mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
123 lines
No EOL
2.6 KiB
C#
123 lines
No EOL
2.6 KiB
C#
using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Vulkan
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{
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class IdList<T> where T : class
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{
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private readonly List<T> _list;
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private int _freeMin;
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public IdList()
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{
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_list = new List<T>();
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_freeMin = 0;
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}
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public int Add(T value)
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{
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int id;
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int count = _list.Count;
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id = _list.IndexOf(null, _freeMin);
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if ((uint)id < (uint)count)
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{
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_list[id] = value;
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}
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else
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{
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id = count;
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_freeMin = id + 1;
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_list.Add(value);
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}
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return id + 1;
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}
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public void Remove(int id)
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{
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id--;
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int count = _list.Count;
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if ((uint)id >= (uint)count)
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{
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return;
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}
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if (id + 1 == count)
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{
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// Trim unused items.
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int removeIndex = id;
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while (removeIndex > 0 && _list[removeIndex - 1] == null)
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{
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removeIndex--;
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}
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_list.RemoveRange(removeIndex, count - removeIndex);
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if (_freeMin > removeIndex)
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{
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_freeMin = removeIndex;
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}
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}
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else
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{
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_list[id] = null;
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if (_freeMin > id)
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{
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_freeMin = id;
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}
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}
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}
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public bool TryGetValue(int id, out T value)
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{
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id--;
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try
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{
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if ((uint)id < (uint)_list.Count)
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{
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value = _list[id];
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return value != null;
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}
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else
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{
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value = null;
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return false;
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}
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}
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catch (ArgumentOutOfRangeException)
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{
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value = null;
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return false;
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}
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catch (IndexOutOfRangeException)
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{
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value = null;
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return false;
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}
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}
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public void Clear()
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{
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_list.Clear();
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_freeMin = 0;
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}
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public IEnumerator<T> GetEnumerator()
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{
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for (int i = 0; i < _list.Count; i++)
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{
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if (_list[i] != null)
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{
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yield return _list[i];
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}
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}
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}
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}
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} |