mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-26 19:52:31 +01:00
4c2ab880ef
* Ryujinx.Audio: Remove BOM from files * misc: Relicense Ryujinx.Audio under the terms of the MIT license With the approvals of all the Ryujinx.Audio contributors, this commit changes Ryujinx.Audio license from LGPLv3 to MIT.
37 lines
916 B
C#
37 lines
916 B
C#
using Ryujinx.Common.Memory;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Audio.Common
|
|
{
|
|
/// <summary>
|
|
/// Audio system output configuration.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
public struct AudioOutputConfiguration
|
|
{
|
|
/// <summary>
|
|
/// The target sample rate of the system.
|
|
/// </summary>
|
|
public uint SampleRate;
|
|
|
|
/// <summary>
|
|
/// The target channel count of the system.
|
|
/// </summary>
|
|
public uint ChannelCount;
|
|
|
|
/// <summary>
|
|
/// Reserved/unused
|
|
/// </summary>
|
|
public SampleFormat SampleFormat;
|
|
|
|
/// <summary>
|
|
/// Reserved/unused.
|
|
/// </summary>
|
|
private Array3<byte> _padding;
|
|
|
|
/// <summary>
|
|
/// The initial audio system state.
|
|
/// </summary>
|
|
public AudioDeviceState AudioOutState;
|
|
}
|
|
}
|