mirror of
https://github.com/GreemDev/Ryujinx
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ecc64c934d
* Add `Operand.Label` support to `Assembler` This adds label support to `Assembler` and enables branch tightening when compiling with relocatables. Jump management and patching has been moved to the `Assembler`. * Move instruction table to `Assembler.Table` * Set PTC internal version * Rename `Assembler.Table` to `AssemblerTable`
104 lines
No EOL
3.6 KiB
C#
104 lines
No EOL
3.6 KiB
C#
using ARMeilleure.CodeGen.RegisterAllocators;
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using ARMeilleure.IntermediateRepresentation;
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using System.IO;
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using System.Numerics;
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namespace ARMeilleure.CodeGen.X86
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{
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class CodeGenContext
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{
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private readonly Stream _stream;
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private readonly Operand[] _blockLabels;
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public int StreamOffset => (int)_stream.Length;
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public AllocationResult AllocResult { get; }
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public Assembler Assembler { get; }
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public BasicBlock CurrBlock { get; private set; }
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public int CallArgsRegionSize { get; }
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public int XmmSaveRegionSize { get; }
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public CodeGenContext(AllocationResult allocResult, int maxCallArgs, int blocksCount, bool relocatable)
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{
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_stream = new MemoryStream();
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_blockLabels = new Operand[blocksCount];
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AllocResult = allocResult;
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Assembler = new Assembler(_stream, relocatable);
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CallArgsRegionSize = GetCallArgsRegionSize(allocResult, maxCallArgs, out int xmmSaveRegionSize);
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XmmSaveRegionSize = xmmSaveRegionSize;
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}
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private static int GetCallArgsRegionSize(AllocationResult allocResult, int maxCallArgs, out int xmmSaveRegionSize)
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{
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// We need to add 8 bytes to the total size, as the call to this function already pushed 8 bytes (the
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// return address).
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int intMask = CallingConvention.GetIntCalleeSavedRegisters() & allocResult.IntUsedRegisters;
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int vecMask = CallingConvention.GetVecCalleeSavedRegisters() & allocResult.VecUsedRegisters;
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xmmSaveRegionSize = BitOperations.PopCount((uint)vecMask) * 16;
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int calleeSaveRegionSize = BitOperations.PopCount((uint)intMask) * 8 + xmmSaveRegionSize + 8;
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int argsCount = maxCallArgs;
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if (argsCount < 0)
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{
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// When the function has no calls, argsCount is -1. In this case, we don't need to allocate the shadow
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// space.
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argsCount = 0;
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}
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else if (argsCount < 4)
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{
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// The ABI mandates that the space for at least 4 arguments is reserved on the stack (this is called
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// shadow space).
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argsCount = 4;
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}
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// TODO: Align XMM save region to 16 bytes because unwinding on Windows requires it.
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int frameSize = calleeSaveRegionSize + allocResult.SpillRegionSize;
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// TODO: Instead of always multiplying by 16 (the largest possible size of a variable, since a V128 has 16
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// bytes), we should calculate the exact size consumed by the arguments passed to the called functions on
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// the stack.
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int callArgsAndFrameSize = frameSize + argsCount * 16;
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// Ensure that the Stack Pointer will be aligned to 16 bytes.
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callArgsAndFrameSize = (callArgsAndFrameSize + 0xf) & ~0xf;
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return callArgsAndFrameSize - frameSize;
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}
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public void EnterBlock(BasicBlock block)
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{
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Assembler.MarkLabel(GetLabel(block));
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CurrBlock = block;
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}
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public void JumpTo(BasicBlock target)
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{
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Assembler.Jmp(GetLabel(target));
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}
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public void JumpTo(X86Condition condition, BasicBlock target)
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{
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Assembler.Jcc(condition, GetLabel(target));
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}
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private Operand GetLabel(BasicBlock block)
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{
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ref Operand label = ref _blockLabels[block.Index];
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if (label == default)
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{
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label = Operand.Factory.Label();
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}
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return label;
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}
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}
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} |