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https://github.com/GreemDev/Ryujinx
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fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
42 lines
No EOL
1.1 KiB
C#
42 lines
No EOL
1.1 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Ns
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{
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class IAddOnContentManager : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IAddOnContentManager()
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 2, CountAddOnContent },
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{ 3, ListAddOnContent }
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};
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}
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public static long CountAddOnContent(ServiceCtx context)
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{
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context.ResponseData.Write(0);
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Logger.PrintStub(LogClass.ServiceNs, "Stubbed.");
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return 0;
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}
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public static long ListAddOnContent(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceNs, "Stubbed.");
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//TODO: This is supposed to write a u32 array aswell.
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//It's unknown what it contains.
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context.ResponseData.Write(0);
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return 0;
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}
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}
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} |