mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-28 20:49:22 +01:00
76671d63d4
* Restructure `Ryujinx.Ava` * Stylistic consistency * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserSelector.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Fix redundancies * Remove redunancies * Add back elses Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
51 lines
No EOL
1.4 KiB
C#
51 lines
No EOL
1.4 KiB
C#
using System.Collections.ObjectModel;
|
|
using System.Collections.Specialized;
|
|
using System.ComponentModel;
|
|
using System.Linq;
|
|
|
|
namespace Ryujinx.Ava.UI.Models
|
|
{
|
|
public class CheatsList : ObservableCollection<CheatModel>
|
|
{
|
|
public CheatsList(string buildId, string path)
|
|
{
|
|
BuildId = buildId;
|
|
Path = path;
|
|
|
|
CollectionChanged += CheatsList_CollectionChanged;
|
|
}
|
|
|
|
public string BuildId { get; }
|
|
public string Path { get; }
|
|
|
|
public bool IsEnabled
|
|
{
|
|
get
|
|
{
|
|
return this.ToList().TrueForAll(x => x.IsEnabled);
|
|
}
|
|
set
|
|
{
|
|
foreach (var cheat in this)
|
|
{
|
|
cheat.IsEnabled = value;
|
|
}
|
|
|
|
OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled)));
|
|
}
|
|
}
|
|
|
|
private void CheatsList_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
|
|
{
|
|
if (e.Action == NotifyCollectionChangedAction.Add)
|
|
{
|
|
(e.NewItems[0] as CheatModel).EnableToggled += Item_EnableToggled;
|
|
}
|
|
}
|
|
|
|
private void Item_EnableToggled(object sender, bool e)
|
|
{
|
|
OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled)));
|
|
}
|
|
}
|
|
} |