mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-23 02:06:55 +01:00
c4f56c5704
* Support for resources on non-contiguous GPU memory regions * Implement MultiRange physical addresses, only used with a single range for now * Actually use non-contiguous ranges * GetPhysicalRegions fixes * Documentation and remove Address property from TextureInfo * Finish implementing GetWritableRegion * Fix typo
71 lines
2.1 KiB
C#
71 lines
2.1 KiB
C#
using System;
|
|
|
|
namespace Ryujinx.Memory.Range
|
|
{
|
|
/// <summary>
|
|
/// Range of memory composed of an address and size.
|
|
/// </summary>
|
|
public struct MemoryRange : IEquatable<MemoryRange>
|
|
{
|
|
/// <summary>
|
|
/// An empty memory range, with a null address and zero size.
|
|
/// </summary>
|
|
public static MemoryRange Empty => new MemoryRange(0UL, 0);
|
|
|
|
/// <summary>
|
|
/// Start address of the range.
|
|
/// </summary>
|
|
public ulong Address { get; }
|
|
|
|
/// <summary>
|
|
/// Size of the range in bytes.
|
|
/// </summary>
|
|
public ulong Size { get; }
|
|
|
|
/// <summary>
|
|
/// Address where the range ends (exclusive).
|
|
/// </summary>
|
|
public ulong EndAddress => Address + Size;
|
|
|
|
/// <summary>
|
|
/// Creates a new memory range with the specified address and size.
|
|
/// </summary>
|
|
/// <param name="address">Start address</param>
|
|
/// <param name="size">Size in bytes</param>
|
|
public MemoryRange(ulong address, ulong size)
|
|
{
|
|
Address = address;
|
|
Size = size;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if the range overlaps with another.
|
|
/// </summary>
|
|
/// <param name="other">The other range to check for overlap</param>
|
|
/// <returns>True if the ranges overlap, false otherwise</returns>
|
|
public bool OverlapsWith(MemoryRange other)
|
|
{
|
|
ulong thisAddress = Address;
|
|
ulong thisEndAddress = EndAddress;
|
|
ulong otherAddress = other.Address;
|
|
ulong otherEndAddress = other.EndAddress;
|
|
|
|
return thisAddress < otherEndAddress && otherAddress < thisEndAddress;
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
return obj is MemoryRange other && Equals(other);
|
|
}
|
|
|
|
public bool Equals(MemoryRange other)
|
|
{
|
|
return Address == other.Address && Size == other.Size;
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return HashCode.Combine(Address, Size);
|
|
}
|
|
}
|
|
}
|