mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-29 21:12:33 +01:00
719dc97bbd
* Start Refactor * Dialogue opens * Changes * Switch to ListBox * Fix bugs and stuff * Fix spacing * Implement OpenLocation * Change icon * Color * Color * Remove background * Make no update the same height * Fix height and smooth scroll * Height * Fix update selection * Make window smaller * Add back remove all button * Make selection more obvious * Hide selection bar on SaveManager * Fix autoscroll * Fix no update not staying selected * Better file opener * Fix * Revert that * Update Ryujinx.Ava/UI/ViewModels/TitleUpdateViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Log warning * Update Ryujinx.Ava/UI/ViewModels/TitleUpdateViewModel.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: Ac_K <Acoustik666@gmail.com>
1948 lines
No EOL
64 KiB
C#
1948 lines
No EOL
64 KiB
C#
using Avalonia.Controls;
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using Avalonia.Controls.ApplicationLifetimes;
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using Avalonia.Input;
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using Avalonia.Media;
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using Avalonia.Threading;
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using DynamicData;
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using DynamicData.Binding;
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using LibHac.Fs;
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using LibHac.FsSystem;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Input;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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using Ryujinx.HLE;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.HLE.HOS.Services.Account.Acc;
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using Ryujinx.HLE.Ui;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using SixLabors.ImageSharp.PixelFormats;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using Path = System.IO.Path;
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using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
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using UserId = LibHac.Fs.UserId;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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public class MainWindowViewModel : BaseModel
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{
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private const int HotKeyPressDelayMs = 500;
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private ObservableCollection<ApplicationData> _applications;
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private string _aspectStatusText;
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private string _loadHeading;
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private string _cacheLoadStatus;
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private string _searchText;
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private Timer _searchTimer;
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private string _dockedStatusText;
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private string _fifoStatusText;
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private string _gameStatusText;
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private string _volumeStatusText;
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private string _gpuStatusText;
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private bool _isAmiiboRequested;
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private bool _isGameRunning;
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private bool _isFullScreen;
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private int _progressMaximum;
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private int _progressValue;
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private long _lastFullscreenToggle = Environment.TickCount64;
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private bool _showLoadProgress;
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private bool _showMenuAndStatusBar = true;
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private bool _showStatusSeparator;
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private Brush _progressBarForegroundColor;
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private Brush _progressBarBackgroundColor;
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private Brush _vsyncColor;
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private byte[] _selectedIcon;
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private bool _isAppletMenuActive;
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private int _statusBarProgressMaximum;
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private int _statusBarProgressValue;
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private bool _isPaused;
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private bool _showContent = true;
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private bool _isLoadingIndeterminate = true;
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private bool _showAll;
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private string _lastScannedAmiiboId;
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private bool _statusBarVisible;
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private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
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private string _showUiKey = "F4";
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private string _pauseKey = "F5";
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private string _screenshotKey = "F8";
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private float _volume;
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private string _backendText;
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private bool _canUpdate;
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private Cursor _cursor;
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private string _title;
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private string _currentEmulatedGamePath;
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private AutoResetEvent _rendererWaitEvent;
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private WindowState _windowState;
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private bool _isActive;
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public ApplicationData ListSelectedApplication;
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public ApplicationData GridSelectedApplication;
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public event Action ReloadGameList;
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private string TitleName { get; set; }
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internal AppHost AppHost { get; set; }
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public MainWindowViewModel()
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{
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Applications = new ObservableCollection<ApplicationData>();
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Applications.ToObservableChangeSet()
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.Filter(Filter)
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.Sort(GetComparer())
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.Bind(out _appsObservableList).AsObservableList();
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_rendererWaitEvent = new AutoResetEvent(false);
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if (Program.PreviewerDetached)
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{
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LoadConfigurableHotKeys();
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Volume = ConfigurationState.Instance.System.AudioVolume;
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}
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}
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public void Initialize(
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ContentManager contentManager,
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ApplicationLibrary applicationLibrary,
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VirtualFileSystem virtualFileSystem,
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AccountManager accountManager,
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Ryujinx.Input.HLE.InputManager inputManager,
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UserChannelPersistence userChannelPersistence,
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LibHacHorizonManager libHacHorizonManager,
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IHostUiHandler uiHandler,
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Action<bool> showLoading,
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Action<bool> switchToGameControl,
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Action<Control> setMainContent,
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TopLevel topLevel)
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{
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ContentManager = contentManager;
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ApplicationLibrary = applicationLibrary;
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VirtualFileSystem = virtualFileSystem;
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AccountManager = accountManager;
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InputManager = inputManager;
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UserChannelPersistence = userChannelPersistence;
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LibHacHorizonManager = libHacHorizonManager;
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UiHandler = uiHandler;
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ShowLoading = showLoading;
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SwitchToGameControl = switchToGameControl;
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SetMainContent = setMainContent;
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TopLevel = topLevel;
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}
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#region Properties
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public string SearchText
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{
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get => _searchText;
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set
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{
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_searchText = value;
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_searchTimer?.Dispose();
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_searchTimer = new Timer(TimerCallback, null, 1000, 0);
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}
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}
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private void TimerCallback(object obj)
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{
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RefreshView();
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_searchTimer.Dispose();
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_searchTimer = null;
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}
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public bool CanUpdate
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{
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get => _canUpdate;
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set
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{
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_canUpdate = value;
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OnPropertyChanged();
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}
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}
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public Cursor Cursor
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{
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get => _cursor;
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set
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{
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_cursor = value;
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OnPropertyChanged();
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}
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}
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public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
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{
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get => _appsObservableList;
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set
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{
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_appsObservableList = value;
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OnPropertyChanged();
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}
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}
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public bool IsPaused
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{
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get => _isPaused;
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set
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{
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_isPaused = value;
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OnPropertyChanged();
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}
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}
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public long LastFullscreenToggle
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{
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get => _lastFullscreenToggle;
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set
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{
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_lastFullscreenToggle = value;
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OnPropertyChanged();
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}
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}
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public bool StatusBarVisible
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{
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get => _statusBarVisible && EnableNonGameRunningControls;
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set
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{
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_statusBarVisible = value;
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OnPropertyChanged();
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}
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}
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public bool EnableNonGameRunningControls => !IsGameRunning;
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public bool ShowFirmwareStatus => !ShowLoadProgress;
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public bool IsGameRunning
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{
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get => _isGameRunning;
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set
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{
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_isGameRunning = value;
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if (!value)
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{
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ShowMenuAndStatusBar = false;
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}
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OnPropertyChanged();
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OnPropertyChanged(nameof(EnableNonGameRunningControls));
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OnPropertyChanged(nameof(StatusBarVisible));
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OnPropertyChanged(nameof(ShowFirmwareStatus));
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}
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}
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public bool IsAmiiboRequested
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{
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get => _isAmiiboRequested && _isGameRunning;
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set
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{
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_isAmiiboRequested = value;
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OnPropertyChanged();
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}
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}
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public bool ShowLoadProgress
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{
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get => _showLoadProgress;
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set
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{
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_showLoadProgress = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(ShowFirmwareStatus));
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}
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}
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public string GameStatusText
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{
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get => _gameStatusText;
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set
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{
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_gameStatusText = value;
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OnPropertyChanged();
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}
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}
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public bool IsFullScreen
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{
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get => _isFullScreen;
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set
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{
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_isFullScreen = value;
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OnPropertyChanged();
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}
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}
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public bool ShowAll
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{
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get => _showAll;
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set
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{
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_showAll = value;
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OnPropertyChanged();
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}
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}
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public string LastScannedAmiiboId
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{
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get => _lastScannedAmiiboId;
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set
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{
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_lastScannedAmiiboId = value;
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OnPropertyChanged();
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}
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}
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public ApplicationData SelectedApplication
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{
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get
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{
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return Glyph switch
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{
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Glyph.List => ListSelectedApplication,
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Glyph.Grid => GridSelectedApplication,
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_ => null,
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};
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}
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}
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public string LoadHeading
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{
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get => _loadHeading;
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set
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{
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_loadHeading = value;
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OnPropertyChanged();
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}
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}
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public string CacheLoadStatus
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{
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get => _cacheLoadStatus;
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set
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{
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_cacheLoadStatus = value;
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OnPropertyChanged();
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}
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}
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public Brush ProgressBarBackgroundColor
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{
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get => _progressBarBackgroundColor;
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set
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{
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_progressBarBackgroundColor = value;
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OnPropertyChanged();
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}
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}
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public Brush ProgressBarForegroundColor
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{
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get => _progressBarForegroundColor;
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set
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{
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_progressBarForegroundColor = value;
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OnPropertyChanged();
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}
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}
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public Brush VsyncColor
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{
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get => _vsyncColor;
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set
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{
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_vsyncColor = value;
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OnPropertyChanged();
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}
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}
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public byte[] SelectedIcon
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{
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get => _selectedIcon;
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set
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{
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_selectedIcon = value;
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OnPropertyChanged();
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}
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}
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public int ProgressMaximum
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{
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get => _progressMaximum;
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set
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{
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_progressMaximum = value;
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OnPropertyChanged();
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}
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}
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public int ProgressValue
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{
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get => _progressValue;
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set
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{
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_progressValue = value;
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OnPropertyChanged();
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}
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}
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public int StatusBarProgressMaximum
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{
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get => _statusBarProgressMaximum;
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set
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{
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_statusBarProgressMaximum = value;
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OnPropertyChanged();
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}
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}
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public int StatusBarProgressValue
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{
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get => _statusBarProgressValue;
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set
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{
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_statusBarProgressValue = value;
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OnPropertyChanged();
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}
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}
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public string FifoStatusText
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{
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get => _fifoStatusText;
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set
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{
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_fifoStatusText = value;
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OnPropertyChanged();
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}
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}
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public string GpuNameText
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{
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get => _gpuStatusText;
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set
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{
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_gpuStatusText = value;
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OnPropertyChanged();
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}
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}
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public string BackendText
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{
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get => _backendText;
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set
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{
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_backendText = value;
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OnPropertyChanged();
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}
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}
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public string DockedStatusText
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{
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get => _dockedStatusText;
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set
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{
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_dockedStatusText = value;
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OnPropertyChanged();
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}
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}
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public string AspectRatioStatusText
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{
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get => _aspectStatusText;
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set
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{
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_aspectStatusText = value;
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OnPropertyChanged();
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}
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}
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public string VolumeStatusText
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{
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get => _volumeStatusText;
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set
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{
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_volumeStatusText = value;
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OnPropertyChanged();
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}
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}
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public bool VolumeMuted => _volume == 0;
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public float Volume
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{
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get => _volume;
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set
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{
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_volume = value;
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if (_isGameRunning)
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{
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AppHost.Device.SetVolume(_volume);
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}
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OnPropertyChanged(nameof(VolumeStatusText));
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OnPropertyChanged(nameof(VolumeMuted));
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OnPropertyChanged();
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}
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}
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public bool ShowStatusSeparator
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{
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get => _showStatusSeparator;
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set
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{
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_showStatusSeparator = value;
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OnPropertyChanged();
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}
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}
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public bool ShowMenuAndStatusBar
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{
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get => _showMenuAndStatusBar;
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set
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{
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_showMenuAndStatusBar = value;
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OnPropertyChanged();
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}
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}
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public bool IsLoadingIndeterminate
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{
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get => _isLoadingIndeterminate;
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set
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{
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_isLoadingIndeterminate = value;
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OnPropertyChanged();
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}
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}
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public bool IsActive
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{
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get => _isActive;
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set
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{
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_isActive = value;
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OnPropertyChanged();
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}
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}
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public bool ShowContent
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{
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get => _showContent;
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set
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{
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_showContent = value;
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OnPropertyChanged();
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}
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}
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public bool IsAppletMenuActive
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{
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get => _isAppletMenuActive && EnableNonGameRunningControls;
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set
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{
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_isAppletMenuActive = value;
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OnPropertyChanged();
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}
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}
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public WindowState WindowState
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{
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get => _windowState;
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internal set
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{
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_windowState = value;
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OnPropertyChanged();
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}
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}
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public bool IsGrid => Glyph == Glyph.Grid;
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public bool IsList => Glyph == Glyph.List;
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internal void Sort(bool isAscending)
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{
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IsAscending = isAscending;
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RefreshView();
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}
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internal void Sort(ApplicationSort sort)
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{
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SortMode = sort;
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RefreshView();
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}
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public bool StartGamesInFullscreen
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{
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get => ConfigurationState.Instance.Ui.StartFullscreen;
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set
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{
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ConfigurationState.Instance.Ui.StartFullscreen.Value = value;
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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OnPropertyChanged();
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}
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}
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public bool ShowConsole
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{
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get => ConfigurationState.Instance.Ui.ShowConsole;
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set
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{
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ConfigurationState.Instance.Ui.ShowConsole.Value = value;
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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OnPropertyChanged();
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}
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}
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public string Title
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{
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get => _title;
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set
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{
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_title = value;
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OnPropertyChanged();
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}
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}
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|
|
|
public bool ShowConsoleVisible
|
|
{
|
|
get => ConsoleHelper.SetConsoleWindowStateSupported;
|
|
}
|
|
|
|
public ObservableCollection<ApplicationData> Applications
|
|
{
|
|
get => _applications;
|
|
set
|
|
{
|
|
_applications = value;
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public Glyph Glyph
|
|
{
|
|
get => (Glyph)ConfigurationState.Instance.Ui.GameListViewMode.Value;
|
|
set
|
|
{
|
|
ConfigurationState.Instance.Ui.GameListViewMode.Value = (int)value;
|
|
|
|
OnPropertyChanged();
|
|
OnPropertyChanged(nameof(IsGrid));
|
|
OnPropertyChanged(nameof(IsList));
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
}
|
|
|
|
public bool ShowNames
|
|
{
|
|
get => ConfigurationState.Instance.Ui.ShowNames && ConfigurationState.Instance.Ui.GridSize > 1; set
|
|
{
|
|
ConfigurationState.Instance.Ui.ShowNames.Value = value;
|
|
|
|
OnPropertyChanged();
|
|
OnPropertyChanged(nameof(GridSizeScale));
|
|
OnPropertyChanged(nameof(GridItemSelectorSize));
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
}
|
|
|
|
internal ApplicationSort SortMode
|
|
{
|
|
get => (ApplicationSort)ConfigurationState.Instance.Ui.ApplicationSort.Value;
|
|
private set
|
|
{
|
|
ConfigurationState.Instance.Ui.ApplicationSort.Value = (int)value;
|
|
|
|
OnPropertyChanged();
|
|
OnPropertyChanged(nameof(SortName));
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
}
|
|
|
|
public int ListItemSelectorSize
|
|
{
|
|
get
|
|
{
|
|
switch (ConfigurationState.Instance.Ui.GridSize)
|
|
{
|
|
case 1:
|
|
return 78;
|
|
case 2:
|
|
return 100;
|
|
case 3:
|
|
return 120;
|
|
case 4:
|
|
return 140;
|
|
default:
|
|
return 16;
|
|
}
|
|
}
|
|
}
|
|
|
|
public int GridItemSelectorSize
|
|
{
|
|
get
|
|
{
|
|
switch (ConfigurationState.Instance.Ui.GridSize)
|
|
{
|
|
case 1:
|
|
return 120;
|
|
case 2:
|
|
return ShowNames ? 210 : 150;
|
|
case 3:
|
|
return ShowNames ? 240 : 180;
|
|
case 4:
|
|
return ShowNames ? 280 : 220;
|
|
default:
|
|
return 16;
|
|
}
|
|
}
|
|
}
|
|
|
|
public int GridSizeScale
|
|
{
|
|
get => ConfigurationState.Instance.Ui.GridSize;
|
|
set
|
|
{
|
|
ConfigurationState.Instance.Ui.GridSize.Value = value;
|
|
|
|
if (value < 2)
|
|
{
|
|
ShowNames = false;
|
|
}
|
|
|
|
OnPropertyChanged();
|
|
OnPropertyChanged(nameof(IsGridSmall));
|
|
OnPropertyChanged(nameof(IsGridMedium));
|
|
OnPropertyChanged(nameof(IsGridLarge));
|
|
OnPropertyChanged(nameof(IsGridHuge));
|
|
OnPropertyChanged(nameof(ListItemSelectorSize));
|
|
OnPropertyChanged(nameof(GridItemSelectorSize));
|
|
OnPropertyChanged(nameof(ShowNames));
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
}
|
|
|
|
public string SortName
|
|
{
|
|
get
|
|
{
|
|
return SortMode switch
|
|
{
|
|
ApplicationSort.Title => LocaleManager.Instance[LocaleKeys.GameListHeaderApplication],
|
|
ApplicationSort.Developer => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper],
|
|
ApplicationSort.LastPlayed => LocaleManager.Instance[LocaleKeys.GameListHeaderLastPlayed],
|
|
ApplicationSort.TotalTimePlayed => LocaleManager.Instance[LocaleKeys.GameListHeaderTimePlayed],
|
|
ApplicationSort.FileType => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension],
|
|
ApplicationSort.FileSize => LocaleManager.Instance[LocaleKeys.GameListHeaderFileSize],
|
|
ApplicationSort.Path => LocaleManager.Instance[LocaleKeys.GameListHeaderPath],
|
|
ApplicationSort.Favorite => LocaleManager.Instance[LocaleKeys.CommonFavorite],
|
|
_ => string.Empty,
|
|
};
|
|
}
|
|
}
|
|
|
|
public bool IsAscending
|
|
{
|
|
get => ConfigurationState.Instance.Ui.IsAscendingOrder;
|
|
private set
|
|
{
|
|
ConfigurationState.Instance.Ui.IsAscendingOrder.Value = value;
|
|
|
|
OnPropertyChanged();
|
|
OnPropertyChanged(nameof(SortMode));
|
|
OnPropertyChanged(nameof(SortName));
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
}
|
|
|
|
public KeyGesture ShowUiKey
|
|
{
|
|
get => KeyGesture.Parse(_showUiKey);
|
|
set
|
|
{
|
|
_showUiKey = value.ToString();
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public KeyGesture ScreenshotKey
|
|
{
|
|
get => KeyGesture.Parse(_screenshotKey);
|
|
set
|
|
{
|
|
_screenshotKey = value.ToString();
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public KeyGesture PauseKey
|
|
{
|
|
get => KeyGesture.Parse(_pauseKey); set
|
|
{
|
|
_pauseKey = value.ToString();
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public ContentManager ContentManager { get; private set; }
|
|
public ApplicationLibrary ApplicationLibrary { get; private set; }
|
|
public VirtualFileSystem VirtualFileSystem { get; private set; }
|
|
public AccountManager AccountManager { get; private set; }
|
|
public Ryujinx.Input.HLE.InputManager InputManager { get; private set; }
|
|
public UserChannelPersistence UserChannelPersistence { get; private set; }
|
|
public Action<bool> ShowLoading { get; private set; }
|
|
public Action<bool> SwitchToGameControl { get; private set; }
|
|
public Action<Control> SetMainContent { get; private set; }
|
|
public TopLevel TopLevel { get; private set; }
|
|
public RendererHost RendererControl { get; private set; }
|
|
public bool IsClosing { get; set; }
|
|
public LibHacHorizonManager LibHacHorizonManager { get; internal set; }
|
|
public IHostUiHandler UiHandler { get; internal set; }
|
|
public bool IsSortedByFavorite => SortMode == ApplicationSort.Favorite;
|
|
public bool IsSortedByTitle => SortMode == ApplicationSort.Title;
|
|
public bool IsSortedByDeveloper => SortMode == ApplicationSort.Developer;
|
|
public bool IsSortedByLastPlayed => SortMode == ApplicationSort.LastPlayed;
|
|
public bool IsSortedByTimePlayed => SortMode == ApplicationSort.TotalTimePlayed;
|
|
public bool IsSortedByType => SortMode == ApplicationSort.FileType;
|
|
public bool IsSortedBySize => SortMode == ApplicationSort.FileSize;
|
|
public bool IsSortedByPath => SortMode == ApplicationSort.Path;
|
|
public bool IsGridSmall => ConfigurationState.Instance.Ui.GridSize == 1;
|
|
public bool IsGridMedium => ConfigurationState.Instance.Ui.GridSize == 2;
|
|
public bool IsGridLarge => ConfigurationState.Instance.Ui.GridSize == 3;
|
|
public bool IsGridHuge => ConfigurationState.Instance.Ui.GridSize == 4;
|
|
|
|
#endregion
|
|
|
|
#region PrivateMethods
|
|
|
|
private IComparer<ApplicationData> GetComparer()
|
|
{
|
|
return SortMode switch
|
|
{
|
|
ApplicationSort.LastPlayed => new Models.Generic.LastPlayedSortComparer(IsAscending),
|
|
ApplicationSort.FileSize => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileSizeBytes)
|
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileSizeBytes),
|
|
ApplicationSort.TotalTimePlayed => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TimePlayedNum)
|
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.TimePlayedNum),
|
|
ApplicationSort.Title => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName)
|
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName),
|
|
ApplicationSort.Favorite => !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite)
|
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite),
|
|
ApplicationSort.Developer => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer)
|
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.Developer),
|
|
ApplicationSort.FileType => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension)
|
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension),
|
|
ApplicationSort.Path => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path)
|
|
: SortExpressionComparer<ApplicationData>.Descending(app => app.Path),
|
|
_ => null,
|
|
};
|
|
}
|
|
|
|
private void RefreshView()
|
|
{
|
|
RefreshGrid();
|
|
}
|
|
|
|
private void RefreshGrid()
|
|
{
|
|
Applications.ToObservableChangeSet()
|
|
.Filter(Filter)
|
|
.Sort(GetComparer())
|
|
.Bind(out _appsObservableList).AsObservableList();
|
|
|
|
OnPropertyChanged(nameof(AppsObservableList));
|
|
}
|
|
|
|
private bool Filter(object arg)
|
|
{
|
|
if (arg is ApplicationData app)
|
|
{
|
|
return string.IsNullOrWhiteSpace(_searchText) || app.TitleName.ToLower().Contains(_searchText.ToLower());
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private async Task HandleFirmwareInstallation(string filename)
|
|
{
|
|
try
|
|
{
|
|
SystemVersion firmwareVersion = ContentManager.VerifyFirmwarePackage(filename);
|
|
|
|
if (firmwareVersion == null)
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareNotFoundErrorMessage], filename));
|
|
|
|
return;
|
|
}
|
|
|
|
string dialogTitle = string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallTitle], firmwareVersion.VersionString);
|
|
|
|
SystemVersion currentVersion = ContentManager.GetCurrentFirmwareVersion();
|
|
|
|
string dialogMessage = string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallMessage], firmwareVersion.VersionString);
|
|
|
|
if (currentVersion != null)
|
|
{
|
|
dialogMessage += string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallSubMessage], currentVersion.VersionString);
|
|
}
|
|
|
|
dialogMessage += LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallConfirmMessage];
|
|
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
|
dialogTitle,
|
|
dialogMessage,
|
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
|
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
|
|
|
UpdateWaitWindow waitingDialog = ContentDialogHelper.CreateWaitingDialog(dialogTitle, LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallWaitMessage]);
|
|
|
|
if (result == UserResult.Yes)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
|
|
|
|
Thread thread = new(() =>
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(delegate
|
|
{
|
|
waitingDialog.Show();
|
|
});
|
|
|
|
try
|
|
{
|
|
ContentManager.InstallFirmware(filename);
|
|
|
|
Dispatcher.UIThread.InvokeAsync(async delegate
|
|
{
|
|
waitingDialog.Close();
|
|
|
|
string message = string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallSuccessMessage], firmwareVersion.VersionString);
|
|
|
|
await ContentDialogHelper.CreateInfoDialog(dialogTitle, message, LocaleManager.Instance[LocaleKeys.InputDialogOk], "", LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
|
|
|
|
Logger.Info?.Print(LogClass.Application, message);
|
|
|
|
// Purge Applet Cache.
|
|
|
|
DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
|
|
|
|
if (miiEditorCacheFolder.Exists)
|
|
{
|
|
miiEditorCacheFolder.Delete(true);
|
|
}
|
|
});
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(async () =>
|
|
{
|
|
waitingDialog.Close();
|
|
|
|
await ContentDialogHelper.CreateErrorDialog(ex.Message);
|
|
});
|
|
}
|
|
finally
|
|
{
|
|
RefreshFirmwareStatus();
|
|
}
|
|
}) { Name = "GUI.FirmwareInstallerThread" };
|
|
|
|
thread.Start();
|
|
}
|
|
}
|
|
catch (LibHac.Common.Keys.MissingKeyException ex)
|
|
{
|
|
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, ex.ToString());
|
|
|
|
async void Action() => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, (desktop.MainWindow as MainWindow));
|
|
|
|
Dispatcher.UIThread.Post(Action);
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(ex.Message);
|
|
}
|
|
}
|
|
|
|
private void ProgressHandler<T>(T state, int current, int total) where T : Enum
|
|
{
|
|
Dispatcher.UIThread.Post((() =>
|
|
{
|
|
ProgressMaximum = total;
|
|
ProgressValue = current;
|
|
|
|
switch (state)
|
|
{
|
|
case LoadState ptcState:
|
|
CacheLoadStatus = $"{current} / {total}";
|
|
switch (ptcState)
|
|
{
|
|
case LoadState.Unloaded:
|
|
case LoadState.Loading:
|
|
LoadHeading = LocaleManager.Instance[LocaleKeys.CompilingPPTC];
|
|
IsLoadingIndeterminate = false;
|
|
break;
|
|
case LoadState.Loaded:
|
|
LoadHeading = string.Format(LocaleManager.Instance[LocaleKeys.LoadingHeading], TitleName);
|
|
IsLoadingIndeterminate = true;
|
|
CacheLoadStatus = "";
|
|
break;
|
|
}
|
|
break;
|
|
case ShaderCacheLoadingState shaderCacheState:
|
|
CacheLoadStatus = $"{current} / {total}";
|
|
switch (shaderCacheState)
|
|
{
|
|
case ShaderCacheLoadingState.Start:
|
|
case ShaderCacheLoadingState.Loading:
|
|
LoadHeading = LocaleManager.Instance[LocaleKeys.CompilingShaders];
|
|
IsLoadingIndeterminate = false;
|
|
break;
|
|
case ShaderCacheLoadingState.Loaded:
|
|
LoadHeading = string.Format(LocaleManager.Instance[LocaleKeys.LoadingHeading], TitleName);
|
|
IsLoadingIndeterminate = true;
|
|
CacheLoadStatus = "";
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}");
|
|
}
|
|
}));
|
|
}
|
|
|
|
private void OpenSaveDirectory(in SaveDataFilter filter, ApplicationData data, ulong titleId)
|
|
{
|
|
ApplicationHelper.OpenSaveDir(in filter, titleId, data.ControlHolder, data.TitleName);
|
|
}
|
|
|
|
private async void ExtractLogo()
|
|
{
|
|
var selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, selection.Path);
|
|
}
|
|
}
|
|
|
|
private async void ExtractRomFs()
|
|
{
|
|
var selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
await ApplicationHelper.ExtractSection(NcaSectionType.Data, selection.Path);
|
|
}
|
|
}
|
|
|
|
private async void ExtractExeFs()
|
|
{
|
|
var selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
await ApplicationHelper.ExtractSection(NcaSectionType.Code, selection.Path);
|
|
}
|
|
}
|
|
|
|
private void PrepareLoadScreen()
|
|
{
|
|
using MemoryStream stream = new(SelectedIcon);
|
|
using var gameIconBmp = SixLabors.ImageSharp.Image.Load<Bgra32>(stream);
|
|
|
|
var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>();
|
|
|
|
const float colorMultiple = 0.5f;
|
|
|
|
Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B);
|
|
Color progressBgColor = Color.FromRgb(
|
|
(byte)(dominantColor.R * colorMultiple),
|
|
(byte)(dominantColor.G * colorMultiple),
|
|
(byte)(dominantColor.B * colorMultiple));
|
|
|
|
ProgressBarForegroundColor = new SolidColorBrush(progressFgColor);
|
|
ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor);
|
|
}
|
|
|
|
private void InitializeGame()
|
|
{
|
|
RendererControl.RendererInitialized += GlRenderer_Created;
|
|
|
|
AppHost.StatusUpdatedEvent += Update_StatusBar;
|
|
AppHost.AppExit += AppHost_AppExit;
|
|
|
|
_rendererWaitEvent.WaitOne();
|
|
|
|
AppHost?.Start();
|
|
|
|
AppHost?.DisposeContext();
|
|
}
|
|
|
|
private void HandleRelaunch()
|
|
{
|
|
if (UserChannelPersistence.PreviousIndex != -1 && UserChannelPersistence.ShouldRestart)
|
|
{
|
|
UserChannelPersistence.ShouldRestart = false;
|
|
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
LoadApplication(_currentEmulatedGamePath);
|
|
});
|
|
}
|
|
else
|
|
{
|
|
// Otherwise, clear state.
|
|
UserChannelPersistence = new UserChannelPersistence();
|
|
_currentEmulatedGamePath = null;
|
|
}
|
|
}
|
|
|
|
private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
|
|
{
|
|
if (ShowMenuAndStatusBar && !ShowLoadProgress)
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
Avalonia.Application.Current.Styles.TryGetResource(args.VSyncEnabled
|
|
? "VsyncEnabled"
|
|
: "VsyncDisabled", out object color);
|
|
|
|
if (color is not null)
|
|
{
|
|
VsyncColor = new SolidColorBrush((Color)color);
|
|
}
|
|
|
|
DockedStatusText = args.DockedMode;
|
|
AspectRatioStatusText = args.AspectRatio;
|
|
GameStatusText = args.GameStatus;
|
|
VolumeStatusText = args.VolumeStatus;
|
|
FifoStatusText = args.FifoStatus;
|
|
GpuNameText = args.GpuName;
|
|
BackendText = args.GpuBackend;
|
|
|
|
ShowStatusSeparator = true;
|
|
});
|
|
}
|
|
}
|
|
|
|
private void GlRenderer_Created(object sender, EventArgs e)
|
|
{
|
|
ShowLoading(false);
|
|
|
|
_rendererWaitEvent.Set();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region PublicMethods
|
|
|
|
public void SetUIProgressHandlers(Switch emulationContext)
|
|
{
|
|
if (emulationContext.Application.DiskCacheLoadState != null)
|
|
{
|
|
emulationContext.Application.DiskCacheLoadState.StateChanged -= ProgressHandler;
|
|
emulationContext.Application.DiskCacheLoadState.StateChanged += ProgressHandler;
|
|
}
|
|
|
|
emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
|
|
emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler;
|
|
}
|
|
|
|
public void LoadConfigurableHotKeys()
|
|
{
|
|
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi, out var showUiKey))
|
|
{
|
|
ShowUiKey = new KeyGesture(showUiKey);
|
|
}
|
|
|
|
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey))
|
|
{
|
|
ScreenshotKey = new KeyGesture(screenshotKey);
|
|
}
|
|
|
|
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey))
|
|
{
|
|
PauseKey = new KeyGesture(pauseKey);
|
|
}
|
|
}
|
|
|
|
public void TakeScreenshot()
|
|
{
|
|
AppHost.ScreenshotRequested = true;
|
|
}
|
|
|
|
public void HideUi()
|
|
{
|
|
ShowMenuAndStatusBar = false;
|
|
}
|
|
|
|
public void SetListMode()
|
|
{
|
|
Glyph = Glyph.List;
|
|
}
|
|
|
|
public void SetGridMode()
|
|
{
|
|
Glyph = Glyph.Grid;
|
|
}
|
|
|
|
public async void InstallFirmwareFromFile()
|
|
{
|
|
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
|
{
|
|
OpenFileDialog dialog = new() { AllowMultiple = false };
|
|
dialog.Filters.Add(new FileDialogFilter { Name = LocaleManager.Instance[LocaleKeys.FileDialogAllTypes], Extensions = { "xci", "zip" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "ZIP", Extensions = { "zip" } });
|
|
|
|
string[] file = await dialog.ShowAsync(desktop.MainWindow);
|
|
|
|
if (file != null && file.Length > 0)
|
|
{
|
|
await HandleFirmwareInstallation(file[0]);
|
|
}
|
|
}
|
|
}
|
|
|
|
public async void InstallFirmwareFromFolder()
|
|
{
|
|
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
|
{
|
|
OpenFolderDialog dialog = new();
|
|
|
|
string folder = await dialog.ShowAsync(desktop.MainWindow);
|
|
|
|
if (!string.IsNullOrEmpty(folder))
|
|
{
|
|
await HandleFirmwareInstallation(folder);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void OpenRyujinxFolder()
|
|
{
|
|
OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
|
|
}
|
|
|
|
public static void OpenLogsFolder()
|
|
{
|
|
string logPath = Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "Logs");
|
|
|
|
new DirectoryInfo(logPath).Create();
|
|
|
|
OpenHelper.OpenFolder(logPath);
|
|
}
|
|
|
|
public void ToggleDockMode()
|
|
{
|
|
if (IsGameRunning)
|
|
{
|
|
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
|
}
|
|
}
|
|
|
|
public async void ExitCurrentState()
|
|
{
|
|
if (WindowState == WindowState.FullScreen)
|
|
{
|
|
ToggleFullscreen();
|
|
}
|
|
else if (IsGameRunning)
|
|
{
|
|
await Task.Delay(100);
|
|
|
|
AppHost?.ShowExitPrompt();
|
|
}
|
|
}
|
|
|
|
public void ChangeLanguage(object obj)
|
|
{
|
|
LocaleManager.Instance.LoadDefaultLanguage();
|
|
LocaleManager.Instance.LoadLanguage((string)obj);
|
|
}
|
|
|
|
public async void ManageProfiles()
|
|
{
|
|
await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient);
|
|
}
|
|
|
|
public void OpenPtcDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
|
string mainPath = Path.Combine(ptcDir, "0");
|
|
string backupPath = Path.Combine(ptcDir, "1");
|
|
|
|
if (!Directory.Exists(ptcDir))
|
|
{
|
|
Directory.CreateDirectory(ptcDir);
|
|
Directory.CreateDirectory(mainPath);
|
|
Directory.CreateDirectory(backupPath);
|
|
}
|
|
|
|
OpenHelper.OpenFolder(ptcDir);
|
|
}
|
|
}
|
|
|
|
public async void PurgePtcCache()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
|
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "1"));
|
|
|
|
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
|
string.Format(LocaleManager.Instance[LocaleKeys.DialogPPTCDeletionMessage], selection.TitleName),
|
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
|
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
|
|
|
List<FileInfo> cacheFiles = new();
|
|
|
|
if (mainDir.Exists)
|
|
{
|
|
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
|
}
|
|
|
|
if (backupDir.Exists)
|
|
{
|
|
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
|
}
|
|
|
|
if (cacheFiles.Count > 0 && result == UserResult.Yes)
|
|
{
|
|
foreach (FileInfo file in cacheFiles)
|
|
{
|
|
try
|
|
{
|
|
file.Delete();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogPPTCDeletionErrorMessage], file.Name, e));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void OpenShaderCacheDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
|
|
|
|
if (!Directory.Exists(shaderCacheDir))
|
|
{
|
|
Directory.CreateDirectory(shaderCacheDir);
|
|
}
|
|
|
|
OpenHelper.OpenFolder(shaderCacheDir);
|
|
}
|
|
}
|
|
|
|
public void SimulateWakeUpMessage()
|
|
{
|
|
AppHost.Device.System.SimulateWakeUpMessage();
|
|
}
|
|
|
|
public async void PurgeShaderCache()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
|
|
|
|
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
|
string.Format(LocaleManager.Instance[LocaleKeys.DialogShaderDeletionMessage], selection.TitleName),
|
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
|
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
|
|
|
List<DirectoryInfo> oldCacheDirectories = new();
|
|
List<FileInfo> newCacheFiles = new();
|
|
|
|
if (shaderCacheDir.Exists)
|
|
{
|
|
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
|
|
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
|
|
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
|
|
}
|
|
|
|
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0) && result == UserResult.Yes)
|
|
{
|
|
foreach (DirectoryInfo directory in oldCacheDirectories)
|
|
{
|
|
try
|
|
{
|
|
directory.Delete(true);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogPPTCDeletionErrorMessage], directory.Name, e));
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (FileInfo file in newCacheFiles)
|
|
{
|
|
try
|
|
{
|
|
file.Delete();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.ShaderCachePurgeError], file.Name, e));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void OpenDeviceSaveDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
|
{
|
|
async void Action()
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
|
}
|
|
|
|
Dispatcher.UIThread.Post(Action);
|
|
|
|
return;
|
|
}
|
|
|
|
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, SaveDataType.Device, userId: default, saveDataId: default, index: default);
|
|
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
|
});
|
|
}
|
|
}
|
|
|
|
public void OpenBcatSaveDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
|
{
|
|
async void Action()
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
|
}
|
|
|
|
Dispatcher.UIThread.Post(Action);
|
|
|
|
return;
|
|
}
|
|
|
|
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
|
|
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
|
});
|
|
}
|
|
}
|
|
|
|
public void ToggleFavorite()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
selection.Favorite = !selection.Favorite;
|
|
|
|
ApplicationLibrary.LoadAndSaveMetaData(selection.TitleId, appMetadata =>
|
|
{
|
|
appMetadata.Favorite = selection.Favorite;
|
|
});
|
|
|
|
RefreshView();
|
|
}
|
|
}
|
|
|
|
public void OpenUserSaveDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
|
{
|
|
async void Action()
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
|
}
|
|
|
|
Dispatcher.UIThread.Post(Action);
|
|
|
|
return;
|
|
}
|
|
|
|
UserId userId = new((ulong)AccountManager.LastOpenedUser.UserId.High, (ulong)AccountManager.LastOpenedUser.UserId.Low);
|
|
SaveDataFilter saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveType: default, userId, saveDataId: default, index: default);
|
|
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
|
});
|
|
}
|
|
}
|
|
|
|
public void OpenModsDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
string modsBasePath = VirtualFileSystem.ModLoader.GetModsBasePath();
|
|
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, selection.TitleId);
|
|
|
|
OpenHelper.OpenFolder(titleModsPath);
|
|
}
|
|
}
|
|
|
|
public void OpenSdModsDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
string sdModsBasePath = VirtualFileSystem.ModLoader.GetSdModsBasePath();
|
|
string titleModsPath = VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, selection.TitleId);
|
|
|
|
OpenHelper.OpenFolder(titleModsPath);
|
|
}
|
|
}
|
|
|
|
public async void OpenTitleUpdateManager()
|
|
{
|
|
if (SelectedApplication != null)
|
|
{
|
|
await TitleUpdateWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
|
|
}
|
|
}
|
|
|
|
public async void OpenDownloadableContentManager()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
|
{
|
|
await new DownloadableContentManagerWindow(VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(desktop.MainWindow);
|
|
}
|
|
}
|
|
}
|
|
|
|
public async void OpenCheatManager()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
|
{
|
|
await new CheatWindow(VirtualFileSystem, selection.TitleId, selection.TitleName).ShowDialog(desktop.MainWindow);
|
|
}
|
|
}
|
|
}
|
|
|
|
public async void LoadApplications()
|
|
{
|
|
await Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
Applications.Clear();
|
|
|
|
StatusBarVisible = true;
|
|
StatusBarProgressMaximum = 0;
|
|
StatusBarProgressValue = 0;
|
|
|
|
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
|
|
});
|
|
|
|
ReloadGameList?.Invoke();
|
|
}
|
|
|
|
public async void OpenFile()
|
|
{
|
|
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
|
{
|
|
OpenFileDialog dialog = new()
|
|
{
|
|
Title = LocaleManager.Instance[LocaleKeys.OpenFileDialogTitle]
|
|
};
|
|
|
|
dialog.Filters.Add(new FileDialogFilter
|
|
{
|
|
Name = LocaleManager.Instance[LocaleKeys.AllSupportedFormats],
|
|
Extensions =
|
|
{
|
|
"nsp",
|
|
"pfs0",
|
|
"xci",
|
|
"nca",
|
|
"nro",
|
|
"nso"
|
|
}
|
|
});
|
|
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NSP", Extensions = { "nsp" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "PFS0", Extensions = { "pfs0" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NCA", Extensions = { "nca" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NRO", Extensions = { "nro" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NSO", Extensions = { "nso" } });
|
|
|
|
string[] files = await dialog.ShowAsync(desktop.MainWindow);
|
|
|
|
if (files != null && files.Length > 0)
|
|
{
|
|
LoadApplication(files[0]);
|
|
}
|
|
}
|
|
}
|
|
|
|
public async void OpenFolder()
|
|
{
|
|
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
|
|
{
|
|
OpenFolderDialog dialog = new()
|
|
{
|
|
Title = LocaleManager.Instance[LocaleKeys.OpenFolderDialogTitle]
|
|
};
|
|
|
|
string folder = await dialog.ShowAsync(desktop.MainWindow);
|
|
|
|
if (!string.IsNullOrWhiteSpace(folder) && Directory.Exists(folder))
|
|
{
|
|
LoadApplication(folder);
|
|
}
|
|
}
|
|
}
|
|
|
|
public async void LoadApplication(string path, bool startFullscreen = false, string titleName = "")
|
|
{
|
|
if (AppHost != null)
|
|
{
|
|
await ContentDialogHelper.CreateInfoDialog(
|
|
LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedMessage],
|
|
LocaleManager.Instance[LocaleKeys.DialogLoadAppGameAlreadyLoadedSubMessage],
|
|
LocaleManager.Instance[LocaleKeys.InputDialogOk],
|
|
"",
|
|
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
|
|
|
|
return;
|
|
}
|
|
|
|
#if RELEASE
|
|
await PerformanceCheck();
|
|
#endif
|
|
|
|
Logger.RestartTime();
|
|
|
|
if (SelectedIcon == null)
|
|
{
|
|
SelectedIcon = ApplicationLibrary.GetApplicationIcon(path);
|
|
}
|
|
|
|
PrepareLoadScreen();
|
|
|
|
RendererControl = new RendererHost(ConfigurationState.Instance.Logger.GraphicsDebugLevel);
|
|
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl)
|
|
{
|
|
RendererControl.CreateOpenGL();
|
|
}
|
|
else
|
|
{
|
|
RendererControl.CreateVulkan();
|
|
}
|
|
|
|
AppHost = new AppHost(
|
|
RendererControl,
|
|
InputManager,
|
|
path,
|
|
VirtualFileSystem,
|
|
ContentManager,
|
|
AccountManager,
|
|
UserChannelPersistence,
|
|
this,
|
|
TopLevel);
|
|
|
|
async void Action()
|
|
{
|
|
if (!await AppHost.LoadGuestApplication())
|
|
{
|
|
AppHost.DisposeContext();
|
|
AppHost = null;
|
|
|
|
return;
|
|
}
|
|
|
|
CanUpdate = false;
|
|
LoadHeading = string.IsNullOrWhiteSpace(titleName) ? string.Format(LocaleManager.Instance[LocaleKeys.LoadingHeading], AppHost.Device.Application.TitleName) : titleName;
|
|
TitleName = string.IsNullOrWhiteSpace(titleName) ? AppHost.Device.Application.TitleName : titleName;
|
|
|
|
SwitchToRenderer(startFullscreen);
|
|
|
|
_currentEmulatedGamePath = path;
|
|
|
|
Thread gameThread = new(InitializeGame) { Name = "GUI.WindowThread" };
|
|
gameThread.Start();
|
|
}
|
|
|
|
Dispatcher.UIThread.Post(Action);
|
|
}
|
|
|
|
public void SwitchToRenderer(bool startFullscreen)
|
|
{
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
SwitchToGameControl(startFullscreen);
|
|
|
|
SetMainContent(RendererControl);
|
|
|
|
RendererControl.Focus();
|
|
});
|
|
}
|
|
|
|
public void UpdateGameMetadata(string titleId)
|
|
{
|
|
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
|
{
|
|
if (DateTime.TryParse(appMetadata.LastPlayed, out DateTime lastPlayedDateTime))
|
|
{
|
|
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
|
|
|
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
|
}
|
|
});
|
|
}
|
|
|
|
public void RefreshFirmwareStatus()
|
|
{
|
|
SystemVersion version = null;
|
|
try
|
|
{
|
|
version = ContentManager.GetCurrentFirmwareVersion();
|
|
}
|
|
catch (Exception) { }
|
|
|
|
bool hasApplet = false;
|
|
|
|
if (version != null)
|
|
{
|
|
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarSystemVersion,
|
|
version.VersionString);
|
|
|
|
hasApplet = version.Major > 3;
|
|
}
|
|
else
|
|
{
|
|
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarSystemVersion, "0.0");
|
|
}
|
|
|
|
IsAppletMenuActive = hasApplet;
|
|
}
|
|
|
|
public void AppHost_AppExit(object sender, EventArgs e)
|
|
{
|
|
if (IsClosing)
|
|
{
|
|
return;
|
|
}
|
|
|
|
IsGameRunning = false;
|
|
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
ShowMenuAndStatusBar = true;
|
|
ShowContent = true;
|
|
ShowLoadProgress = false;
|
|
IsLoadingIndeterminate = false;
|
|
CanUpdate = true;
|
|
Cursor = Cursor.Default;
|
|
|
|
SetMainContent(null);
|
|
|
|
AppHost = null;
|
|
|
|
HandleRelaunch();
|
|
});
|
|
|
|
RendererControl.RendererInitialized -= GlRenderer_Created;
|
|
RendererControl = null;
|
|
|
|
SelectedIcon = null;
|
|
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
Title = $"Ryujinx {Program.Version}";
|
|
});
|
|
}
|
|
|
|
public void ToggleFullscreen()
|
|
{
|
|
if (Environment.TickCount64 - LastFullscreenToggle < HotKeyPressDelayMs)
|
|
{
|
|
return;
|
|
}
|
|
|
|
LastFullscreenToggle = Environment.TickCount64;
|
|
|
|
if (WindowState == WindowState.FullScreen)
|
|
{
|
|
WindowState = WindowState.Normal;
|
|
|
|
if (IsGameRunning)
|
|
{
|
|
ShowMenuAndStatusBar = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
WindowState = WindowState.FullScreen;
|
|
|
|
if (IsGameRunning)
|
|
{
|
|
ShowMenuAndStatusBar = false;
|
|
}
|
|
}
|
|
|
|
IsFullScreen = WindowState == WindowState.FullScreen;
|
|
}
|
|
|
|
public static void SaveConfig()
|
|
{
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
|
|
public static async Task PerformanceCheck()
|
|
{
|
|
if (ConfigurationState.Instance.Logger.EnableTrace.Value)
|
|
{
|
|
string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledMessage];
|
|
string secondaryMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckLoggingEnabledConfirmMessage];
|
|
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
|
mainMessage,
|
|
secondaryMessage,
|
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
|
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
|
|
|
if (result == UserResult.Yes)
|
|
{
|
|
ConfigurationState.Instance.Logger.EnableTrace.Value = false;
|
|
|
|
SaveConfig();
|
|
}
|
|
}
|
|
|
|
if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
|
|
{
|
|
string mainMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledMessage];
|
|
string secondaryMessage = LocaleManager.Instance[LocaleKeys.DialogPerformanceCheckShaderDumpEnabledConfirmMessage];
|
|
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
|
mainMessage,
|
|
secondaryMessage,
|
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
|
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
|
|
|
if (result == UserResult.Yes)
|
|
{
|
|
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
|
|
|
|
SaveConfig();
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
} |