mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-22 17:56:59 +01:00
98c6ceede5
* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines
91 lines
No EOL
2.5 KiB
C#
91 lines
No EOL
2.5 KiB
C#
namespace Ryujinx.Audio.Adpcm
|
|
{
|
|
public static class AdpcmDecoder
|
|
{
|
|
private const int SamplesPerFrame = 14;
|
|
private const int BytesPerFrame = 8;
|
|
|
|
public static int[] Decode(byte[] Buffer, AdpcmDecoderContext Context)
|
|
{
|
|
int Samples = GetSamplesCountFromSize(Buffer.Length);
|
|
|
|
int[] Pcm = new int[Samples * 2];
|
|
|
|
short History0 = Context.History0;
|
|
short History1 = Context.History1;
|
|
|
|
int InputOffset = 0;
|
|
int OutputOffset = 0;
|
|
|
|
while (InputOffset < Buffer.Length)
|
|
{
|
|
byte Header = Buffer[InputOffset++];
|
|
|
|
int Scale = 0x800 << (Header & 0xf);
|
|
|
|
int CoeffIndex = (Header >> 4) & 7;
|
|
|
|
short Coeff0 = Context.Coefficients[CoeffIndex * 2 + 0];
|
|
short Coeff1 = Context.Coefficients[CoeffIndex * 2 + 1];
|
|
|
|
int FrameSamples = SamplesPerFrame;
|
|
|
|
if (FrameSamples > Samples)
|
|
{
|
|
FrameSamples = Samples;
|
|
}
|
|
|
|
int Value = 0;
|
|
|
|
for (int SampleIndex = 0; SampleIndex < FrameSamples; SampleIndex++)
|
|
{
|
|
int Sample;
|
|
|
|
if ((SampleIndex & 1) == 0)
|
|
{
|
|
Value = Buffer[InputOffset++];
|
|
|
|
Sample = (Value << 24) >> 28;
|
|
}
|
|
else
|
|
{
|
|
Sample = (Value << 28) >> 28;
|
|
}
|
|
|
|
int Prediction = Coeff0 * History0 + Coeff1 * History1;
|
|
|
|
Sample = (Sample * Scale + Prediction + 0x400) >> 11;
|
|
|
|
short SaturatedSample = DspUtils.Saturate(Sample);
|
|
|
|
History1 = History0;
|
|
History0 = SaturatedSample;
|
|
|
|
Pcm[OutputOffset++] = SaturatedSample;
|
|
Pcm[OutputOffset++] = SaturatedSample;
|
|
}
|
|
|
|
Samples -= FrameSamples;
|
|
}
|
|
|
|
Context.History0 = History0;
|
|
Context.History1 = History1;
|
|
|
|
return Pcm;
|
|
}
|
|
|
|
public static long GetSizeFromSamplesCount(int SamplesCount)
|
|
{
|
|
int Frames = SamplesCount / SamplesPerFrame;
|
|
|
|
return Frames * BytesPerFrame;
|
|
}
|
|
|
|
public static int GetSamplesCountFromSize(long Size)
|
|
{
|
|
int Frames = (int)(Size / BytesPerFrame);
|
|
|
|
return Frames * SamplesPerFrame;
|
|
}
|
|
}
|
|
} |