mirror of
https://github.com/GreemDev/Ryujinx
synced 2024-11-26 03:31:56 +01:00
380b95bc59
* Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces
18 lines
360 B
C#
18 lines
360 B
C#
namespace Ryujinx.HLE.Ui
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{
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public struct ThemeColor
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{
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public float A { get; }
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public float R { get; }
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public float G { get; }
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public float B { get; }
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public ThemeColor(float a, float r, float g, float b)
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{
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A = a;
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R = r;
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G = g;
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B = b;
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}
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}
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}
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