mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-29 21:12:33 +01:00
f93089a64f
* Implement geometry shader passthrough * Cache version change
196 lines
No EOL
5.6 KiB
C#
196 lines
No EOL
5.6 KiB
C#
using Ryujinx.Graphics.Shader.Decoders;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Translation
|
|
{
|
|
enum PixelImap
|
|
{
|
|
Unused = 0,
|
|
Constant = 1,
|
|
Perspective = 2,
|
|
ScreenLinear = 3
|
|
}
|
|
|
|
struct ImapPixelType
|
|
{
|
|
public PixelImap X { get; }
|
|
public PixelImap Y { get; }
|
|
public PixelImap Z { get; }
|
|
public PixelImap W { get; }
|
|
|
|
public ImapPixelType(PixelImap x, PixelImap y, PixelImap z, PixelImap w)
|
|
{
|
|
X = x;
|
|
Y = y;
|
|
Z = z;
|
|
W = w;
|
|
}
|
|
|
|
public PixelImap GetFirstUsedType()
|
|
{
|
|
if (X != PixelImap.Unused) return X;
|
|
if (Y != PixelImap.Unused) return Y;
|
|
if (Z != PixelImap.Unused) return Z;
|
|
return W;
|
|
}
|
|
}
|
|
|
|
struct OmapTarget
|
|
{
|
|
public bool Red { get; }
|
|
public bool Green { get; }
|
|
public bool Blue { get; }
|
|
public bool Alpha { get; }
|
|
|
|
public bool Enabled => Red || Green || Blue || Alpha;
|
|
|
|
public OmapTarget(bool red, bool green, bool blue, bool alpha)
|
|
{
|
|
Red = red;
|
|
Green = green;
|
|
Blue = blue;
|
|
Alpha = alpha;
|
|
}
|
|
|
|
public bool ComponentEnabled(int component)
|
|
{
|
|
switch (component)
|
|
{
|
|
case 0: return Red;
|
|
case 1: return Green;
|
|
case 2: return Blue;
|
|
case 3: return Alpha;
|
|
}
|
|
|
|
throw new ArgumentOutOfRangeException(nameof(component));
|
|
}
|
|
}
|
|
|
|
class ShaderHeader
|
|
{
|
|
public int SphType { get; }
|
|
public int Version { get; }
|
|
|
|
public ShaderStage Stage { get; }
|
|
|
|
public bool MrtEnable { get; }
|
|
|
|
public bool KillsPixels { get; }
|
|
|
|
public bool DoesGlobalStore { get; }
|
|
|
|
public int SassVersion { get; }
|
|
|
|
public bool GpPassthrough { get; }
|
|
|
|
public bool DoesLoadOrStore { get; }
|
|
public bool DoesFp64 { get; }
|
|
|
|
public int StreamOutMask { get; }
|
|
|
|
public int ShaderLocalMemoryLowSize { get; }
|
|
|
|
public int PerPatchAttributeCount { get; }
|
|
|
|
public int ShaderLocalMemoryHighSize { get; }
|
|
|
|
public int ThreadsPerInputPrimitive { get; }
|
|
|
|
public int ShaderLocalMemoryCrsSize { get; }
|
|
|
|
public OutputTopology OutputTopology { get; }
|
|
|
|
public int MaxOutputVertexCount { get; }
|
|
|
|
public int StoreReqStart { get; }
|
|
public int StoreReqEnd { get; }
|
|
|
|
public ImapPixelType[] ImapTypes { get; }
|
|
|
|
public OmapTarget[] OmapTargets { get; }
|
|
public bool OmapSampleMask { get; }
|
|
public bool OmapDepth { get; }
|
|
|
|
public ShaderHeader(IGpuAccessor gpuAccessor, ulong address)
|
|
{
|
|
int commonWord0 = gpuAccessor.MemoryRead<int>(address + 0);
|
|
int commonWord1 = gpuAccessor.MemoryRead<int>(address + 4);
|
|
int commonWord2 = gpuAccessor.MemoryRead<int>(address + 8);
|
|
int commonWord3 = gpuAccessor.MemoryRead<int>(address + 12);
|
|
int commonWord4 = gpuAccessor.MemoryRead<int>(address + 16);
|
|
|
|
SphType = commonWord0.Extract(0, 5);
|
|
Version = commonWord0.Extract(5, 5);
|
|
|
|
Stage = (ShaderStage)commonWord0.Extract(10, 4);
|
|
|
|
// Invalid.
|
|
if (Stage == ShaderStage.Compute)
|
|
{
|
|
Stage = ShaderStage.Vertex;
|
|
}
|
|
|
|
MrtEnable = commonWord0.Extract(14);
|
|
|
|
KillsPixels = commonWord0.Extract(15);
|
|
|
|
DoesGlobalStore = commonWord0.Extract(16);
|
|
|
|
SassVersion = commonWord0.Extract(17, 4);
|
|
|
|
GpPassthrough = commonWord0.Extract(24);
|
|
|
|
DoesLoadOrStore = commonWord0.Extract(26);
|
|
DoesFp64 = commonWord0.Extract(27);
|
|
|
|
StreamOutMask = commonWord0.Extract(28, 4);
|
|
|
|
ShaderLocalMemoryLowSize = commonWord1.Extract(0, 24);
|
|
|
|
PerPatchAttributeCount = commonWord1.Extract(24, 8);
|
|
|
|
ShaderLocalMemoryHighSize = commonWord2.Extract(0, 24);
|
|
|
|
ThreadsPerInputPrimitive = commonWord2.Extract(24, 8);
|
|
|
|
ShaderLocalMemoryCrsSize = commonWord3.Extract(0, 24);
|
|
|
|
OutputTopology = (OutputTopology)commonWord3.Extract(24, 4);
|
|
|
|
MaxOutputVertexCount = commonWord4.Extract(0, 12);
|
|
|
|
StoreReqStart = commonWord4.Extract(12, 8);
|
|
StoreReqEnd = commonWord4.Extract(24, 8);
|
|
|
|
ImapTypes = new ImapPixelType[32];
|
|
|
|
for (ulong i = 0; i < 32; i++)
|
|
{
|
|
byte imap = gpuAccessor.MemoryRead<byte>(address + 0x18 + i);
|
|
|
|
ImapTypes[i] = new ImapPixelType(
|
|
(PixelImap)((imap >> 0) & 3),
|
|
(PixelImap)((imap >> 2) & 3),
|
|
(PixelImap)((imap >> 4) & 3),
|
|
(PixelImap)((imap >> 6) & 3));
|
|
}
|
|
|
|
int type2OmapTarget = gpuAccessor.MemoryRead<int>(address + 0x48);
|
|
int type2Omap = gpuAccessor.MemoryRead<int>(address + 0x4c);
|
|
|
|
OmapTargets = new OmapTarget[8];
|
|
|
|
for (int offset = 0; offset < OmapTargets.Length * 4; offset += 4)
|
|
{
|
|
OmapTargets[offset >> 2] = new OmapTarget(
|
|
type2OmapTarget.Extract(offset + 0),
|
|
type2OmapTarget.Extract(offset + 1),
|
|
type2OmapTarget.Extract(offset + 2),
|
|
type2OmapTarget.Extract(offset + 3));
|
|
}
|
|
|
|
OmapSampleMask = type2Omap.Extract(0);
|
|
OmapDepth = type2Omap.Extract(1);
|
|
}
|
|
}
|
|
} |