mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-23 02:06:55 +01:00
4d02a2d2c0
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
21 lines
573 B
C#
21 lines
573 B
C#
namespace Ryujinx.Common.Memory
|
|
{
|
|
/// <summary>
|
|
/// Array interface.
|
|
/// </summary>
|
|
/// <typeparam name="T">Element type</typeparam>
|
|
public interface IArray<T> where T : unmanaged
|
|
{
|
|
/// <summary>
|
|
/// Used to index the array.
|
|
/// </summary>
|
|
/// <param name="index">Element index</param>
|
|
/// <returns>Element at the specified index</returns>
|
|
ref T this[int index] { get; }
|
|
|
|
/// <summary>
|
|
/// Number of elements on the array.
|
|
/// </summary>
|
|
int Length { get; }
|
|
}
|
|
}
|