mirror of
https://github.com/GreemDev/Ryujinx
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fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
41 lines
No EOL
1 KiB
C#
41 lines
No EOL
1 KiB
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public class IntegerLiteral : BaseNode
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{
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private string _literalName;
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private string _literalValue;
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public IntegerLiteral(string literalName, string literalValue) : base(NodeType.IntegerLiteral)
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{
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_literalValue = literalValue;
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_literalName = literalName;
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}
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public override void PrintLeft(TextWriter writer)
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{
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if (_literalName.Length > 3)
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{
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writer.Write("(");
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writer.Write(_literalName);
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writer.Write(")");
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}
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if (_literalValue[0] == 'n')
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{
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writer.Write("-");
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writer.Write(_literalValue.Substring(1));
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}
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else
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{
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writer.Write(_literalValue);
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}
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if (_literalName.Length <= 3)
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{
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writer.Write(_literalName);
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}
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}
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}
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} |