Ryujinx/Ryujinx.Graphics.GAL/Multithreading
Emmanuel Hansen 80b4972139
Add Support for Post Processing Effects (#3616)
* Add Post Processing Effects

* fix events and shader issues

* fix gtk upscale slider value

* fix bgra games

* don't swap swizzle if already swapped

* restore opengl texture state after effects run

* addressed review

* use single pipeline for smaa and fsr

* call finish on all pipelines

* addressed review

* attempt fix file case

* attempt fixing file case

* fix filter level tick frequency

* adjust filter slider margins

* replace fxaa shaders with original shader

* addressed review
2023-02-27 18:11:55 -03:00
..
Commands Add support for advanced blend (part 1/2) (#2801) 2023-02-19 22:37:37 -03:00
Model
Resources GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) 2022-10-08 12:04:47 -03:00
BufferMap.cs
CommandHelper.cs Add support for advanced blend (part 1/2) (#2801) 2023-02-19 22:37:37 -03:00
CommandType.cs Add support for advanced blend (part 1/2) (#2801) 2023-02-19 22:37:37 -03:00
SyncMap.cs
ThreadedHelpers.cs
ThreadedPipeline.cs Add support for advanced blend (part 1/2) (#2801) 2023-02-19 22:37:37 -03:00
ThreadedRenderer.cs
ThreadedWindow.cs Add Support for Post Processing Effects (#3616) 2023-02-27 18:11:55 -03:00