetected = true;
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}
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public virtual TimeSpanType GetTestOffset()
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{
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return new TimeSpanType(0);
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}
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public virtual void SetTestOffset(TimeSpanType testOffset) {}
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public ResultCode GetRtcValue(out ulong rtcValue)
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{
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rtcValue = 0;
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return ResultCode.NotImplemented;
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}
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public bool IsRtcResetDetected()
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{
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return _isRtcResetDetected;
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}
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public ResultCode GetSetupResultValue()
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{
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return ResultCode.Success;
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}
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public virtual TimeSpanType GetInternalOffset()
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{
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return new TimeSpanType(0);
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}
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public virtual void SetInternalOffset(TimeSpanType internalOffset) {}
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public virtual SteadyClockTimePoint GetTimePoint(KThread thread)
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{
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throw new NotImplementedException();
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}
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public virtual TimeSpanType GetCurrentRawTimePoint(KThread thread)
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{
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SteadyClockTimePoint timePoint = GetTimePoint(thread);
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return TimeSpanType.FromSeconds(timePoint.TimePoint);
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}
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public SteadyClockTimePoint GetCurrentTimePoint(KThread thread)
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{
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SteadyClockTimePoint result = GetTimePoint(thread);
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result.TimePoint += GetTestOffset().ToSeconds();
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result.TimePoint += GetInternalOffset().ToSeconds();
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return result;
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}
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public bool IsInitialized()
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{
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return _isInitialized;
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}
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public void MarkInitialized()
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{
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_isInitialized = true;
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}
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}
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}
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